glsl: error out if non-constant indexing of SSBO arrays with GLSL ES
authorTapani Pälli <tapani.palli@intel.com>
Thu, 1 Oct 2015 11:54:33 +0000 (14:54 +0300)
committerTapani Pälli <tapani.palli@intel.com>
Fri, 2 Oct 2015 05:37:02 +0000 (08:37 +0300)
Fixes a failing subtest in:
ES31-CTS.shader_storage_buffer_object.negative-glsl-compileTime

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
src/glsl/ast_array_index.cpp

index dfb31073f82a9927aa4005ad90ae1f7b1ad55c39..5e8f49d70b0daf0139c26a8d870142f019b36ab7 100644 (file)
@@ -231,15 +231,17 @@ _mesa_ast_array_index_to_hir(void *mem_ctx,
             _mesa_glsl_error(&loc, state, "unsized array index must be constant");
          }
       } else if (array->type->fields.array->is_interface()
-                 && array->variable_referenced()->data.mode == ir_var_uniform
+                 && (array->variable_referenced()->data.mode == ir_var_uniform ||
+                     array->variable_referenced()->data.mode == ir_var_shader_storage)
                  && !state->is_version(400, 0) && !state->ARB_gpu_shader5_enable) {
-        /* Page 46 in section 4.3.7 of the OpenGL ES 3.00 spec says:
+        /* Page 50 in section 4.3.9 of the OpenGL ES 3.10 spec says:
          *
-         *     "All indexes used to index a uniform block array must be
-         *     constant integral expressions."
+         *     "All indices used to index a uniform or shader storage block
+         *     array must be constant integral expressions."
          */
-        _mesa_glsl_error(&loc, state,
-                         "uniform block array index must be constant");
+        _mesa_glsl_error(&loc, state, "%s block array index must be constant",
+                          array->variable_referenced()->data.mode
+                          == ir_var_uniform ? "uniform" : "shader storage");
       } else {
         /* whole_variable_referenced can return NULL if the array is a
          * member of a structure.  In this case it is safe to not update