SimpleDRAM::DRAMPacket*
SimpleDRAM::decodeAddr(PacketPtr pkt)
{
+ // decode the address based on the address mapping scheme
+ //
+ // with R, C, B and K denoting rank, column, bank and rank,
+ // respectively, and going from MSB to LSB, the two schemes are
+ // RKBC (openmap) and RCKB (closedmap)
uint8_t rank;
uint16_t bank;
uint16_t row;
// truncate the address to the access granularity
addr = addr / bytesPerCacheLine;
+ // we have removed the lowest order address bits that denote the
+ // position within the cache line, proceed and select the
+ // appropriate bits for bank, rank and row (no column address is
+ // needed)
if (addrMapping == Enums::openmap) {
+ // the lowest order bits denote the column to ensure that
+ // sequential cache lines occupy the same row
addr = addr / linesPerRowBuffer;
+ // after the column bits, we get the bank bits to interleave
+ // over the banks
bank = addr % banksPerRank;
addr = addr / banksPerRank;
+ // after the bank, we get the rank bits which thus interleaves
+ // over the ranks
rank = addr % ranksPerChannel;
addr = addr / ranksPerChannel;
+ // lastly, get the row bits
row = addr % rowsPerBank;
addr = addr / rowsPerBank;
} else if (addrMapping == Enums::closemap) {
+ // optimise for closed page mode and utilise maximum
+ // parallelism of the DRAM (at the cost of power)
+
+ // start with the bank bits, as this provides the maximum
+ // opportunity for parallelism between requests
bank = addr % banksPerRank;
addr = addr / banksPerRank;
+ // next get the rank bits
rank = addr % ranksPerChannel;
addr = addr / ranksPerChannel;
+ // next the column bits which we do not need to keep track of
+ // and simply skip past
addr = addr / linesPerRowBuffer;
+ // lastly, get the row bits
row = addr % rowsPerBank;
addr = addr / rowsPerBank;
} else