omit the glide/svga sources from stand-alone libGL (anyone using them?)
authorBrian <brian@yutani.localnet.net>
Tue, 17 Apr 2007 22:00:17 +0000 (16:00 -0600)
committerBrian <brian@yutani.localnet.net>
Tue, 17 Apr 2007 22:00:17 +0000 (16:00 -0600)
src/mesa/Makefile

index 0ab4fc5149cfd0baa4ceaee09765326bf15a3627..c03c5f80ff2225e0da562412c8b7f53c582acddb 100644 (file)
@@ -89,9 +89,7 @@ fbdev: $(CORE_OBJECTS) $(FBDEV_DRIVER_OBJECTS) $(COMMON_DRIVER_OBJECTS)
 # Stand-alone Mesa libGL and libOSMesa
 STAND_ALONE_DRIVER_SOURCES = \
        $(COMMON_DRIVER_SOURCES) \
-       $(X11_DRIVER_SOURCES) \
-       $(GLIDE_DRIVER_SOURCES) \
-       $(SVGA_DRIVER_SOURCES)
+       $(X11_DRIVER_SOURCES)
 
 STAND_ALONE_DRIVER_OBJECTS = $(STAND_ALONE_DRIVER_SOURCES:.c=.o)