pipe_surface_reference(&srcsurf, NULL);
pipe_surface_reference(&dstsurf, NULL);
}
+
+void util_blitter_custom_color(struct blitter_context *blitter,
+ struct pipe_surface *dstsurf,
+ void *custom_blend)
+{
+ struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter;
+ struct pipe_context *pipe = ctx->base.pipe;
+ struct pipe_framebuffer_state fb_state;
+
+ assert(dstsurf->texture);
+ if (!dstsurf->texture)
+ return;
+
+ /* check the saved state */
+ blitter_set_running_flag(ctx);
+ blitter_check_saved_vertex_states(ctx);
+ blitter_check_saved_fragment_states(ctx);
+ blitter_check_saved_fb_state(ctx);
+
+ /* bind states */
+ pipe->bind_blend_state(pipe, custom_blend);
+ pipe->bind_depth_stencil_alpha_state(pipe, ctx->dsa_keep_depth_stencil);
+ pipe->bind_fs_state(pipe, blitter_get_fs_col(ctx, 1, FALSE));
+ pipe->bind_vertex_elements_state(pipe, ctx->velem_state);
+ pipe->set_sample_mask(pipe, (1ull << MAX2(1, dstsurf->texture->nr_samples)) - 1);
+
+ /* set a framebuffer state */
+ fb_state.width = dstsurf->width;
+ fb_state.height = dstsurf->height;
+ fb_state.nr_cbufs = 1;
+ fb_state.cbufs[0] = dstsurf;
+ fb_state.zsbuf = 0;
+ pipe->set_framebuffer_state(pipe, &fb_state);
+ pipe->set_sample_mask(pipe, ~0);
+
+ blitter_set_common_draw_rect_state(ctx);
+ blitter_set_dst_dimensions(ctx, dstsurf->width, dstsurf->height);
+ blitter->draw_rectangle(blitter, 0, 0, dstsurf->width, dstsurf->height,
+ 0, 0, NULL);
+
+ blitter_restore_vertex_states(ctx);
+ blitter_restore_fragment_states(ctx);
+ blitter_restore_fb_state(ctx);
+ blitter_unset_running_flag(ctx);
+}
unsigned sample_mask,
void *dsa_stage, float depth);
+/* Used by r600g for color decompression. */
+void util_blitter_custom_color(struct blitter_context *blitter,
+ struct pipe_surface *dstsurf,
+ void *custom_blend);
+
/* Used by r600g for MSAA color resolve. */
void util_blitter_custom_resolve_color(struct blitter_context *blitter,
struct pipe_resource *dst,
{R_028C70_CB_COLOR0_INFO, REG_FLAG_NEED_BO, 0},
{R_028C74_CB_COLOR0_ATTRIB, REG_FLAG_NEED_BO, 0},
{R_028C78_CB_COLOR0_DIM, 0, 0},
+ {R_028C7C_CB_COLOR0_CMASK, REG_FLAG_NEED_BO},
+ {R_028C80_CB_COLOR0_CMASK_SLICE},
+ {R_028C84_CB_COLOR0_FMASK, REG_FLAG_NEED_BO},
+ {R_028C88_CB_COLOR0_FMASK_SLICE},
+ {R_028C8C_CB_COLOR0_CLEAR_WORD0},
+ {R_028C90_CB_COLOR0_CLEAR_WORD1},
+ {R_028C94_CB_COLOR0_CLEAR_WORD2},
+ {R_028C98_CB_COLOR0_CLEAR_WORD3},
{GROUP_FORCE_NEW_BLOCK, 0, 0},
{R_028C9C_CB_COLOR1_BASE, REG_FLAG_NEED_BO, 0},
{R_028CA0_CB_COLOR1_PITCH, 0, 0},
{R_028CAC_CB_COLOR1_INFO, REG_FLAG_NEED_BO, 0},
{R_028CB0_CB_COLOR1_ATTRIB, REG_FLAG_NEED_BO, 0},
{R_028CB4_CB_COLOR1_DIM, 0, 0},
+ {R_028CB8_CB_COLOR1_CMASK, REG_FLAG_NEED_BO, 0},
+ {R_028CBC_CB_COLOR1_CMASK_SLICE, 0, 0},
+ {R_028CC0_CB_COLOR1_FMASK, REG_FLAG_NEED_BO, 0},
+ {R_028CC4_CB_COLOR1_FMASK_SLICE, 0, 0},
+ {R_028CC8_CB_COLOR1_CLEAR_WORD0},
+ {R_028CCC_CB_COLOR1_CLEAR_WORD1},
+ {R_028CD0_CB_COLOR1_CLEAR_WORD2},
+ {R_028CD4_CB_COLOR1_CLEAR_WORD3},
{GROUP_FORCE_NEW_BLOCK, 0, 0},
{R_028CD8_CB_COLOR2_BASE, REG_FLAG_NEED_BO, 0},
{R_028CDC_CB_COLOR2_PITCH, 0, 0},
{R_028CE8_CB_COLOR2_INFO, REG_FLAG_NEED_BO, 0},
{R_028CEC_CB_COLOR2_ATTRIB, REG_FLAG_NEED_BO, 0},
{R_028CF0_CB_COLOR2_DIM, 0, 0},
+ {R_028CF4_CB_COLOR2_CMASK, REG_FLAG_NEED_BO, 0},
+ {R_028CF8_CB_COLOR2_CMASK_SLICE, 0, 0},
+ {R_028CFC_CB_COLOR2_FMASK, REG_FLAG_NEED_BO, 0},
+ {R_028D00_CB_COLOR2_FMASK_SLICE, 0, 0},
+ {R_028D04_CB_COLOR2_CLEAR_WORD0},
+ {R_028D08_CB_COLOR2_CLEAR_WORD1},
+ {R_028D0C_CB_COLOR2_CLEAR_WORD2},
+ {R_028D10_CB_COLOR2_CLEAR_WORD3},
{GROUP_FORCE_NEW_BLOCK, 0, 0},
{R_028D14_CB_COLOR3_BASE, REG_FLAG_NEED_BO, 0},
{R_028D18_CB_COLOR3_PITCH, 0, 0},
{R_028D24_CB_COLOR3_INFO, REG_FLAG_NEED_BO, 0},
{R_028D28_CB_COLOR3_ATTRIB, REG_FLAG_NEED_BO, 0},
{R_028D2C_CB_COLOR3_DIM, 0, 0},
+ {R_028D30_CB_COLOR3_CMASK, REG_FLAG_NEED_BO},
+ {R_028D34_CB_COLOR3_CMASK_SLICE},
+ {R_028D38_CB_COLOR3_FMASK, REG_FLAG_NEED_BO},
+ {R_028D3C_CB_COLOR3_FMASK_SLICE},
+ {R_028D40_CB_COLOR3_CLEAR_WORD0},
+ {R_028D44_CB_COLOR3_CLEAR_WORD1},
+ {R_028D48_CB_COLOR3_CLEAR_WORD2},
+ {R_028D4C_CB_COLOR3_CLEAR_WORD3},
{GROUP_FORCE_NEW_BLOCK, 0, 0},
{R_028D50_CB_COLOR4_BASE, REG_FLAG_NEED_BO, 0},
{R_028D54_CB_COLOR4_PITCH, 0, 0},
{R_028D60_CB_COLOR4_INFO, REG_FLAG_NEED_BO, 0},
{R_028D64_CB_COLOR4_ATTRIB, REG_FLAG_NEED_BO, 0},
{R_028D68_CB_COLOR4_DIM, 0, 0},
+ {R_028D6C_CB_COLOR4_CMASK, REG_FLAG_NEED_BO},
+ {R_028D70_CB_COLOR4_CMASK_SLICE},
+ {R_028D74_CB_COLOR4_FMASK, REG_FLAG_NEED_BO},
+ {R_028D78_CB_COLOR4_FMASK_SLICE},
+ {R_028D7C_CB_COLOR4_CLEAR_WORD0},
+ {R_028D80_CB_COLOR4_CLEAR_WORD1},
+ {R_028D84_CB_COLOR4_CLEAR_WORD2},
+ {R_028D88_CB_COLOR4_CLEAR_WORD3},
{GROUP_FORCE_NEW_BLOCK, 0, 0},
{R_028D8C_CB_COLOR5_BASE, REG_FLAG_NEED_BO, 0},
{R_028D90_CB_COLOR5_PITCH, 0, 0},
{R_028D9C_CB_COLOR5_INFO, REG_FLAG_NEED_BO, 0},
{R_028DA0_CB_COLOR5_ATTRIB, REG_FLAG_NEED_BO, 0},
{R_028DA4_CB_COLOR5_DIM, 0, 0},
+ {R_028DA8_CB_COLOR5_CMASK, REG_FLAG_NEED_BO},
+ {R_028DAC_CB_COLOR5_CMASK_SLICE},
+ {R_028DB0_CB_COLOR5_FMASK, REG_FLAG_NEED_BO},
+ {R_028DB4_CB_COLOR5_FMASK_SLICE},
+ {R_028DB8_CB_COLOR5_CLEAR_WORD0},
+ {R_028DBC_CB_COLOR5_CLEAR_WORD1},
+ {R_028DC0_CB_COLOR5_CLEAR_WORD2},
+ {R_028DC4_CB_COLOR5_CLEAR_WORD3},
{GROUP_FORCE_NEW_BLOCK, 0, 0},
{R_028DC8_CB_COLOR6_BASE, REG_FLAG_NEED_BO, 0},
{R_028DCC_CB_COLOR6_PITCH, 0, 0},
{R_028DD8_CB_COLOR6_INFO, REG_FLAG_NEED_BO, 0},
{R_028DDC_CB_COLOR6_ATTRIB, REG_FLAG_NEED_BO, 0},
{R_028DE0_CB_COLOR6_DIM, 0, 0},
+ {R_028DE4_CB_COLOR6_CMASK, REG_FLAG_NEED_BO},
+ {R_028DE8_CB_COLOR6_CMASK_SLICE},
+ {R_028DEC_CB_COLOR6_FMASK, REG_FLAG_NEED_BO},
+ {R_028DF0_CB_COLOR6_FMASK_SLICE},
+ {R_028DF4_CB_COLOR6_CLEAR_WORD0},
+ {R_028DF8_CB_COLOR6_CLEAR_WORD1},
+ {R_028DFC_CB_COLOR6_CLEAR_WORD2},
+ {R_028E00_CB_COLOR6_CLEAR_WORD3},
{GROUP_FORCE_NEW_BLOCK, 0, 0},
{R_028E04_CB_COLOR7_BASE, REG_FLAG_NEED_BO, 0},
{R_028E08_CB_COLOR7_PITCH, 0, 0},
{R_028E14_CB_COLOR7_INFO, REG_FLAG_NEED_BO, 0},
{R_028E18_CB_COLOR7_ATTRIB, REG_FLAG_NEED_BO, 0},
{R_028E1C_CB_COLOR7_DIM, 0, 0},
+ {R_028E20_CB_COLOR7_CMASK, REG_FLAG_NEED_BO},
+ {R_028E24_CB_COLOR7_CMASK_SLICE},
+ {R_028E28_CB_COLOR7_FMASK, REG_FLAG_NEED_BO},
+ {R_028E2C_CB_COLOR7_FMASK_SLICE},
+ {R_028E30_CB_COLOR7_CLEAR_WORD0},
+ {R_028E34_CB_COLOR7_CLEAR_WORD1},
+ {R_028E38_CB_COLOR7_CLEAR_WORD2},
+ {R_028E3C_CB_COLOR7_CLEAR_WORD3},
{GROUP_FORCE_NEW_BLOCK, 0, 0},
{R_028E40_CB_COLOR8_BASE, REG_FLAG_NEED_BO, 0},
{R_028E44_CB_COLOR8_PITCH, 0, 0},
{R_028C70_CB_COLOR0_INFO, REG_FLAG_NEED_BO, 0},
{R_028C74_CB_COLOR0_ATTRIB, REG_FLAG_NEED_BO, 0},
{R_028C78_CB_COLOR0_DIM, 0, 0},
+ {R_028C7C_CB_COLOR0_CMASK, REG_FLAG_NEED_BO},
+ {R_028C80_CB_COLOR0_CMASK_SLICE},
+ {R_028C84_CB_COLOR0_FMASK, REG_FLAG_NEED_BO},
+ {R_028C88_CB_COLOR0_FMASK_SLICE},
+ {R_028C8C_CB_COLOR0_CLEAR_WORD0},
+ {R_028C90_CB_COLOR0_CLEAR_WORD1},
+ {R_028C94_CB_COLOR0_CLEAR_WORD2},
+ {R_028C98_CB_COLOR0_CLEAR_WORD3},
{GROUP_FORCE_NEW_BLOCK, 0, 0},
{R_028C9C_CB_COLOR1_BASE, REG_FLAG_NEED_BO, 0},
{R_028CA0_CB_COLOR1_PITCH, 0, 0},
{R_028CAC_CB_COLOR1_INFO, REG_FLAG_NEED_BO, 0},
{R_028CB0_CB_COLOR1_ATTRIB, REG_FLAG_NEED_BO, 0},
{R_028CB4_CB_COLOR1_DIM, 0, 0},
+ {R_028CB8_CB_COLOR1_CMASK, REG_FLAG_NEED_BO, 0},
+ {R_028CBC_CB_COLOR1_CMASK_SLICE, 0, 0},
+ {R_028CC0_CB_COLOR1_FMASK, REG_FLAG_NEED_BO, 0},
+ {R_028CC4_CB_COLOR1_FMASK_SLICE, 0, 0},
+ {R_028CC8_CB_COLOR1_CLEAR_WORD0},
+ {R_028CCC_CB_COLOR1_CLEAR_WORD1},
+ {R_028CD0_CB_COLOR1_CLEAR_WORD2},
+ {R_028CD4_CB_COLOR1_CLEAR_WORD3},
{GROUP_FORCE_NEW_BLOCK, 0, 0},
{R_028CD8_CB_COLOR2_BASE, REG_FLAG_NEED_BO, 0},
{R_028CDC_CB_COLOR2_PITCH, 0, 0},
{R_028CE8_CB_COLOR2_INFO, REG_FLAG_NEED_BO, 0},
{R_028CEC_CB_COLOR2_ATTRIB, REG_FLAG_NEED_BO, 0},
{R_028CF0_CB_COLOR2_DIM, 0, 0},
+ {R_028CF4_CB_COLOR2_CMASK, REG_FLAG_NEED_BO, 0},
+ {R_028CF8_CB_COLOR2_CMASK_SLICE, 0, 0},
+ {R_028CFC_CB_COLOR2_FMASK, REG_FLAG_NEED_BO, 0},
+ {R_028D00_CB_COLOR2_FMASK_SLICE, 0, 0},
+ {R_028D04_CB_COLOR2_CLEAR_WORD0},
+ {R_028D08_CB_COLOR2_CLEAR_WORD1},
+ {R_028D0C_CB_COLOR2_CLEAR_WORD2},
+ {R_028D10_CB_COLOR2_CLEAR_WORD3},
{GROUP_FORCE_NEW_BLOCK, 0, 0},
{R_028D14_CB_COLOR3_BASE, REG_FLAG_NEED_BO, 0},
{R_028D18_CB_COLOR3_PITCH, 0, 0},
{R_028D24_CB_COLOR3_INFO, REG_FLAG_NEED_BO, 0},
{R_028D28_CB_COLOR3_ATTRIB, REG_FLAG_NEED_BO, 0},
{R_028D2C_CB_COLOR3_DIM, 0, 0},
+ {R_028D30_CB_COLOR3_CMASK, REG_FLAG_NEED_BO},
+ {R_028D34_CB_COLOR3_CMASK_SLICE},
+ {R_028D38_CB_COLOR3_FMASK, REG_FLAG_NEED_BO},
+ {R_028D3C_CB_COLOR3_FMASK_SLICE},
+ {R_028D40_CB_COLOR3_CLEAR_WORD0},
+ {R_028D44_CB_COLOR3_CLEAR_WORD1},
+ {R_028D48_CB_COLOR3_CLEAR_WORD2},
+ {R_028D4C_CB_COLOR3_CLEAR_WORD3},
{GROUP_FORCE_NEW_BLOCK, 0, 0},
{R_028D50_CB_COLOR4_BASE, REG_FLAG_NEED_BO, 0},
{R_028D54_CB_COLOR4_PITCH, 0, 0},
{R_028D60_CB_COLOR4_INFO, REG_FLAG_NEED_BO, 0},
{R_028D64_CB_COLOR4_ATTRIB, REG_FLAG_NEED_BO, 0},
{R_028D68_CB_COLOR4_DIM, 0, 0},
+ {R_028D6C_CB_COLOR4_CMASK, REG_FLAG_NEED_BO},
+ {R_028D70_CB_COLOR4_CMASK_SLICE},
+ {R_028D74_CB_COLOR4_FMASK, REG_FLAG_NEED_BO},
+ {R_028D78_CB_COLOR4_FMASK_SLICE},
+ {R_028D7C_CB_COLOR4_CLEAR_WORD0},
+ {R_028D80_CB_COLOR4_CLEAR_WORD1},
+ {R_028D84_CB_COLOR4_CLEAR_WORD2},
+ {R_028D88_CB_COLOR4_CLEAR_WORD3},
{GROUP_FORCE_NEW_BLOCK, 0, 0},
{R_028D8C_CB_COLOR5_BASE, REG_FLAG_NEED_BO, 0},
{R_028D90_CB_COLOR5_PITCH, 0, 0},
{R_028D9C_CB_COLOR5_INFO, REG_FLAG_NEED_BO, 0},
{R_028DA0_CB_COLOR5_ATTRIB, REG_FLAG_NEED_BO, 0},
{R_028DA4_CB_COLOR5_DIM, 0, 0},
+ {R_028DA8_CB_COLOR5_CMASK, REG_FLAG_NEED_BO},
+ {R_028DAC_CB_COLOR5_CMASK_SLICE},
+ {R_028DB0_CB_COLOR5_FMASK, REG_FLAG_NEED_BO},
+ {R_028DB4_CB_COLOR5_FMASK_SLICE},
+ {R_028DB8_CB_COLOR5_CLEAR_WORD0},
+ {R_028DBC_CB_COLOR5_CLEAR_WORD1},
+ {R_028DC0_CB_COLOR5_CLEAR_WORD2},
+ {R_028DC4_CB_COLOR5_CLEAR_WORD3},
{GROUP_FORCE_NEW_BLOCK, 0, 0},
{R_028DC8_CB_COLOR6_BASE, REG_FLAG_NEED_BO, 0},
{R_028DCC_CB_COLOR6_PITCH, 0, 0},
{R_028DD8_CB_COLOR6_INFO, REG_FLAG_NEED_BO, 0},
{R_028DDC_CB_COLOR6_ATTRIB, REG_FLAG_NEED_BO, 0},
{R_028DE0_CB_COLOR6_DIM, 0, 0},
+ {R_028DE4_CB_COLOR6_CMASK, REG_FLAG_NEED_BO},
+ {R_028DE8_CB_COLOR6_CMASK_SLICE},
+ {R_028DEC_CB_COLOR6_FMASK, REG_FLAG_NEED_BO},
+ {R_028DF0_CB_COLOR6_FMASK_SLICE},
+ {R_028DF4_CB_COLOR6_CLEAR_WORD0},
+ {R_028DF8_CB_COLOR6_CLEAR_WORD1},
+ {R_028DFC_CB_COLOR6_CLEAR_WORD2},
+ {R_028E00_CB_COLOR6_CLEAR_WORD3},
{GROUP_FORCE_NEW_BLOCK, 0, 0},
{R_028E04_CB_COLOR7_BASE, REG_FLAG_NEED_BO, 0},
{R_028E08_CB_COLOR7_PITCH, 0, 0},
{R_028E14_CB_COLOR7_INFO, REG_FLAG_NEED_BO, 0},
{R_028E18_CB_COLOR7_ATTRIB, REG_FLAG_NEED_BO, 0},
{R_028E1C_CB_COLOR7_DIM, 0, 0},
+ {R_028E20_CB_COLOR7_CMASK, REG_FLAG_NEED_BO},
+ {R_028E24_CB_COLOR7_CMASK_SLICE},
+ {R_028E28_CB_COLOR7_FMASK, REG_FLAG_NEED_BO},
+ {R_028E2C_CB_COLOR7_FMASK_SLICE},
+ {R_028E30_CB_COLOR7_CLEAR_WORD0},
+ {R_028E34_CB_COLOR7_CLEAR_WORD1},
+ {R_028E38_CB_COLOR7_CLEAR_WORD2},
+ {R_028E3C_CB_COLOR7_CLEAR_WORD3},
{GROUP_FORCE_NEW_BLOCK, 0, 0},
{R_028E40_CB_COLOR8_BASE, REG_FLAG_NEED_BO, 0},
{R_028E44_CB_COLOR8_PITCH, 0, 0},
unsigned pitch, slice;
unsigned color_info, color_attrib, color_dim = 0;
unsigned format, swap, ntype, endian;
- uint64_t offset;
- unsigned tile_type, macro_aspect, tile_split, bankh, bankw, nbanks;
+ uint64_t offset, base_offset;
+ unsigned tile_type, macro_aspect, tile_split, bankh, bankw, fmask_bankh, nbanks;
const struct util_format_description *desc;
int i;
bool blend_clamp = 0, blend_bypass = 0;
macro_aspect = rtex->surface.mtilea;
bankw = rtex->surface.bankw;
bankh = rtex->surface.bankh;
+ fmask_bankh = rtex->fmask_bank_height;
tile_split = eg_tile_split(tile_split);
macro_aspect = eg_macro_tile_aspect(macro_aspect);
bankw = eg_bank_wh(bankw);
bankh = eg_bank_wh(bankh);
+ fmask_bankh = eg_bank_wh(fmask_bankh);
/* 128 bit formats require tile type = 1 */
if (rscreen->chip_class == CAYMAN) {
S_028C74_BANK_WIDTH(bankw) |
S_028C74_BANK_HEIGHT(bankh) |
S_028C74_MACRO_TILE_ASPECT(macro_aspect) |
- S_028C74_NON_DISP_TILING_ORDER(tile_type);
+ S_028C74_NON_DISP_TILING_ORDER(tile_type) |
+ S_028C74_FMASK_BANK_HEIGHT(fmask_bankh);
ntype = V_028C70_NUMBER_UNORM;
if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB)
surf->export_16bpc = true;
}
- offset += r600_resource_va(rctx->context.screen, pipe_tex);
- offset >>= 8;
+ if (rtex->fmask_size && rtex->cmask_size) {
+ color_info |= S_028C70_COMPRESSION(1) | S_028C70_FAST_CLEAR(1);
+ }
+
+ base_offset = r600_resource_va(rctx->context.screen, pipe_tex);
/* XXX handle enabling of CB beyond BASE8 which has different offset */
- surf->cb_color_base = offset;
+ surf->cb_color_base = (base_offset + offset) >> 8;
surf->cb_color_dim = color_dim;
surf->cb_color_info = color_info;
surf->cb_color_pitch = S_028C64_PITCH_TILE_MAX(pitch);
S_028C6C_SLICE_MAX(surf->base.u.tex.last_layer);
}
surf->cb_color_attrib = color_attrib;
+ if (rtex->fmask_size && rtex->cmask_size) {
+ surf->cb_color_fmask = (base_offset + rtex->fmask_offset) >> 8;
+ surf->cb_color_cmask = (base_offset + rtex->cmask_offset) >> 8;
+ } else {
+ surf->cb_color_fmask = surf->cb_color_base;
+ surf->cb_color_cmask = surf->cb_color_base;
+ }
+ surf->cb_color_fmask_slice = S_028C88_TILE_MAX(slice);
+ surf->cb_color_cmask_slice = S_028C80_TILE_MAX(rtex->cmask_slice_tile_max);
surf->color_initialized = true;
}
struct r600_pipe_state *rstate = CALLOC_STRUCT(r600_pipe_state);
struct r600_surface *surf;
struct r600_resource *res;
+ struct r600_texture *rtex;
uint32_t tl, br, i, nr_samples;
if (rstate == NULL)
rctx->nr_cbufs = state->nr_cbufs;
rctx->cb0_is_integer = state->nr_cbufs &&
util_format_is_pure_integer(state->cbufs[0]->format);
+ rctx->compressed_cb_mask = 0;
for (i = 0; i < state->nr_cbufs; i++) {
surf = (struct r600_surface*)state->cbufs[i];
res = (struct r600_resource*)surf->base.texture;
+ rtex = (struct r600_texture*)res;
if (!surf->color_initialized) {
evergreen_init_color_surface(rctx, surf);
surf->cb_color_view);
r600_pipe_state_add_reg_bo(rstate, R_028C74_CB_COLOR0_ATTRIB + i * 0x3C,
surf->cb_color_attrib, res, RADEON_USAGE_READWRITE);
+ r600_pipe_state_add_reg_bo(rstate, R_028C7C_CB_COLOR0_CMASK + i * 0x3c,
+ surf->cb_color_cmask, res, RADEON_USAGE_READWRITE);
+ r600_pipe_state_add_reg(rstate, R_028C80_CB_COLOR0_CMASK_SLICE + i * 0x3c,
+ surf->cb_color_cmask_slice);
+ r600_pipe_state_add_reg_bo(rstate, R_028C84_CB_COLOR0_FMASK + i * 0x3c,
+ surf->cb_color_fmask, res, RADEON_USAGE_READWRITE);
+ r600_pipe_state_add_reg(rstate, R_028C88_CB_COLOR0_FMASK_SLICE + i * 0x3c,
+ surf->cb_color_fmask_slice);
+
+ if (rtex->fmask_size && rtex->cmask_size) {
+ rctx->compressed_cb_mask |= 1 << i;
+ }
}
/* set CB_COLOR1_INFO for possible dual-src blending */
if (i == 1 && !((struct r600_texture*)res)->is_rat) {
return rstate;
}
+void *evergreen_create_decompress_blend(struct r600_context *rctx)
+{
+ struct pipe_blend_state blend;
+ struct r600_pipe_state *rstate;
+
+ memset(&blend, 0, sizeof(blend));
+ blend.independent_blend_enable = true;
+ blend.rt[0].colormask = 0xf;
+ rstate = evergreen_create_blend_state_mode(&rctx->context, &blend, V_028808_CB_DECOMPRESS);
+ return rstate;
+}
+
void *evergreen_create_db_flush_dsa(struct r600_context *rctx)
{
struct pipe_depth_stencil_alpha_state dsa = {{0}};
#define S_028C74_BANK_WIDTH(x) (((x) & 0x3) << 13)
#define S_028C74_BANK_HEIGHT(x) (((x) & 0x3) << 16)
#define S_028C74_MACRO_TILE_ASPECT(x) (((x) & 0x3) << 19)
+#define S_028C74_FMASK_BANK_HEIGHT(x) (((x) & 0x3) << 22)
#define R_028C78_CB_COLOR0_DIM 0x028C78
#define S_028C78_WIDTH_MAX(x) (((x) & 0xFFFF) << 0)
#define G_028C78_HEIGHT_MAX(x) (((x) >> 16) & 0xFFFF)
#define C_028C78_HEIGHT_MAX 0x0000FFFF
-#define R_028C7C_CB_COLOR0_CMASK 0x028C7C
-#define R_028C80_CB_COLOR0_CMASK_SLICE 0x028C80
-#define R_028C84_CB_COLOR0_FMASK 0x028C84
-#define R_028C88_CB_COLOR0_FMASK_SLICE 0x028C88
-
-#define R_028C8C_CB_COLOR0_CLEAR_WORD0 0x028C8C
-#define R_028C90_CB_COLOR0_CLEAR_WORD1 0x028C90
-#define R_028C94_CB_COLOR0_CLEAR_WORD2 0x028C94
-#define R_028C98_CB_COLOR0_CLEAR_WORD3 0x028C98
/* alpha same */
#define R_028410_SX_ALPHA_TEST_CONTROL 0x028410
#define S_028C6C_SLICE_MAX(x) (((x) & 0x7FF) << 13)
#define G_028C6C_SLICE_MAX(x) (((x) >> 13) & 0x7FF)
#define C_028C6C_SLICE_MAX 0xFF001FFF
+#define R_028C7C_CB_COLOR0_CMASK 0x028C7C
+#define R_028C80_CB_COLOR0_CMASK_SLICE 0x028C80
+#define S_028C80_TILE_MAX(x) (((x) & 0x3FFF) << 0)
+#define R_028C84_CB_COLOR0_FMASK 0x028C84
+#define R_028C88_CB_COLOR0_FMASK_SLICE 0x028C88
+#define S_028C88_TILE_MAX(x) (((x) & 0x3FFFFF) << 0)
+#define R_028C8C_CB_COLOR0_CLEAR_WORD0 0x028C8C
+#define R_028C90_CB_COLOR0_CLEAR_WORD1 0x028C90
+#define R_028C94_CB_COLOR0_CLEAR_WORD2 0x028C94
+#define R_028C98_CB_COLOR0_CLEAR_WORD3 0x028C98
#define R_028C9C_CB_COLOR1_BASE 0x00028C9C
#define R_028CA0_CB_COLOR1_PITCH 0x00028CA0
#define R_028CA4_CB_COLOR1_SLICE 0x00028CA4
#define R_028CAC_CB_COLOR1_INFO 0x00028CAC
#define R_028CB0_CB_COLOR1_ATTRIB 0x00028CB0
#define R_028CB4_CB_COLOR1_DIM 0x00028CB4
+#define R_028CB8_CB_COLOR1_CMASK 0x028CB8
+#define R_028CBC_CB_COLOR1_CMASK_SLICE 0x028CBC
+#define R_028CC0_CB_COLOR1_FMASK 0x028CC0
+#define R_028CC4_CB_COLOR1_FMASK_SLICE 0x028CC4
+#define R_028CC8_CB_COLOR1_CLEAR_WORD0 0x028CC8
+#define R_028CCC_CB_COLOR1_CLEAR_WORD1 0x028CCC
+#define R_028CD0_CB_COLOR1_CLEAR_WORD2 0x028CD0
+#define R_028CD4_CB_COLOR1_CLEAR_WORD3 0x028CD4
#define R_028CD8_CB_COLOR2_BASE 0x00028CD8
#define R_028CDC_CB_COLOR2_PITCH 0x00028CDC
#define R_028CE0_CB_COLOR2_SLICE 0x00028CE0
#define R_028CE8_CB_COLOR2_INFO 0x00028CE8
#define R_028CEC_CB_COLOR2_ATTRIB 0x00028CEC
#define R_028CF0_CB_COLOR2_DIM 0x00028CF0
+#define R_028CF4_CB_COLOR2_CMASK 0x028CF4
+#define R_028CF8_CB_COLOR2_CMASK_SLICE 0x028CF8
+#define R_028CFC_CB_COLOR2_FMASK 0x028CFC
+#define R_028D00_CB_COLOR2_FMASK_SLICE 0x028D00
+#define R_028D04_CB_COLOR2_CLEAR_WORD0 0x028D04
+#define R_028D08_CB_COLOR2_CLEAR_WORD1 0x028D08
+#define R_028D0C_CB_COLOR2_CLEAR_WORD2 0x028D0C
+#define R_028D10_CB_COLOR2_CLEAR_WORD3 0x028D10
#define R_028D14_CB_COLOR3_BASE 0x00028D14
#define R_028D18_CB_COLOR3_PITCH 0x00028D18
#define R_028D1C_CB_COLOR3_SLICE 0x00028D1C
#define R_028D24_CB_COLOR3_INFO 0x00028D24
#define R_028D28_CB_COLOR3_ATTRIB 0x00028D28
#define R_028D2C_CB_COLOR3_DIM 0x00028D2C
+#define R_028D30_CB_COLOR3_CMASK 0x028D30
+#define R_028D34_CB_COLOR3_CMASK_SLICE 0x028D34
+#define R_028D38_CB_COLOR3_FMASK 0x028D38
+#define R_028D3C_CB_COLOR3_FMASK_SLICE 0x028D3C
+#define R_028D40_CB_COLOR3_CLEAR_WORD0 0x028D40
+#define R_028D44_CB_COLOR3_CLEAR_WORD1 0x028D44
+#define R_028D48_CB_COLOR3_CLEAR_WORD2 0x028D48
+#define R_028D4C_CB_COLOR3_CLEAR_WORD3 0x028D4C
#define R_028D50_CB_COLOR4_BASE 0x00028D50
#define R_028D54_CB_COLOR4_PITCH 0x00028D54
#define R_028D58_CB_COLOR4_SLICE 0x00028D58
#define R_028D60_CB_COLOR4_INFO 0x00028D60
#define R_028D64_CB_COLOR4_ATTRIB 0x00028D64
#define R_028D68_CB_COLOR4_DIM 0x00028D68
+#define R_028D6C_CB_COLOR4_CMASK 0x028D6C
+#define R_028D70_CB_COLOR4_CMASK_SLICE 0x028D70
+#define R_028D74_CB_COLOR4_FMASK 0x028D74
+#define R_028D78_CB_COLOR4_FMASK_SLICE 0x028D78
+#define R_028D7C_CB_COLOR4_CLEAR_WORD0 0x028D7C
+#define R_028D80_CB_COLOR4_CLEAR_WORD1 0x028D80
+#define R_028D84_CB_COLOR4_CLEAR_WORD2 0x028D84
+#define R_028D88_CB_COLOR4_CLEAR_WORD3 0x028D88
#define R_028D8C_CB_COLOR5_BASE 0x00028D8C
#define R_028D90_CB_COLOR5_PITCH 0x00028D90
#define R_028D94_CB_COLOR5_SLICE 0x00028D94
#define R_028D9C_CB_COLOR5_INFO 0x00028D9C
#define R_028DA0_CB_COLOR5_ATTRIB 0x00028DA0
#define R_028DA4_CB_COLOR5_DIM 0x00028DA4
+#define R_028DA8_CB_COLOR5_CMASK 0x028DA8
+#define R_028DAC_CB_COLOR5_CMASK_SLICE 0x028DAC
+#define R_028DB0_CB_COLOR5_FMASK 0x028DB0
+#define R_028DB4_CB_COLOR5_FMASK_SLICE 0x028DB4
+#define R_028DB8_CB_COLOR5_CLEAR_WORD0 0x028DB8
+#define R_028DBC_CB_COLOR5_CLEAR_WORD1 0x028DBC
+#define R_028DC0_CB_COLOR5_CLEAR_WORD2 0x028DC0
+#define R_028DC4_CB_COLOR5_CLEAR_WORD3 0x028DC4
#define R_028DC8_CB_COLOR6_BASE 0x00028DC8
#define R_028DCC_CB_COLOR6_PITCH 0x00028DCC
#define R_028DD0_CB_COLOR6_SLICE 0x00028DD0
#define R_028DD8_CB_COLOR6_INFO 0x00028DD8
#define R_028DDC_CB_COLOR6_ATTRIB 0x00028DDC
#define R_028DE0_CB_COLOR6_DIM 0x00028DE0
+#define R_028DE4_CB_COLOR6_CMASK 0x028DE4
+#define R_028DE8_CB_COLOR6_CMASK_SLICE 0x028DE8
+#define R_028DEC_CB_COLOR6_FMASK 0x028DEC
+#define R_028DF0_CB_COLOR6_FMASK_SLICE 0x028DF0
+#define R_028DF4_CB_COLOR6_CLEAR_WORD0 0x028DF4
+#define R_028DF8_CB_COLOR6_CLEAR_WORD1 0x028DF8
+#define R_028DFC_CB_COLOR6_CLEAR_WORD2 0x028DFC
+#define R_028E00_CB_COLOR6_CLEAR_WORD3 0x028E00
#define R_028E04_CB_COLOR7_BASE 0x00028E04
#define R_028E08_CB_COLOR7_PITCH 0x00028E08
#define R_028E0C_CB_COLOR7_SLICE 0x00028E0C
#define R_028E14_CB_COLOR7_INFO 0x00028E14
#define R_028E18_CB_COLOR7_ATTRIB 0x00028E18
#define R_028E1C_CB_COLOR7_DIM 0x00028E1C
+#define R_028E20_CB_COLOR7_CMASK 0x028E20
+#define R_028E24_CB_COLOR7_CMASK_SLICE 0x028E24
+#define R_028E28_CB_COLOR7_FMASK 0x028E28
+#define R_028E2C_CB_COLOR7_FMASK_SLICE 0x028E2C
+#define R_028E30_CB_COLOR7_CLEAR_WORD0 0x028E30
+#define R_028E34_CB_COLOR7_CLEAR_WORD1 0x028E34
+#define R_028E38_CB_COLOR7_CLEAR_WORD2 0x028E38
+#define R_028E3C_CB_COLOR7_CLEAR_WORD3 0x028E3C
#define R_028E40_CB_COLOR8_BASE 0x00028E40
#define R_028E44_CB_COLOR8_PITCH 0x00028E44
#define R_028E48_CB_COLOR8_SLICE 0x00028E48
}
}
+static void r600_blit_decompress_color(struct pipe_context *ctx,
+ struct r600_texture *rtex,
+ unsigned first_level, unsigned last_level,
+ unsigned first_layer, unsigned last_layer)
+{
+ struct r600_context *rctx = (struct r600_context *)ctx;
+ unsigned layer, level, checked_last_layer, max_layer;
+
+ if (!rtex->dirty_level_mask)
+ return;
+
+ for (level = first_level; level <= last_level; level++) {
+ if (!(rtex->dirty_level_mask & (1 << level)))
+ continue;
+
+ /* The smaller the mipmap level, the less layers there are
+ * as far as 3D textures are concerned. */
+ max_layer = u_max_layer(&rtex->resource.b.b, level);
+ checked_last_layer = last_layer < max_layer ? last_layer : max_layer;
+
+ for (layer = first_layer; layer <= checked_last_layer; layer++) {
+ struct pipe_surface *cbsurf, surf_tmpl;
+
+ surf_tmpl.format = rtex->resource.b.b.format;
+ surf_tmpl.u.tex.level = level;
+ surf_tmpl.u.tex.first_layer = layer;
+ surf_tmpl.u.tex.last_layer = layer;
+ surf_tmpl.usage = PIPE_BIND_RENDER_TARGET;
+ cbsurf = ctx->create_surface(ctx, &rtex->resource.b.b, &surf_tmpl);
+
+ r600_blitter_begin(ctx, R600_DECOMPRESS);
+ util_blitter_custom_color(rctx->blitter, cbsurf,
+ rctx->custom_blend_decompress);
+ r600_blitter_end(ctx);
+
+ pipe_surface_reference(&cbsurf, NULL);
+ }
+
+ /* The texture will always be dirty if some layers or samples aren't flushed.
+ * I don't think this case occurs often though. */
+ if (first_layer == 0 && last_layer == max_layer) {
+ rtex->dirty_level_mask &= ~(1 << level);
+ }
+ }
+}
+
+void r600_decompress_color_textures(struct r600_context *rctx,
+ struct r600_samplerview_state *textures)
+{
+ unsigned i;
+ unsigned mask = textures->compressed_colortex_mask;
+
+ while (mask) {
+ struct pipe_sampler_view *view;
+ struct r600_texture *tex;
+
+ i = u_bit_scan(&mask);
+
+ view = &textures->views[i]->base;
+ assert(view);
+
+ tex = (struct r600_texture *)view->texture;
+ assert(tex->cmask_size && tex->fmask_size);
+
+ r600_blit_decompress_color(&rctx->context, tex,
+ view->u.tex.first_level, view->u.tex.last_level,
+ 0, u_max_layer(&tex->resource.b.b, view->u.tex.first_level));
+ }
+}
+
static void r600_copy_first_sample(struct pipe_context *ctx,
const struct pipe_resolve_info *info)
{
info->src.layer, info->src.layer,
0, 0);
}
+ if (rsrc->fmask_size && rsrc->cmask_size) {
+ r600_blit_decompress_color(ctx, rsrc,
+ 0, 0,
+ info->src.layer, info->src.layer);
+ }
/* this is correct for upside-down blits too */
u_box_2d(info->src.x0,
src_box->z, src_box->z + src_box->depth - 1,
0, u_max_sample(src));
}
+ if (rsrc->fmask_size && rsrc->cmask_size) {
+ r600_blit_decompress_color(ctx, rsrc, src_level, src_level,
+ src_box->z, src_box->z + src_box->depth - 1);
+ }
restore_orig[0] = restore_orig[1] = FALSE;
if (rctx->custom_blend_resolve) {
rctx->context.delete_blend_state(&rctx->context, rctx->custom_blend_resolve);
}
+ if (rctx->custom_blend_decompress) {
+ rctx->context.delete_blend_state(&rctx->context, rctx->custom_blend_decompress);
+ }
util_unreference_framebuffer_state(&rctx->framebuffer);
r600_context_fini(rctx);
goto fail;
rctx->custom_dsa_flush = evergreen_create_db_flush_dsa(rctx);
rctx->custom_blend_resolve = evergreen_create_resolve_blend(rctx);
+ rctx->custom_blend_decompress = evergreen_create_decompress_blend(rctx);
rctx->has_vertex_cache = !(rctx->family == CHIP_CEDAR ||
rctx->family == CHIP_PALM ||
rctx->family == CHIP_SUMO ||
uint32_t enabled_mask;
uint32_t dirty_mask;
uint32_t compressed_depthtex_mask; /* which textures are depth */
+ uint32_t compressed_colortex_mask;
};
struct r600_textures_info {
unsigned r6xx_num_clause_temp_gprs;
void *custom_dsa_flush;
void *custom_blend_resolve;
+ void *custom_blend_decompress;
struct r600_screen *screen;
struct radeon_winsys *ws;
struct r600_pipe_state *states[R600_PIPE_NSTATES];
struct r600_vertex_element *vertex_elements;
struct pipe_framebuffer_state framebuffer;
+ unsigned compressed_cb_mask;
unsigned compute_cb_target_mask;
unsigned db_shader_control;
unsigned pa_sc_line_stipple;
void evergreen_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
void *evergreen_create_db_flush_dsa(struct r600_context *rctx);
void *evergreen_create_resolve_blend(struct r600_context *rctx);
+void *evergreen_create_decompress_blend(struct r600_context *rctx);
void evergreen_polygon_offset_update(struct r600_context *rctx);
boolean evergreen_is_format_supported(struct pipe_screen *screen,
enum pipe_format format,
unsigned first_sample, unsigned last_sample);
void r600_decompress_depth_textures(struct r600_context *rctx,
struct r600_samplerview_state *textures);
+void r600_decompress_color_textures(struct r600_context *rctx,
+ struct r600_samplerview_state *textures);
/* r600_buffer.c */
bool r600_init_resource(struct r600_screen *rscreen,
struct r600_texture *flushed_depth_texture;
boolean is_flushing_texture;
struct radeon_surface surface;
+
+ /* FMASK and CMASK can only be used with MSAA textures for now.
+ * MSAA textures cannot have mipmaps. */
+ unsigned fmask_offset, fmask_size, fmask_bank_height;
+ unsigned cmask_offset, cmask_size, cmask_slice_tile_max;
};
#define R600_TEX_IS_TILED(tex, level) ((tex)->array_mode[level] != V_038000_ARRAY_LINEAR_GENERAL && (tex)->array_mode[level] != V_038000_ARRAY_LINEAR_ALIGNED)
unsigned cb_color_base;
unsigned cb_color_view;
unsigned cb_color_size; /* R600 only */
- unsigned cb_color_frag; /* R600 only */
- unsigned cb_color_tile; /* R600 only */
unsigned cb_color_dim; /* EG only */
unsigned cb_color_pitch; /* EG only */
unsigned cb_color_slice; /* EG only */
unsigned cb_color_attrib; /* EG only */
+ unsigned cb_color_fmask; /* CB_COLORn_FMASK (EG) or CB_COLORn_FRAG (r600) */
+ unsigned cb_color_fmask_slice; /* EG only */
+ unsigned cb_color_cmask; /* CB_COLORn_CMASK (EG) or CB_COLORn_TILE (r600) */
+ unsigned cb_color_cmask_slice; /* EG only */
/* DB registers. */
unsigned db_depth_info; /* DB_Z_INFO (EG) or DB_DEPTH_INFO (r600) */
r600_pipe_state_add_reg(rstate, R_028080_CB_COLOR0_VIEW + i * 4,
surf->cb_color_view);
r600_pipe_state_add_reg_bo(rstate, R_0280E0_CB_COLOR0_FRAG + i * 4,
- surf->cb_color_frag, res, RADEON_USAGE_READWRITE);
+ surf->cb_color_fmask, res, RADEON_USAGE_READWRITE);
r600_pipe_state_add_reg_bo(rstate, R_0280C0_CB_COLOR0_TILE + i * 4,
- surf->cb_color_tile, res, RADEON_USAGE_READWRITE);
+ surf->cb_color_cmask, res, RADEON_USAGE_READWRITE);
}
/* set CB_COLOR1_INFO for possible dual-src blending */
if (i == 1) {
dst->views.compressed_depthtex_mask &= ~(1 << i);
}
+ if (rtex->cmask_size && rtex->fmask_size) {
+ dst->views.compressed_colortex_mask |= 1 << i;
+ } else {
+ dst->views.compressed_colortex_mask &= ~(1 << i);
+ }
+
/* Changing from array to non-arrays textures and vice
* versa requires updating TEX_ARRAY_OVERRIDE on R6xx-R7xx. */
if (rctx->chip_class <= R700 &&
dst->views.enabled_mask |= new_mask;
dst->views.dirty_mask |= new_mask;
dst->views.compressed_depthtex_mask &= dst->views.enabled_mask;
+ dst->views.compressed_colortex_mask &= dst->views.enabled_mask;
r600_sampler_views_dirty(rctx, &dst->views);
}
if (rctx->ps_samplers.views.compressed_depthtex_mask) {
r600_decompress_depth_textures(rctx, &rctx->ps_samplers.views);
}
+ if (rctx->vs_samplers.views.compressed_colortex_mask) {
+ r600_decompress_color_textures(rctx, &rctx->vs_samplers.views);
+ }
+ if (rctx->ps_samplers.views.compressed_colortex_mask) {
+ r600_decompress_color_textures(rctx, &rctx->ps_samplers.views);
+ }
}
r600_shader_select(ctx, rctx->ps_shader, &ps_dirty);
rtex->dirty_level_mask |= 1 << surf->u.tex.level;
}
+ if (rctx->compressed_cb_mask) {
+ struct pipe_surface *surf;
+ struct r600_texture *rtex;
+ unsigned mask = rctx->compressed_cb_mask;
+
+ do {
+ unsigned i = u_bit_scan(&mask);
+ surf = rctx->framebuffer.cbufs[i];
+ rtex = (struct r600_texture*)surf->texture;
+
+ rtex->dirty_level_mask |= 1 << surf->u.tex.level;
+
+ } while (mask);
+ }
pipe_resource_reference(&ib.buffer, NULL);
}
NULL /* transfer_inline_write */
};
+static void r600_texture_allocate_fmask(struct r600_screen *rscreen,
+ struct r600_texture *rtex)
+{
+ /* FMASK is allocated pretty much like an ordinary texture.
+ * Here we use bpe in the units of bits, not bytes. */
+ struct radeon_surface fmask = rtex->surface;
+ unsigned nr_samples = rtex->resource.b.b.nr_samples;
+
+ switch (nr_samples) {
+ case 2:
+ /* This should be 8,1, but we should set nsamples > 1
+ * for the allocator to treat it as a multisample surface.
+ * Let's set 4,2 then. */
+ case 4:
+ fmask.bpe = 4;
+ fmask.nsamples = 2;
+ break;
+ case 8:
+ fmask.bpe = 8;
+ fmask.nsamples = 4;
+ break;
+ case 16:
+ fmask.bpe = 16;
+ fmask.nsamples = 4;
+ break;
+ default:
+ R600_ERR("Invalid sample count for FMASK allocation.\n");
+ return;
+ }
+
+ if (rscreen->chip_class >= EVERGREEN) {
+ fmask.bankh = nr_samples <= 4 ? 4 : 1;
+ }
+
+ if (rscreen->ws->surface_init(rscreen->ws, &fmask)) {
+ R600_ERR("Got error in surface_init while allocating FMASK.\n");
+ return;
+ }
+ assert(fmask.level[0].mode == RADEON_SURF_MODE_2D);
+
+ /* Reserve space for FMASK while converting bits back to bytes. */
+ rtex->fmask_bank_height = fmask.bankh;
+ rtex->fmask_offset = align(rtex->size, MAX2(256, fmask.bo_alignment));
+ rtex->fmask_size = (fmask.bo_size + 7) / 8;
+ rtex->size = rtex->fmask_offset + rtex->fmask_size;
+#if 0
+ printf("FMASK width=%u, height=%i, bits=%u, size=%u\n",
+ fmask.npix_x, fmask.npix_y, fmask.bpe * fmask.nsamples, rtex->fmask_size);
+#endif
+}
+
+static void r600_texture_allocate_cmask(struct r600_screen *rscreen,
+ struct r600_texture *rtex)
+{
+ unsigned cmask_tile_width = 8;
+ unsigned cmask_tile_height = 8;
+ unsigned cmask_tile_elements = cmask_tile_width * cmask_tile_height;
+ unsigned element_bits = 4;
+ unsigned cmask_cache_bits = 1024;
+ unsigned num_pipes = rscreen->tiling_info.num_channels;
+ unsigned pipe_interleave_bytes = rscreen->tiling_info.group_bytes;
+
+ unsigned elements_per_macro_tile = (cmask_cache_bits / element_bits) * num_pipes;
+ unsigned pixels_per_macro_tile = elements_per_macro_tile * cmask_tile_elements;
+ unsigned sqrt_pixels_per_macro_tile = sqrt(pixels_per_macro_tile);
+ unsigned macro_tile_width = util_next_power_of_two(sqrt_pixels_per_macro_tile);
+ unsigned macro_tile_height = pixels_per_macro_tile / macro_tile_width;
+
+ unsigned pitch_elements = align(rtex->surface.npix_x, macro_tile_width);
+ unsigned height = align(rtex->surface.npix_y, macro_tile_height);
+
+ unsigned base_align = num_pipes * pipe_interleave_bytes;
+ unsigned slice_bytes =
+ ((pitch_elements * height * element_bits + 7) / 8) / cmask_tile_elements;
+ unsigned size = rtex->surface.array_size * align(slice_bytes, base_align);
+
+ assert(macro_tile_width % 128 == 0);
+ assert(macro_tile_height % 128 == 0);
+
+ rtex->cmask_slice_tile_max = ((pitch_elements * height) / (128*128)) - 1;
+ rtex->cmask_offset = align(rtex->size, MAX2(256, base_align));
+ rtex->cmask_size = size;
+ rtex->size = rtex->cmask_offset + rtex->cmask_size;
+#if 0
+ printf("CMASK: macro tile width = %u, macro tile height = %u, "
+ "pitch elements = %u, height = %u, slice tile max = %u\n",
+ macro_tile_width, macro_tile_height, pitch_elements, height,
+ rtex->cmask_slice_tile_max);
+#endif
+}
+
static struct r600_texture *
r600_texture_create_object(struct pipe_screen *screen,
const struct pipe_resource *base,
return NULL;
}
+ if (base->nr_samples > 1 && !rtex->is_depth && alloc_bo) {
+ r600_texture_allocate_fmask(rscreen, rtex);
+ r600_texture_allocate_cmask(rscreen, rtex);
+ }
+
+ if (!rtex->is_depth && base->nr_samples > 1 &&
+ (!rtex->fmask_size || !rtex->cmask_size)) {
+ FREE(rtex);
+ return NULL;
+ }
+
/* Now create the backing buffer. */
if (!buf && alloc_bo) {
unsigned base_align = rtex->surface.bo_alignment;
resource->cs_buf = rscreen->ws->buffer_get_cs_handle(buf);
resource->domains = RADEON_DOMAIN_GTT | RADEON_DOMAIN_VRAM;
}
+
+ if (rtex->cmask_size) {
+ /* Initialize the cmask to 0xCC (= compressed state). */
+ char *ptr = rscreen->ws->buffer_map(resource->cs_buf, NULL, PIPE_TRANSFER_WRITE);
+ memset(ptr + rtex->cmask_offset, 0xCC, rtex->cmask_size);
+ rscreen->ws->buffer_unmap(resource->cs_buf);
+ }
return rtex;
}