/* The size of one descriptor. */
ubyte element_dw_size;
/* The maximum number of descriptors. */
- ubyte num_elements;
+ uint32_t num_elements;
/* Offset in CE RAM */
uint16_t ce_offset;
* range, direct uploads to memory will be used instead. This basically
* governs switching between onchip (CE) and offchip (upload) modes.
*/
- ubyte first_ce_slot;
- ubyte num_ce_slots;
+ uint32_t first_ce_slot;
+ uint32_t num_ce_slots;
/* Slots that are used by currently-bound shaders.
* With CE: It determines which slots are dumped to L2.
* It doesn't skip uploads to CE RAM.
* Without CE: It determines which slots are uploaded.
*/
- ubyte first_active_slot;
- ubyte num_active_slots;
+ uint32_t first_active_slot;
+ uint32_t num_active_slots;
/* Whether CE is used to upload this descriptor array. */
bool uses_ce;