#define DEBUG_SHADER_TIME (1ull << 22)
#define DEBUG_BLORP (1ull << 23)
#define DEBUG_NO16 (1ull << 24)
-#define DEBUG_VUE (1ull << 25)
-#define DEBUG_NO_DUAL_OBJECT_GS (1ull << 26)
-#define DEBUG_OPTIMIZER (1ull << 27)
-#define DEBUG_ANNOTATION (1ull << 28)
-#define DEBUG_NO8 (1ull << 29)
-#define DEBUG_VEC4VS (1ull << 30)
-#define DEBUG_SPILL_FS (1ull << 31)
-#define DEBUG_SPILL_VEC4 (1ull << 32)
-#define DEBUG_CS (1ull << 33)
-#define DEBUG_HEX (1ull << 34)
-#define DEBUG_NO_COMPACTION (1ull << 35)
-#define DEBUG_TCS (1ull << 36)
-#define DEBUG_TES (1ull << 37)
-#define DEBUG_L3 (1ull << 38)
-#define DEBUG_DO32 (1ull << 39)
-#define DEBUG_NO_RBC (1ull << 40)
+#define DEBUG_NO_DUAL_OBJECT_GS (1ull << 25)
+#define DEBUG_OPTIMIZER (1ull << 26)
+#define DEBUG_ANNOTATION (1ull << 27)
+#define DEBUG_NO8 (1ull << 28)
+#define DEBUG_VEC4VS (1ull << 29)
+#define DEBUG_SPILL_FS (1ull << 30)
+#define DEBUG_SPILL_VEC4 (1ull << 31)
+#define DEBUG_CS (1ull << 32)
+#define DEBUG_HEX (1ull << 33)
+#define DEBUG_NO_COMPACTION (1ull << 34)
+#define DEBUG_TCS (1ull << 35)
+#define DEBUG_TES (1ull << 36)
+#define DEBUG_L3 (1ull << 37)
+#define DEBUG_DO32 (1ull << 38)
+#define DEBUG_NO_RBC (1ull << 39)
#ifdef HAVE_ANDROID_PLATFORM
#define LOG_TAG "INTEL-MESA"