r600g: atomize fetch shader
authorMarek Olšák <maraeo@gmail.com>
Fri, 5 Oct 2012 02:02:22 +0000 (04:02 +0200)
committerMarek Olšák <maraeo@gmail.com>
Tue, 9 Oct 2012 22:16:38 +0000 (00:16 +0200)
The state object is actually a buffer, it's literally a buffer containing
the shader code.

Reviewed-by: Jerome Glisse <jglisse@redhat.com>
src/gallium/drivers/r600/evergreen_hw_context.c
src/gallium/drivers/r600/evergreen_state.c
src/gallium/drivers/r600/r600_asm.c
src/gallium/drivers/r600/r600_asm.h
src/gallium/drivers/r600/r600_blit.c
src/gallium/drivers/r600/r600_hw_context.c
src/gallium/drivers/r600/r600_pipe.h
src/gallium/drivers/r600/r600_state.c
src/gallium/drivers/r600/r600_state_common.c

index 547f4f57d3e39ee00b5c4a5bff17f87b7df35022..57ebbb05bcb5e31988857c8178a70cb5d7bcf57b 100644 (file)
@@ -103,7 +103,6 @@ static const struct r600_reg evergreen_context_reg_list[] = {
        {R_02884C_SQ_PGM_EXPORTS_PS, 0, 0},
        {R_02885C_SQ_PGM_START_VS, REG_FLAG_NEED_BO, 0},
        {R_028860_SQ_PGM_RESOURCES_VS, 0, 0},
-       {R_0288A4_SQ_PGM_START_FS, REG_FLAG_NEED_BO, 0},
        {R_0288EC_SQ_LDS_ALLOC_PS, 0, 0},
        {R_028A00_PA_SU_POINT_SIZE, 0, 0},
        {R_028A04_PA_SU_POINT_MINMAX, 0, 0},
@@ -190,7 +189,6 @@ static const struct r600_reg cayman_context_reg_list[] = {
        {R_02884C_SQ_PGM_EXPORTS_PS, 0, 0},
        {R_02885C_SQ_PGM_START_VS, REG_FLAG_NEED_BO, 0},
        {R_028860_SQ_PGM_RESOURCES_VS, 0, 0},
-       {R_0288A4_SQ_PGM_START_FS, REG_FLAG_NEED_BO, 0},
        {R_028900_SQ_ESGS_RING_ITEMSIZE, 0, 0},
        {R_028904_SQ_GSVS_RING_ITEMSIZE, 0, 0},
        {R_028908_SQ_ESTMP_RING_ITEMSIZE, 0, 0},
index 9aef66bfc282851e9dffdaeaac2259265c44a253..d2bbc5be94b03eb01e54122301653cd480230ae9 100644 (file)
@@ -2309,6 +2309,18 @@ static void cayman_emit_sample_mask(struct r600_context *rctx, struct r600_atom
        r600_write_value(cs, mask | (mask << 16)); /* X0Y1_X1Y1 */
 }
 
+static void evergreen_emit_vertex_fetch_shader(struct r600_context *rctx, struct r600_atom *a)
+{
+       struct radeon_winsys_cs *cs = rctx->cs;
+       struct r600_cso_state *state = (struct r600_cso_state*)a;
+       struct r600_resource *shader = (struct r600_resource*)state->cso;
+
+       r600_write_context_reg(cs, R_0288A4_SQ_PGM_START_FS,
+                              r600_resource_va(rctx->context.screen, &shader->b.b) >> 8);
+       r600_write_value(cs, PKT3(PKT3_NOP, 0, 0));
+       r600_write_value(cs, r600_context_bo_reloc(rctx, shader, RADEON_USAGE_READ));
+}
+
 void evergreen_init_state_functions(struct r600_context *rctx)
 {
        unsigned id = 4;
@@ -2360,6 +2372,7 @@ void evergreen_init_state_functions(struct r600_context *rctx)
        r600_init_atom(rctx, &rctx->db_misc_state.atom, id++, evergreen_emit_db_misc_state, 7);
        r600_init_atom(rctx, &rctx->stencil_ref.atom, id++, r600_emit_stencil_ref, 4);
        r600_init_atom(rctx, &rctx->viewport.atom, id++, r600_emit_viewport_state, 8);
+       r600_init_atom(rctx, &rctx->vertex_fetch_shader.atom, id++, evergreen_emit_vertex_fetch_shader, 5);
 
        rctx->context.create_blend_state = evergreen_create_blend_state;
        rctx->context.create_depth_stencil_alpha_state = evergreen_create_dsa_state;
@@ -3323,18 +3336,6 @@ void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader
                S_02881C_USE_VTX_POINT_SIZE(rshader->vs_out_point_size);
 }
 
-void evergreen_fetch_shader(struct pipe_context *ctx,
-                           struct r600_vertex_element *ve)
-{
-       struct r600_context *rctx = (struct r600_context *)ctx;
-       struct r600_pipe_state *rstate = &ve->rstate;
-       rstate->id = R600_PIPE_STATE_FETCH_SHADER;
-       rstate->nregs = 0;
-       r600_pipe_state_add_reg_bo(rstate, R_0288A4_SQ_PGM_START_FS,
-                               r600_resource_va(ctx->screen, (void *)ve->fetch_shader) >> 8,
-                               ve->fetch_shader, RADEON_USAGE_READ);
-}
-
 void *evergreen_create_resolve_blend(struct r600_context *rctx)
 {
        struct pipe_blend_state blend;
index 63bd8e9058b0f1acd371f78c488c3f2bd3c94d6d..37e8bf002d4fc7354d1d6c9f35b2bde7c1a9e5e7 100644 (file)
@@ -2747,23 +2747,27 @@ out_unknown:
        R600_ERR("unsupported vertex format %s\n", util_format_name(pformat));
 }
 
-int r600_vertex_elements_build_fetch_shader(struct r600_context *rctx, struct r600_vertex_element *ve)
+void *r600_create_vertex_fetch_shader(struct pipe_context *ctx,
+                                     unsigned count,
+                                     const struct pipe_vertex_element *elements)
 {
+       struct r600_context *rctx = (struct r600_context *)ctx;
        static int dump_shaders = -1;
-
        struct r600_bytecode bc;
        struct r600_bytecode_vtx vtx;
-       struct pipe_vertex_element *elements = ve->elements;
        const struct util_format_description *desc;
        unsigned fetch_resource_start = rctx->chip_class >= EVERGREEN ? 0 : 160;
        unsigned format, num_format, format_comp, endian;
        uint32_t *bytecode;
-       int i, j, r;
+       int i, j, r, fs_size;
+       struct r600_resource *fetch_shader;
+
+       assert(count < 32);
 
        memset(&bc, 0, sizeof(bc));
        r600_bytecode_init(&bc, rctx->chip_class, rctx->family);
 
-       for (i = 0; i < ve->count; i++) {
+       for (i = 0; i < count; i++) {
                if (elements[i].instance_divisor > 1) {
                        if (rctx->chip_class == CAYMAN) {
                                for (j = 0; j < 4; j++) {
@@ -2780,7 +2784,7 @@ int r600_vertex_elements_build_fetch_shader(struct r600_context *rctx, struct r6
                                        alu.last = j == 3;
                                        if ((r = r600_bytecode_add_alu(&bc, &alu))) {
                                                r600_bytecode_clear(&bc);
-                                               return r;
+                                               return NULL;
                                        }
                                }
                        } else {
@@ -2797,27 +2801,27 @@ int r600_vertex_elements_build_fetch_shader(struct r600_context *rctx, struct r6
                                alu.last = 1;
                                if ((r = r600_bytecode_add_alu(&bc, &alu))) {
                                        r600_bytecode_clear(&bc);
-                                       return r;
+                                       return NULL;
                                }
                        }
                }
        }
 
-       for (i = 0; i < ve->count; i++) {
-               r600_vertex_data_type(ve->elements[i].src_format,
+       for (i = 0; i < count; i++) {
+               r600_vertex_data_type(elements[i].src_format,
                                      &format, &num_format, &format_comp, &endian);
 
-               desc = util_format_description(ve->elements[i].src_format);
+               desc = util_format_description(elements[i].src_format);
                if (desc == NULL) {
                        r600_bytecode_clear(&bc);
-                       R600_ERR("unknown format %d\n", ve->elements[i].src_format);
-                       return -EINVAL;
+                       R600_ERR("unknown format %d\n", elements[i].src_format);
+                       return NULL;
                }
 
                if (elements[i].src_offset > 65535) {
                        r600_bytecode_clear(&bc);
                        R600_ERR("too big src_offset: %u\n", elements[i].src_offset);
-                       return -EINVAL;
+                       return NULL;
                }
 
                memset(&vtx, 0, sizeof(vtx));
@@ -2840,7 +2844,7 @@ int r600_vertex_elements_build_fetch_shader(struct r600_context *rctx, struct r6
 
                if ((r = r600_bytecode_add_vtx(&bc, &vtx))) {
                        r600_bytecode_clear(&bc);
-                       return r;
+                       return NULL;
                }
        }
 
@@ -2848,7 +2852,7 @@ int r600_vertex_elements_build_fetch_shader(struct r600_context *rctx, struct r6
 
        if ((r = r600_bytecode_build(&bc))) {
                r600_bytecode_clear(&bc);
-               return r;
+               return NULL;
        }
 
        if (dump_shaders == -1)
@@ -2860,41 +2864,36 @@ int r600_vertex_elements_build_fetch_shader(struct r600_context *rctx, struct r6
                fprintf(stderr, "______________________________________________________________\n");
        }
 
-       ve->fs_size = bc.ndw*4;
+       fs_size = bc.ndw*4;
 
-       ve->fetch_shader = (struct r600_resource*)
+       fetch_shader = (struct r600_resource*)
                        pipe_buffer_create(rctx->context.screen,
                                           PIPE_BIND_CUSTOM,
-                                          PIPE_USAGE_IMMUTABLE, ve->fs_size);
-       if (ve->fetch_shader == NULL) {
+                                          PIPE_USAGE_IMMUTABLE, fs_size);
+       if (fetch_shader == NULL) {
                r600_bytecode_clear(&bc);
-               return -ENOMEM;
+               return NULL;
        }
 
-       bytecode = rctx->ws->buffer_map(ve->fetch_shader->cs_buf, rctx->cs, PIPE_TRANSFER_WRITE);
+       bytecode = rctx->ws->buffer_map(fetch_shader->cs_buf, rctx->cs, PIPE_TRANSFER_WRITE);
        if (bytecode == NULL) {
                r600_bytecode_clear(&bc);
-               pipe_resource_reference((struct pipe_resource**)&ve->fetch_shader, NULL);
-               return -ENOMEM;
+               pipe_resource_reference((struct pipe_resource**)&fetch_shader, NULL);
+               return NULL;
        }
 
        if (R600_BIG_ENDIAN) {
-               for (i = 0; i < ve->fs_size / 4; ++i) {
+               for (i = 0; i < fs_size / 4; ++i) {
                        bytecode[i] = bswap_32(bc.bytecode[i]);
                }
        } else {
-               memcpy(bytecode, bc.bytecode, ve->fs_size);
+               memcpy(bytecode, bc.bytecode, fs_size);
        }
 
-       rctx->ws->buffer_unmap(ve->fetch_shader->cs_buf);
+       rctx->ws->buffer_unmap(fetch_shader->cs_buf);
        r600_bytecode_clear(&bc);
 
-       if (rctx->chip_class >= EVERGREEN)
-               evergreen_fetch_shader(&rctx->context, ve);
-       else
-               r600_fetch_shader(&rctx->context, ve);
-
-       return 0;
+       return fetch_shader;
 }
 
 void r600_bytecode_alu_read(struct r600_bytecode_alu *alu, uint32_t word0, uint32_t word1)
index 403365ba07bc133fa77118a948ea3c969352be55..d8f258fb10a5ae38f97747b5113a6457a6a1ff44 100644 (file)
@@ -25,7 +25,6 @@
 
 #include "r600.h"
 
-struct r600_vertex_element;
 struct r600_context;
 
 struct r600_bytecode_alu_src {
@@ -237,7 +236,9 @@ void r600_bytecode_alu_read(struct r600_bytecode_alu *alu, uint32_t word0, uint3
 
 int cm_bytecode_add_cf_end(struct r600_bytecode *bc);
 
-int r600_vertex_elements_build_fetch_shader(struct r600_context *rctx, struct r600_vertex_element *ve);
+void *r600_create_vertex_fetch_shader(struct pipe_context *ctx,
+                                     unsigned count,
+                                     const struct pipe_vertex_element *elements);
 
 /* r700_asm.c */
 void r700_bytecode_cf_vtx_build(uint32_t *bytecode, const struct r600_bytecode_cf *cf);
index a88cb5e4bba6b8aa904174b37dd162ba5b848654..0c41294e95f14bdcf20cc4c2b94a8c6c690ed386 100644 (file)
@@ -58,7 +58,7 @@ static void r600_blitter_begin(struct pipe_context *ctx, enum r600_blitter_op op
        util_blitter_save_vertex_buffers(rctx->blitter,
                                         util_last_bit(rctx->vertex_buffer_state.enabled_mask),
                                         rctx->vertex_buffer_state.vb);
-       util_blitter_save_vertex_elements(rctx->blitter, rctx->vertex_elements);
+       util_blitter_save_vertex_elements(rctx->blitter, rctx->vertex_fetch_shader.cso);
        util_blitter_save_vertex_shader(rctx->blitter, rctx->vs_shader);
        util_blitter_save_so_targets(rctx->blitter, rctx->num_so_targets,
                                     (struct pipe_stream_output_target**)rctx->so_targets);
index b3f0fbadf2de557dec114797264213d486908204..2b260c8d94a41c7359777d644ce740f0a5df423f 100644 (file)
@@ -288,8 +288,6 @@ static const struct r600_reg r600_context_reg_list[] = {
        {GROUP_FORCE_NEW_BLOCK, 0, 0},
        {R_028868_SQ_PGM_RESOURCES_VS, 0, 0},
        {GROUP_FORCE_NEW_BLOCK, 0, 0},
-       {R_028894_SQ_PGM_START_FS, REG_FLAG_NEED_BO, 0},
-       {GROUP_FORCE_NEW_BLOCK, 0, 0},
        {R_0288A4_SQ_PGM_RESOURCES_FS, 0, 0},
        {R_0288DC_SQ_PGM_CF_OFFSET_FS, 0, 0},
        {R_028644_SPI_PS_INPUT_CNTL_0, 0, 0},
@@ -873,6 +871,7 @@ void r600_begin_new_cs(struct r600_context *ctx)
        ctx->vgt2_state.atom.dirty = true;
        ctx->sample_mask.atom.dirty = true;
        ctx->stencil_ref.atom.dirty = true;
+       ctx->vertex_fetch_shader.atom.dirty = true;
        ctx->viewport.atom.dirty = true;
 
        if (ctx->blend_state.cso)
index 95f9ea15e8340ed2326e66a476191735be00ef6c..a510baf93adbf6e5f2858150dc7fb0ccd9265bfb 100644 (file)
@@ -35,7 +35,7 @@
 #include "r600_resource.h"
 #include "evergreen_compute.h"
 
-#define R600_NUM_ATOMS 30
+#define R600_NUM_ATOMS 31
 
 #define R600_MAX_CONST_BUFFERS 2
 #define R600_MAX_CONST_BUFFER_SIZE 4096
@@ -165,7 +165,6 @@ enum r600_pipe_state_id {
        R600_PIPE_STATE_RASTERIZER,
        R600_PIPE_STATE_DSA,
        R600_PIPE_STATE_POLYGON_OFFSET,
-       R600_PIPE_STATE_FETCH_SHADER,
        R600_PIPE_NSTATES
 };
 
@@ -240,15 +239,6 @@ struct r600_pipe_dsa {
        unsigned                        sx_alpha_test_control;
 };
 
-struct r600_vertex_element
-{
-       unsigned                        count;
-       struct pipe_vertex_element      elements[PIPE_MAX_ATTRIBS];
-       struct r600_resource            *fetch_shader;
-       unsigned                        fs_size;
-       struct r600_pipe_state          rstate;
-};
-
 struct r600_pipe_shader;
 
 struct r600_pipe_shader_selector {
@@ -277,8 +267,6 @@ struct r600_pipe_shader {
        struct r600_shader              shader;
        struct r600_pipe_state          rstate;
        struct r600_resource            *bo;
-       struct r600_resource            *bo_fetch;
-       struct r600_vertex_element      vertex_elements;
        unsigned        sprite_coord_enable;
        unsigned        flatshade;
        unsigned        pa_cl_vs_out_cntl;
@@ -382,7 +370,6 @@ struct r600_context {
        struct r600_screen              *screen;
        struct radeon_winsys            *ws;
        struct r600_pipe_state          *states[R600_PIPE_NSTATES];
-       struct r600_vertex_element      *vertex_elements;
        unsigned                        compute_cb_target_mask;
        unsigned                        db_shader_control;
        unsigned                        pa_sc_line_stipple;
@@ -424,13 +411,14 @@ struct r600_context {
        struct r600_clip_state          clip_state;
        struct r600_db_misc_state       db_misc_state;
        struct r600_framebuffer         framebuffer;
+       struct r600_sample_mask         sample_mask;
        struct r600_seamless_cube_map   seamless_cube_map;
        struct r600_stencil_ref_state   stencil_ref;
        struct r600_vgt_state           vgt_state;
        struct r600_vgt2_state          vgt2_state;
-       struct r600_sample_mask         sample_mask;
        struct r600_viewport_state      viewport;
        /* Shaders and shader resources. */
+       struct r600_cso_state           vertex_fetch_shader;
        struct r600_cs_shader_state     cs_shader_state;
        struct r600_constbuf_state      constbuf_state[PIPE_SHADER_TYPES];
        struct r600_textures_info       samplers[PIPE_SHADER_TYPES];
@@ -550,7 +538,6 @@ void evergreen_init_state_functions(struct r600_context *rctx);
 void evergreen_init_atom_start_cs(struct r600_context *rctx);
 void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
 void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
-void evergreen_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
 void *evergreen_create_db_flush_dsa(struct r600_context *rctx);
 void *evergreen_create_resolve_blend(struct r600_context *rctx);
 void *evergreen_create_decompress_blend(struct r600_context *rctx);
@@ -627,7 +614,6 @@ void r600_init_state_functions(struct r600_context *rctx);
 void r600_init_atom_start_cs(struct r600_context *rctx);
 void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
 void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
-void r600_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
 void *r600_create_db_flush_dsa(struct r600_context *rctx);
 void *r600_create_resolve_blend(struct r600_context *rctx);
 void *r700_create_resolve_blend(struct r600_context *rctx);
index 98b45816d7336b9d779a6e3ee29c7c93e30c1953..0881bae612de66760e7de43d1cfcea5cd249e258 100644 (file)
@@ -2123,6 +2123,17 @@ static void r600_emit_sample_mask(struct r600_context *rctx, struct r600_atom *a
                               mask | (mask << 8) | (mask << 16) | (mask << 24));
 }
 
+static void r600_emit_vertex_fetch_shader(struct r600_context *rctx, struct r600_atom *a)
+{
+       struct radeon_winsys_cs *cs = rctx->cs;
+       struct r600_cso_state *state = (struct r600_cso_state*)a;
+       struct r600_resource *shader = (struct r600_resource*)state->cso;
+
+       r600_write_context_reg(cs, R_028894_SQ_PGM_START_FS, 0);
+       r600_write_value(cs, PKT3(PKT3_NOP, 0, 0));
+       r600_write_value(cs, r600_context_bo_reloc(rctx, shader, RADEON_USAGE_READ));
+}
+
 void r600_init_state_functions(struct r600_context *rctx)
 {
        unsigned id = 4;
@@ -2172,6 +2183,7 @@ void r600_init_state_functions(struct r600_context *rctx)
        r600_init_atom(rctx, &rctx->db_misc_state.atom, id++, r600_emit_db_misc_state, 4);
        r600_init_atom(rctx, &rctx->stencil_ref.atom, id++, r600_emit_stencil_ref, 4);
        r600_init_atom(rctx, &rctx->viewport.atom, id++, r600_emit_viewport_state, 8);
+       r600_init_atom(rctx, &rctx->vertex_fetch_shader.atom, id++, r600_emit_vertex_fetch_shader, 5);
 
        rctx->context.create_blend_state = r600_create_blend_state;
        rctx->context.create_depth_stencil_alpha_state = r600_create_dsa_state;
@@ -2729,20 +2741,6 @@ void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shad
                S_02881C_USE_VTX_POINT_SIZE(rshader->vs_out_point_size);
 }
 
-void r600_fetch_shader(struct pipe_context *ctx,
-                      struct r600_vertex_element *ve)
-{
-       struct r600_pipe_state *rstate;
-       struct r600_context *rctx = (struct r600_context *)ctx;
-
-       rstate = &ve->rstate;
-       rstate->id = R600_PIPE_STATE_FETCH_SHADER;
-       rstate->nregs = 0;
-       r600_pipe_state_add_reg_bo(rstate, R_028894_SQ_PGM_START_FS,
-                               0,
-                               ve->fetch_shader, RADEON_USAGE_READ);
-}
-
 void *r600_create_resolve_blend(struct r600_context *rctx)
 {
        struct pipe_blend_state blend;
index c28f2f13c06503204353fe89c9ef22db9bbdc15b..fe800f25a513c3ec9cc53c76c7456867fc08b3d0 100644 (file)
@@ -494,28 +494,13 @@ static void r600_delete_state(struct pipe_context *ctx, void *state)
 static void r600_bind_vertex_elements(struct pipe_context *ctx, void *state)
 {
        struct r600_context *rctx = (struct r600_context *)ctx;
-       struct r600_vertex_element *v = (struct r600_vertex_element*)state;
 
-       rctx->vertex_elements = v;
-       if (v) {
-               rctx->states[v->rstate.id] = &v->rstate;
-               r600_context_pipe_state_set(rctx, &v->rstate);
-       }
+       r600_set_cso_state(&rctx->vertex_fetch_shader, state);
 }
 
 static void r600_delete_vertex_elements(struct pipe_context *ctx, void *state)
 {
-       struct r600_context *rctx = (struct r600_context *)ctx;
-       struct r600_vertex_element *v = (struct r600_vertex_element*)state;
-
-       if (rctx->states[v->rstate.id] == &v->rstate) {
-               rctx->states[v->rstate.id] = NULL;
-       }
-       if (rctx->vertex_elements == state)
-               rctx->vertex_elements = NULL;
-
-       pipe_resource_reference((struct pipe_resource**)&v->fetch_shader, NULL);
-       FREE(state);
+       pipe_resource_reference((struct pipe_resource**)&state, NULL);
 }
 
 static void r600_set_index_buffer(struct pipe_context *ctx,
@@ -713,27 +698,6 @@ void r600_emit_viewport_state(struct r600_context *rctx, struct r600_atom *atom)
        r600_write_value(cs, fui(state->translate[2])); /* R_028450_PA_CL_VPORT_ZOFFSET_0 */
 }
 
-static void *r600_create_vertex_elements(struct pipe_context *ctx, unsigned count,
-                                        const struct pipe_vertex_element *elements)
-{
-       struct r600_context *rctx = (struct r600_context *)ctx;
-       struct r600_vertex_element *v = CALLOC_STRUCT(r600_vertex_element);
-
-       assert(count < 32);
-       if (!v)
-               return NULL;
-
-       v->count = count;
-       memcpy(v->elements, elements, sizeof(struct pipe_vertex_element) * count);
-
-       if (r600_vertex_elements_build_fetch_shader(rctx, v)) {
-               FREE(v);
-               return NULL;
-       }
-
-       return v;
-}
-
 /* Compute the key for the hw shader variant */
 static INLINE struct r600_shader_key r600_shader_selector_key(struct pipe_context * ctx,
                struct r600_pipe_shader_selector * sel)
@@ -1566,7 +1530,7 @@ void r600_init_common_state_functions(struct r600_context *rctx)
 {
        rctx->context.create_fs_state = r600_create_ps_state;
        rctx->context.create_vs_state = r600_create_vs_state;
-       rctx->context.create_vertex_elements_state = r600_create_vertex_elements;
+       rctx->context.create_vertex_elements_state = r600_create_vertex_fetch_shader;
        rctx->context.bind_blend_state = r600_bind_blend_state;
        rctx->context.bind_depth_stencil_alpha_state = r600_bind_dsa_state;
        rctx->context.bind_fragment_sampler_states = r600_bind_ps_sampler_states;