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isl: Use ARRAY_PITCH_SPAN_FULL for depth/stencil surfaces on gen7
author
Jason Ekstrand
<jason.ekstrand@intel.com>
Tue, 12 Jul 2016 21:57:30 +0000
(14:57 -0700)
committer
Jason Ekstrand
<jason.ekstrand@intel.com>
Wed, 13 Jul 2016 18:47:37 +0000
(11:47 -0700)
We helpfully inserted a PRM quotation about how we need to use
ARRAY_PITCH_SPAN_FULL and then set it to COMPACT. Oops...
Reviewed-by: Chad Versace <chad.versace@intel.com>
src/intel/isl/isl.c
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diff --git
a/src/intel/isl/isl.c
b/src/intel/isl/isl.c
index decba3d3e87efd50dd4789fee50c2e8e7b21c867..e745548be2af0eb94cac8259e0cc591da19b00ea 100644
(file)
--- a/
src/intel/isl/isl.c
+++ b/
src/intel/isl/isl.c
@@
-308,7
+308,7
@@
isl_choose_array_pitch_span(const struct isl_device *dev,
* the depth buffer and stencil buffer have an implied value of
* ARYSPC_FULL):
*/
- return ISL_ARRAY_PITCH_SPAN_
COMPACT
;
+ return ISL_ARRAY_PITCH_SPAN_
FULL
;
}
if (info->levels == 1) {