radeonsi: fix leaked compute shader NIR
authorMarek Olšák <marek.olsak@amd.com>
Tue, 16 Jul 2019 04:08:27 +0000 (00:08 -0400)
committerMarek Olšák <marek.olsak@amd.com>
Sat, 20 Jul 2019 00:16:37 +0000 (20:16 -0400)
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
src/gallium/drivers/radeonsi/si_compute.c

index 07b1293049f72bf11ea8e2223d33e293ce9eb1c2..5e2d3cae7cfea9c2394dd79f89a26a6480c7d029 100644 (file)
@@ -997,6 +997,7 @@ static void si_delete_compute_state(struct pipe_context *ctx, void* state){
        if (program == sctx->cs_shader_state.emitted_program)
                sctx->cs_shader_state.emitted_program = NULL;
 
+       ralloc_free(program->sel.nir);
        si_compute_reference(&program, NULL);
 }