else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR1F(VBO_ATTRIB_GENERIC0 + index, x);
else
- ERROR();
+ ERROR(GL_INVALID_VALUE);
}
static void GLAPIENTRY
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR1FV(VBO_ATTRIB_GENERIC0 + index, v);
else
- ERROR();
+ ERROR(GL_INVALID_VALUE);
}
static void GLAPIENTRY
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR2F(VBO_ATTRIB_GENERIC0 + index, x, y);
else
- ERROR();
+ ERROR(GL_INVALID_VALUE);
}
static void GLAPIENTRY
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR2FV(VBO_ATTRIB_GENERIC0 + index, v);
else
- ERROR();
+ ERROR(GL_INVALID_VALUE);
}
static void GLAPIENTRY
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR3F(VBO_ATTRIB_GENERIC0 + index, x, y, z);
else
- ERROR();
+ ERROR(GL_INVALID_VALUE);
}
static void GLAPIENTRY
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR3FV(VBO_ATTRIB_GENERIC0 + index, v);
else
- ERROR();
+ ERROR(GL_INVALID_VALUE);
}
static void GLAPIENTRY
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR4F(VBO_ATTRIB_GENERIC0 + index, x, y, z, w);
else
- ERROR();
+ ERROR(GL_INVALID_VALUE);
}
static void GLAPIENTRY
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR4FV(VBO_ATTRIB_GENERIC0 + index, v);
else
- ERROR();
+ ERROR(GL_INVALID_VALUE);
}
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR1I(VBO_ATTRIB_GENERIC0 + index, x);
else
- ERROR();
+ ERROR(GL_INVALID_VALUE);
}
static void GLAPIENTRY
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR2I(VBO_ATTRIB_GENERIC0 + index, x, y);
else
- ERROR();
+ ERROR(GL_INVALID_VALUE);
}
static void GLAPIENTRY
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR3I(VBO_ATTRIB_GENERIC0 + index, x, y, z);
else
- ERROR();
+ ERROR(GL_INVALID_VALUE);
}
static void GLAPIENTRY
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR4I(VBO_ATTRIB_GENERIC0 + index, x, y, z, w);
else
- ERROR();
+ ERROR(GL_INVALID_VALUE);
}
static void GLAPIENTRY
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR2IV(VBO_ATTRIB_GENERIC0 + index, v);
else
- ERROR();
+ ERROR(GL_INVALID_VALUE);
}
static void GLAPIENTRY
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR3IV(VBO_ATTRIB_GENERIC0 + index, v);
else
- ERROR();
+ ERROR(GL_INVALID_VALUE);
}
static void GLAPIENTRY
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR4IV(VBO_ATTRIB_GENERIC0 + index, v);
else
- ERROR();
+ ERROR(GL_INVALID_VALUE);
}
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR1UI(VBO_ATTRIB_GENERIC0 + index, x);
else
- ERROR();
+ ERROR(GL_INVALID_VALUE);
}
static void GLAPIENTRY
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR2UI(VBO_ATTRIB_GENERIC0 + index, x, y);
else
- ERROR();
+ ERROR(GL_INVALID_VALUE);
}
static void GLAPIENTRY
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR3UI(VBO_ATTRIB_GENERIC0 + index, x, y, z);
else
- ERROR();
+ ERROR(GL_INVALID_VALUE);
}
static void GLAPIENTRY
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR4UI(VBO_ATTRIB_GENERIC0 + index, x, y, z, w);
else
- ERROR();
+ ERROR(GL_INVALID_VALUE);
}
static void GLAPIENTRY
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR2UIV(VBO_ATTRIB_GENERIC0 + index, v);
else
- ERROR();
+ ERROR(GL_INVALID_VALUE);
}
static void GLAPIENTRY
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR3UIV(VBO_ATTRIB_GENERIC0 + index, v);
else
- ERROR();
+ ERROR(GL_INVALID_VALUE);
}
static void GLAPIENTRY
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR4UIV(VBO_ATTRIB_GENERIC0 + index, v);
else
- ERROR();
+ ERROR(GL_INVALID_VALUE);
}
MAT(VBO_ATTRIB_MAT_FRONT_DIFFUSE, 4, face, params);
break;
default:
- ERROR();
+ ERROR(GL_INVALID_ENUM);
return;
}
}