for (uint32_t r = 0; r < rectCount; ++r) {
const VkOffset2D offset = pRects[r].rect.offset;
const VkExtent2D extent = pRects[r].rect.extent;
+ assert(pRects[r].layerCount != VK_REMAINING_ARRAY_LAYERS);
blorp_clear_attachments(batch, binding_table,
ISL_FORMAT_UNSUPPORTED, pass_att->samples,
pRects[r].baseArrayLayer,
const VkOffset2D offset = pRects[r].rect.offset;
const VkExtent2D extent = pRects[r].rect.extent;
VkClearDepthStencilValue value = attachment->clearValue.depthStencil;
+ assert(pRects[r].layerCount != VK_REMAINING_ARRAY_LAYERS);
blorp_clear_attachments(batch, binding_table,
depth_format, pass_att->samples,
pRects[r].baseArrayLayer,