'pan_context.c',
'pan_afbc.c',
+ 'pan_blit.c',
'pan_job.c',
'pan_trace.c',
'pan_drm.c',
--- /dev/null
+/*
+ * Copyright (C) 2014 Broadcom
+ * Copyright (C) 2019 Collabora
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ * Authors (Collabora):
+ * Tomeu Vizoso <tomeu.vizoso@collabora.com>
+ * Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
+ *
+ */
+
+#include "pan_context.h"
+#include "util/u_format.h"
+
+static void
+panfrost_blitter_save(struct panfrost_context *ctx)
+{
+
+ util_blitter_save_vertex_buffer_slot(ctx->blitter, ctx->vertex_buffers);
+ util_blitter_save_vertex_elements(ctx->blitter, ctx->vertex);
+ util_blitter_save_vertex_shader(ctx->blitter, ctx->vs);
+ util_blitter_save_rasterizer(ctx->blitter, ctx->rasterizer);
+ util_blitter_save_viewport(ctx->blitter, &ctx->pipe_viewport);
+ util_blitter_save_scissor(ctx->blitter, &ctx->scissor);
+ util_blitter_save_fragment_shader(ctx->blitter, ctx->fs);
+ util_blitter_save_blend(ctx->blitter, ctx->blend);
+ util_blitter_save_depth_stencil_alpha(ctx->blitter, ctx->depth_stencil);
+ util_blitter_save_stencil_ref(ctx->blitter, &ctx->stencil_ref);
+ util_blitter_save_so_targets(ctx->blitter, 0, NULL);
+
+ /* For later */
+// util_blitter_save_sample_mask(ctx->blitter, ctx->sample_mask);
+
+ util_blitter_save_framebuffer(ctx->blitter, &ctx->pipe_framebuffer);
+ util_blitter_save_fragment_sampler_states(ctx->blitter,
+ ctx->sampler_count[PIPE_SHADER_FRAGMENT],
+ (void **)(&ctx->samplers[PIPE_SHADER_FRAGMENT]));
+ util_blitter_save_fragment_sampler_views(ctx->blitter,
+ ctx->sampler_view_count[PIPE_SHADER_FRAGMENT],
+ (struct pipe_sampler_view **)&ctx->sampler_views[PIPE_SHADER_FRAGMENT]);
+}
+
+static bool
+panfrost_u_blitter_blit(struct pipe_context *pipe,
+ const struct pipe_blit_info *info)
+{
+ struct panfrost_context *ctx = pan_context(pipe);
+
+ if (!util_blitter_is_blit_supported(ctx->blitter, info)) {
+ fprintf(stderr, "blit unsupported %s -> %s\n",
+ util_format_short_name(info->src.resource->format),
+ util_format_short_name(info->dst.resource->format));
+ return false;
+ }
+
+ /* TODO: Scissor */
+
+ panfrost_blitter_save(ctx);
+ util_blitter_blit(ctx->blitter, info);
+
+ return true;
+}
+
+void
+panfrost_blit(struct pipe_context *pipe,
+ const struct pipe_blit_info *info)
+{
+ /* We don't have a hardware blit, so we just fake it with
+ * u_blitter. We could do a little better by culling
+ * vertex jobs, though. */
+
+ /* TODO: Implement blitting. Commented out because u_blitter is not
+ * fully integrated and creates bugs in other places. */
+#if 0
+ if (panfrost_u_blitter_blit(pipe, info))
+ return;
+
+ fprintf(stderr, "Unhandled blit");
+#endif
+
+ return;
+}
+
+/* Blits a framebuffer to "itself". Mali is a tiler, so the
+ * framebuffer is implicitly cleared every frame, so if there is
+ * no actual glClear(), we have to blit it back ourselves.
+ */
+
+void
+panfrost_blit_wallpaper(struct panfrost_context *ctx)
+{
+ struct pipe_blit_info binfo = { };
+
+ panfrost_blitter_save(ctx);
+
+ binfo.src.resource = binfo.dst.resource = ctx->pipe_framebuffer.cbufs[0]->texture;
+ binfo.src.level = binfo.dst.level = 0;
+ binfo.src.box.x = binfo.dst.box.x = 0;
+ binfo.src.box.y = binfo.dst.box.y = 0;
+ binfo.src.box.width = binfo.dst.box.width = ctx->pipe_framebuffer.width;
+ binfo.src.box.height = binfo.dst.box.height = ctx->pipe_framebuffer.height;
+
+ /* This avoids an assert due to missing nir_texop_txb support */
+ //binfo.src.box.depth = binfo.dst.box.depth = 1;
+
+ binfo.src.format = binfo.dst.format = ctx->pipe_framebuffer.cbufs[0]->texture->format;
+
+ assert(ctx->pipe_framebuffer.nr_cbufs == 1);
+ binfo.mask = PIPE_MASK_RGBA;
+ binfo.filter = PIPE_TEX_FILTER_LINEAR;
+ binfo.scissor_enable = FALSE;
+
+ util_blitter_blit(ctx->blitter, &binfo);
+}
+
panfrost_draw_wallpaper(struct pipe_context *pipe)
{
struct panfrost_context *ctx = pan_context(pipe);
- struct pipe_blit_info binfo = { };
/* Nothing to reload? */
if (ctx->pipe_framebuffer.cbufs[0] == NULL)
return;
- util_blitter_save_vertex_buffer_slot(ctx->blitter, ctx->vertex_buffers);
- util_blitter_save_vertex_elements(ctx->blitter, ctx->vertex);
- util_blitter_save_vertex_shader(ctx->blitter, ctx->vs);
- util_blitter_save_rasterizer(ctx->blitter, ctx->rasterizer);
- util_blitter_save_viewport(ctx->blitter, &ctx->pipe_viewport);
- util_blitter_save_scissor(ctx->blitter, &ctx->scissor);
- util_blitter_save_fragment_shader(ctx->blitter, ctx->fs);
- util_blitter_save_blend(ctx->blitter, ctx->blend);
- util_blitter_save_depth_stencil_alpha(ctx->blitter, ctx->depth_stencil);
- util_blitter_save_stencil_ref(ctx->blitter, &ctx->stencil_ref);
- util_blitter_save_so_targets(ctx->blitter, 0, NULL);
-
- /* For later */
-// util_blitter_save_sample_mask(ctx->blitter, vc4->sample_mask);
-
- util_blitter_save_framebuffer(ctx->blitter, &ctx->pipe_framebuffer);
- util_blitter_save_fragment_sampler_states(ctx->blitter,
- ctx->sampler_count[PIPE_SHADER_FRAGMENT],
- (void **)(&ctx->samplers[PIPE_SHADER_FRAGMENT]));
- util_blitter_save_fragment_sampler_views(ctx->blitter,
- ctx->sampler_view_count[PIPE_SHADER_FRAGMENT],
- (struct pipe_sampler_view **)&ctx->sampler_views[PIPE_SHADER_FRAGMENT]);
-
-
- binfo.src.resource = binfo.dst.resource = ctx->pipe_framebuffer.cbufs[0]->texture;
- binfo.src.level = binfo.dst.level = 0;
- binfo.src.box.x = binfo.dst.box.x = 0;
- binfo.src.box.y = binfo.dst.box.y = 0;
- binfo.src.box.width = binfo.dst.box.width = ctx->pipe_framebuffer.width;
- binfo.src.box.height = binfo.dst.box.height = ctx->pipe_framebuffer.height;
-
- /* This avoids an assert due to missing nir_texop_txb support */
- //binfo.src.box.depth = binfo.dst.box.depth = 1;
-
- binfo.src.format = binfo.dst.format = ctx->pipe_framebuffer.cbufs[0]->texture->format;
-
- assert(ctx->pipe_framebuffer.nr_cbufs == 1);
- binfo.mask = PIPE_MASK_RGBA;
- binfo.filter = PIPE_TEX_FILTER_LINEAR;
- binfo.scissor_enable = FALSE;
-
- util_blitter_blit(ctx->blitter, &binfo);
+ /* Blit the wallpaper in */
+ panfrost_blit_wallpaper(ctx);
/* We are flushing all queued draws and we know that no more jobs will
* be added until the next frame.
-/**************************************************************************
- *
- * Copyright 2008 VMware, Inc.
- * Copyright 2014 Broadcom
- * Copyright 2018 Alyssa Rosenzweig
- * All Rights Reserved.
+/*
+ * Copyright (C) 2008 VMware, Inc.
+ * Copyright (C) 2014 Broadcom
+ * Copyright (C) 2018-2019 Alyssa Rosenzweig
+ * Copyright (C) 2019 Collabora
*
* Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
*
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
*
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * Authors (Collabora):
+ * Tomeu Vizoso <tomeu.vizoso@collabora.com>
+ * Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
*
- **************************************************************************/
+ */
#include <xf86drm.h>
#include <fcntl.h>
//DBG("TODO %s\n", __func__);
}
-static void
-panfrost_blit(struct pipe_context *pipe,
- const struct pipe_blit_info *info)
-{
- if (util_try_blit_via_copy_region(pipe, info))
- return;
-
- /* TODO */
- DBG("Unhandled blit.\n");
-
- return;
-}
-
static struct pipe_surface *
panfrost_create_surface(struct pipe_context *pipe,
struct pipe_resource *pt,
void
panfrost_enable_afbc(struct panfrost_context *ctx, struct panfrost_resource *rsrc, bool ds);
+/* Blitting */
+
+void
+panfrost_blit(struct pipe_context *pipe,
+ const struct pipe_blit_info *info);
+
+void
+panfrost_blit_wallpaper(struct panfrost_context *ctx);
+
#endif /* PAN_RESOURCE_H */