.simulator_id = 19,
};
+static const struct gen_device_info gen_device_info_ehl_4x8 = {
+ GEN11_FEATURES(1, 1, subslices(4), 4),
+ .urb = {
+ .size = 512,
+ .min_entries = {
+ [MESA_SHADER_VERTEX] = 64,
+ [MESA_SHADER_TESS_EVAL] = 34,
+ },
+ .max_entries = {
+ [MESA_SHADER_VERTEX] = 2384,
+ [MESA_SHADER_TESS_CTRL] = 1032,
+ [MESA_SHADER_TESS_EVAL] = 2384,
+ [MESA_SHADER_GEOMETRY] = 1032,
+ },
+ },
+ .simulator_id = 28,
+};
+
+/* FIXME: Verfiy below entries when more information is available for this SKU.
+ */
+static const struct gen_device_info gen_device_info_ehl_4x4 = {
+ GEN11_FEATURES(1, 1, subslices(4), 4),
+ .urb = {
+ .size = 512,
+ .min_entries = {
+ [MESA_SHADER_VERTEX] = 64,
+ [MESA_SHADER_TESS_EVAL] = 34,
+ },
+ .max_entries = {
+ [MESA_SHADER_VERTEX] = 2384,
+ [MESA_SHADER_TESS_CTRL] = 1032,
+ [MESA_SHADER_TESS_EVAL] = 2384,
+ [MESA_SHADER_GEOMETRY] = 1032,
+ },
+ },
+ .num_eu_per_subslice = 4,
+ .simulator_id = 28,
+};
+
+/* FIXME: Verfiy below entries when more information is available for this SKU.
+ */
+static const struct gen_device_info gen_device_info_ehl_2x4 = {
+ GEN11_FEATURES(1, 1, subslices(2), 4),
+ .urb = {
+ .size = 512,
+ .min_entries = {
+ [MESA_SHADER_VERTEX] = 64,
+ [MESA_SHADER_TESS_EVAL] = 34,
+ },
+ .max_entries = {
+ [MESA_SHADER_VERTEX] = 2384,
+ [MESA_SHADER_TESS_CTRL] = 1032,
+ [MESA_SHADER_TESS_EVAL] = 2384,
+ [MESA_SHADER_GEOMETRY] = 1032,
+ },
+ },
+ .num_eu_per_subslice =4,
+ .simulator_id = 28,
+};
+
static void
gen_device_info_set_eu_mask(struct gen_device_info *devinfo,
unsigned slice,