In my testing I haven't found any cases where we get a null context
pointer, but it might still be possible. Check for null just to be safe.
Note: This is a candidate for the stable branches.
st_renderbuffer_delete(struct gl_context *ctx, struct gl_renderbuffer *rb)
{
struct st_renderbuffer *strb = st_renderbuffer(rb);
- struct st_context *st = st_context(ctx);
- struct pipe_context *pipe = st->pipe;
-
- pipe_surface_release(pipe, &strb->surface);
+ if (ctx) {
+ struct st_context *st = st_context(ctx);
+ pipe_surface_release(st->pipe, &strb->surface);
+ }
pipe_resource_reference(&strb->texture, NULL);
free(strb->data);
_mesa_delete_renderbuffer(ctx, rb);