mesa: Add glDepthRangef and glClearDepthf to APIspec.xml.
authorChia-I Wu <olv@lunarg.com>
Sat, 15 Jan 2011 04:39:24 +0000 (12:39 +0800)
committerChia-I Wu <olv@lunarg.com>
Sat, 15 Jan 2011 04:42:59 +0000 (12:42 +0800)
Core mesa has gained support for GL_ARB_ES2_compatibility.  Make GLES
generated dispatch table use them.

src/mesa/main/APIspec.xml

index 2a98c952e0599c3332fbe073ce2ff32ed85f10fc..50446a9093a21c8f395acd507118178e60f3270f 100644 (file)
        <function name="ClearColor" template="ClearColor" gltype="GLclampf"/>
        <function name="ClearStencil" template="ClearStencil"/>
        <function name="ClearDepth" template="ClearDepth" gltype="GLclampd"/>
+       <function name="ClearDepthf" template="ClearDepth" gltype="GLclampf"/>
 
        <function name="StencilMask" template="StencilMask"/>
        <function name="StencilMaskSeparate" template="StencilMaskSeparate"/>
        <function name="IsEnabled" template="IsEnabled"/>
 
        <function name="DepthRange" template="DepthRange" gltype="GLclampd"/>
+       <function name="DepthRangef" template="DepthRange" gltype="GLclampf"/>
        <function name="Frustum" template="Frustum" gltype="GLdouble"/>
 
        <function name="LoadIdentity" template="LoadIdentity"/>