intel: enable GL_APPLE_vertex_array_object
authorBrian Paul <brianp@vmware.com>
Wed, 13 May 2009 17:19:00 +0000 (11:19 -0600)
committerBrian Paul <brianp@vmware.com>
Wed, 13 May 2009 17:19:33 +0000 (11:19 -0600)
No special driver changes are needed for this extension.

src/mesa/drivers/dri/intel/intel_extensions.c

index 9ec1b4ec2f469ca24bd525829bd9725bd85a83de..1e8b1878abeb30ab01456c3ef25be7b8826b9b77 100644 (file)
@@ -48,6 +48,7 @@
 #define need_GL_EXT_point_parameters
 #define need_GL_EXT_secondary_color
 #define need_GL_EXT_stencil_two_side
+#define need_GL_APPLE_vertex_array_object
 #define need_GL_ATI_separate_stencil
 #define need_GL_ATI_envmap_bumpmap
 #define need_GL_NV_point_sprite
@@ -95,6 +96,7 @@ static const struct dri_extension card_extensions[] = {
    { "GL_EXT_texture_lod_bias",           NULL },
    { "GL_3DFX_texture_compression_FXT1",  NULL },
    { "GL_APPLE_client_storage",           NULL },
+   { "GL_APPLE_vertex_array_object",      GL_APPLE_vertex_array_object_functions},
    { "GL_MESA_pack_invert",               NULL },
    { "GL_MESA_ycbcr_texture",             NULL },
    { "GL_NV_blend_square",                NULL },