/**
- * \name DRI texture formats. Pointers initialized to either the big- or
- * little-endian Mesa formats.
+ * \name DRI texture formats. These vars are initialized to either the
+ * big- or little-endian Mesa formats.
*/
/*@{*/
gl_format _dri_texformat_rgba8888 = MESA_FORMAT_NONE;
/**
- * Initialize little endian target, host byte order independent texture formats
+ * Initialize _dri_texformat_* vars according to whether we're on
+ * a big or little endian system.
*/
void
driInitTextureFormats(void)
{
- const GLuint ui = 1;
- const GLubyte littleEndian = *((const GLubyte *) &ui);
-
- if (littleEndian) {
+ if (_mesa_little_endian()) {
_dri_texformat_rgba8888 = MESA_FORMAT_RGBA8888;
_dri_texformat_argb8888 = MESA_FORMAT_ARGB8888;
_dri_texformat_rgb565 = MESA_FORMAT_RGB565;