-
-#include "util/u_inlines.h"
-#include "util/u_transfer.h"
-
-static INLINE struct u_resource *
-u_resource( struct pipe_resource *res )
-{
- return (struct u_resource *)res;
-}
-
-boolean u_resource_get_handle_vtbl(struct pipe_screen *screen,
- struct pipe_resource *resource,
- struct winsys_handle *handle)
-{
- struct u_resource *ur = u_resource(resource);
- return ur->vtbl->resource_get_handle(screen, resource, handle);
-}
-
-void u_resource_destroy_vtbl(struct pipe_screen *screen,
- struct pipe_resource *resource)
-{
- struct u_resource *ur = u_resource(resource);
- ur->vtbl->resource_destroy(screen, resource);
-}
-
-void *u_transfer_map_vtbl(struct pipe_context *context,
- struct pipe_resource *resource,
- unsigned level,
- unsigned usage,
- const struct pipe_box *box,
- struct pipe_transfer **transfer)
-{
- struct u_resource *ur = u_resource(resource);
- return ur->vtbl->transfer_map(context, resource, level, usage, box,
- transfer);
-}
-
-void u_transfer_flush_region_vtbl( struct pipe_context *pipe,
- struct pipe_transfer *transfer,
- const struct pipe_box *box)
-{
- struct u_resource *ur = u_resource(transfer->resource);
- ur->vtbl->transfer_flush_region(pipe, transfer, box);
-}
-
-void u_transfer_unmap_vtbl( struct pipe_context *pipe,
- struct pipe_transfer *transfer )
-{
- struct u_resource *ur = u_resource(transfer->resource);
- ur->vtbl->transfer_unmap(pipe, transfer);
-}
-
-void u_transfer_inline_write_vtbl( struct pipe_context *pipe,
- struct pipe_resource *resource,
- unsigned level,
- unsigned usage,
- const struct pipe_box *box,
- const void *data,
- unsigned stride,
- unsigned layer_stride)
-{
- struct u_resource *ur = u_resource(resource);
- ur->vtbl->transfer_inline_write(pipe,
- resource,
- level,
- usage,
- box,
- data,
- stride,
- layer_stride);
-}
-
-
-
-
+/* temporarily empty */
struct pipe_transfer *transfer )
{
}
+
+
+static INLINE struct u_resource *
+u_resource( struct pipe_resource *res )
+{
+ return (struct u_resource *)res;
+}
+
+boolean u_resource_get_handle_vtbl(struct pipe_screen *screen,
+ struct pipe_resource *resource,
+ struct winsys_handle *handle)
+{
+ struct u_resource *ur = u_resource(resource);
+ return ur->vtbl->resource_get_handle(screen, resource, handle);
+}
+
+void u_resource_destroy_vtbl(struct pipe_screen *screen,
+ struct pipe_resource *resource)
+{
+ struct u_resource *ur = u_resource(resource);
+ ur->vtbl->resource_destroy(screen, resource);
+}
+
+void *u_transfer_map_vtbl(struct pipe_context *context,
+ struct pipe_resource *resource,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *box,
+ struct pipe_transfer **transfer)
+{
+ struct u_resource *ur = u_resource(resource);
+ return ur->vtbl->transfer_map(context, resource, level, usage, box,
+ transfer);
+}
+
+void u_transfer_flush_region_vtbl( struct pipe_context *pipe,
+ struct pipe_transfer *transfer,
+ const struct pipe_box *box)
+{
+ struct u_resource *ur = u_resource(transfer->resource);
+ ur->vtbl->transfer_flush_region(pipe, transfer, box);
+}
+
+void u_transfer_unmap_vtbl( struct pipe_context *pipe,
+ struct pipe_transfer *transfer )
+{
+ struct u_resource *ur = u_resource(transfer->resource);
+ ur->vtbl->transfer_unmap(pipe, transfer);
+}
+
+void u_transfer_inline_write_vtbl( struct pipe_context *pipe,
+ struct pipe_resource *resource,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *box,
+ const void *data,
+ unsigned stride,
+ unsigned layer_stride)
+{
+ struct u_resource *ur = u_resource(resource);
+ ur->vtbl->transfer_inline_write(pipe,
+ resource,
+ level,
+ usage,
+ box,
+ data,
+ stride,
+ layer_stride);
+}
+
+
+
+