*is_2d = false;
- if (stage == MESA_SHADER_GEOMETRY && var->data.mode == ir_var_shader_in) {
+ if (((stage == MESA_SHADER_GEOMETRY && var->data.mode == ir_var_shader_in) ||
+ (stage == MESA_SHADER_TESS_EVAL && var->data.mode == ir_var_shader_in) ||
+ stage == MESA_SHADER_TESS_CTRL) &&
+ !var->data.patch) {
if (!var->type->is_array())
return false; /* a system value probably */
static void
shrink_array_declarations(struct array_decl *arrays, unsigned count,
- GLbitfield64 usage_mask)
+ GLbitfield64 usage_mask,
+ GLbitfield patch_usage_mask)
{
unsigned i, j;
/* Shrink the beginning. */
for (j = 0; j < decl->array_size; j++) {
- if (usage_mask & BITFIELD64_BIT(decl->mesa_index+j))
- break;
+ if (decl->mesa_index >= VARYING_SLOT_PATCH0) {
+ if (patch_usage_mask &
+ BITFIELD64_BIT(decl->mesa_index - VARYING_SLOT_PATCH0 + j))
+ break;
+ }
+ else {
+ if (usage_mask & BITFIELD64_BIT(decl->mesa_index+j))
+ break;
+ }
decl->mesa_index++;
decl->array_size--;
/* Shrink the end. */
for (j = decl->array_size-1; j >= 0; j--) {
- if (usage_mask & BITFIELD64_BIT(decl->mesa_index+j))
- break;
+ if (decl->mesa_index >= VARYING_SLOT_PATCH0) {
+ if (patch_usage_mask &
+ BITFIELD64_BIT(decl->mesa_index - VARYING_SLOT_PATCH0 + j))
+ break;
+ }
+ else {
+ if (usage_mask & BITFIELD64_BIT(decl->mesa_index+j))
+ break;
+ }
decl->array_size--;
}
{
int tempWritesSize = 0;
unsigned *tempWrites = NULL;
- unsigned outputWrites[MAX_PROGRAM_OUTPUTS];
+ unsigned outputWrites[VARYING_SLOT_TESS_MAX];
memset(outputWrites, 0, sizeof(outputWrites));
}
if (inst->dst[0].file == PROGRAM_OUTPUT) {
- assert(inst->dst[0].index < MAX_PROGRAM_OUTPUTS);
+ assert(inst->dst[0].index < (signed)ARRAY_SIZE(outputWrites));
prevWriteMask = outputWrites[inst->dst[0].index];
outputWrites[inst->dst[0].index] |= inst->dst[0].writemask;
} else if (inst->dst[0].file == PROGRAM_TEMPORARY) {
TGSI_SEMANTIC_SAMPLEID,
TGSI_SEMANTIC_SAMPLEPOS,
TGSI_SEMANTIC_SAMPLEMASK,
+
+ /* Tessellation shaders
+ */
+ TGSI_SEMANTIC_TESSCOORD,
+ TGSI_SEMANTIC_VERTICESIN,
+ TGSI_SEMANTIC_PRIMID,
+ TGSI_SEMANTIC_TESSOUTER,
+ TGSI_SEMANTIC_TESSINNER,
};
/**
if (!array_id) {
if (t->procType == TGSI_PROCESSOR_FRAGMENT)
assert(index < FRAG_RESULT_MAX);
+ else if (t->procType == TGSI_PROCESSOR_TESS_CTRL ||
+ t->procType == TGSI_PROCESSOR_TESS_EVAL)
+ assert(index < VARYING_SLOT_TESS_MAX);
else
assert(index < VARYING_SLOT_MAX);
TGSI_SEMANTIC_VERTEXID_NOBASE);
assert(_mesa_sysval_to_semantic[SYSTEM_VALUE_BASE_VERTEX] ==
TGSI_SEMANTIC_BASEVERTEX);
+ assert(_mesa_sysval_to_semantic[SYSTEM_VALUE_TESS_COORD] ==
+ TGSI_SEMANTIC_TESSCOORD);
t = CALLOC_STRUCT(st_translate);
if (!t) {
}
break;
case TGSI_PROCESSOR_GEOMETRY:
+ case TGSI_PROCESSOR_TESS_EVAL:
+ case TGSI_PROCESSOR_TESS_CTRL:
for (i = 0; i < numInputs; i++) {
unsigned array_id = 0;
unsigned array_size;
case TGSI_PROCESSOR_FRAGMENT:
break;
case TGSI_PROCESSOR_GEOMETRY:
+ case TGSI_PROCESSOR_TESS_EVAL:
+ case TGSI_PROCESSOR_TESS_CTRL:
case TGSI_PROCESSOR_VERTEX:
for (i = 0; i < numOutputs; i++) {
unsigned array_id = 0;
do_set_program_inouts(shader->ir, prog, shader->Stage);
shrink_array_declarations(v->input_arrays, v->num_input_arrays,
- prog->InputsRead);
+ prog->InputsRead, prog->PatchInputsRead);
shrink_array_declarations(v->output_arrays, v->num_output_arrays,
- prog->OutputsWritten);
+ prog->OutputsWritten, prog->PatchOutputsWritten);
count_resources(v, prog);
/* This must be done before the uniform storage is associated. */
struct st_vertex_program *stvp;
struct st_fragment_program *stfp;
struct st_geometry_program *stgp;
+ struct st_tessctrl_program *sttcp;
+ struct st_tesseval_program *sttep;
switch (shader->Type) {
case GL_VERTEX_SHADER:
stgp = (struct st_geometry_program *)prog;
stgp->glsl_to_tgsi = v;
break;
+ case GL_TESS_CONTROL_SHADER:
+ sttcp = (struct st_tessctrl_program *)prog;
+ sttcp->glsl_to_tgsi = v;
+ break;
+ case GL_TESS_EVALUATION_SHADER:
+ sttep = (struct st_tesseval_program *)prog;
+ sttep->glsl_to_tgsi = v;
+ break;
default:
assert(!"should not be reached");
return NULL;
/**
- * Translate a geometry program to create a new variant.
+ * Translate a program. This is common code for geometry and tessellation
+ * shaders.
*/
-static struct st_gp_variant *
-st_translate_geometry_program(struct st_context *st,
- struct st_geometry_program *stgp,
- const struct st_gp_variant_key *key)
+static void
+st_translate_program_common(struct st_context *st,
+ struct gl_program *prog,
+ struct glsl_to_tgsi_visitor *glsl_to_tgsi,
+ struct ureg_program *ureg,
+ unsigned tgsi_processor,
+ struct pipe_shader_state *out_state)
{
- GLuint inputSlotToAttr[VARYING_SLOT_MAX];
- GLuint inputMapping[VARYING_SLOT_MAX];
- GLuint outputSlotToAttr[VARYING_SLOT_MAX];
- GLuint outputMapping[VARYING_SLOT_MAX];
- struct pipe_context *pipe = st->pipe;
+ GLuint inputSlotToAttr[VARYING_SLOT_TESS_MAX];
+ GLuint inputMapping[VARYING_SLOT_TESS_MAX];
+ GLuint outputSlotToAttr[VARYING_SLOT_TESS_MAX];
+ GLuint outputMapping[VARYING_SLOT_TESS_MAX];
GLuint attr;
- uint gs_num_inputs = 0;
-
ubyte input_semantic_name[PIPE_MAX_SHADER_INPUTS];
ubyte input_semantic_index[PIPE_MAX_SHADER_INPUTS];
+ uint num_inputs = 0;
- ubyte gs_output_semantic_name[PIPE_MAX_SHADER_OUTPUTS];
- ubyte gs_output_semantic_index[PIPE_MAX_SHADER_OUTPUTS];
- uint gs_num_outputs = 0;
+ ubyte output_semantic_name[PIPE_MAX_SHADER_OUTPUTS];
+ ubyte output_semantic_index[PIPE_MAX_SHADER_OUTPUTS];
+ uint num_outputs = 0;
GLint i;
- struct ureg_program *ureg;
- struct pipe_shader_state state = {0};
- struct st_gp_variant *gpv;
-
- gpv = CALLOC_STRUCT(st_gp_variant);
- if (!gpv)
- return NULL;
-
- ureg = ureg_create_with_screen(TGSI_PROCESSOR_GEOMETRY, st->pipe->screen);
- if (ureg == NULL) {
- free(gpv);
- return NULL;
- }
memset(inputSlotToAttr, 0, sizeof(inputSlotToAttr));
memset(inputMapping, 0, sizeof(inputMapping));
memset(outputSlotToAttr, 0, sizeof(outputSlotToAttr));
memset(outputMapping, 0, sizeof(outputMapping));
+ memset(out_state, 0, sizeof(*out_state));
/*
* Convert Mesa program inputs to TGSI input register semantics.
*/
for (attr = 0; attr < VARYING_SLOT_MAX; attr++) {
- if ((stgp->Base.Base.InputsRead & BITFIELD64_BIT(attr)) != 0) {
- const GLuint slot = gs_num_inputs++;
+ if ((prog->InputsRead & BITFIELD64_BIT(attr)) != 0) {
+ const GLuint slot = num_inputs++;
inputMapping[attr] = slot;
inputSlotToAttr[slot] = attr;
switch (attr) {
case VARYING_SLOT_PRIMITIVE_ID:
+ assert(tgsi_processor == TGSI_PROCESSOR_GEOMETRY);
input_semantic_name[slot] = TGSI_SEMANTIC_PRIMID;
input_semantic_index[slot] = 0;
break;
/* fall through */
case VARYING_SLOT_VAR0:
default:
- assert(attr >= VARYING_SLOT_VAR0 && attr < VARYING_SLOT_MAX);
+ assert(attr >= VARYING_SLOT_VAR0 ||
+ (attr >= VARYING_SLOT_TEX0 && attr <= VARYING_SLOT_TEX7));
input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
input_semantic_index[slot] =
st_get_generic_varying_index(st, attr);
- break;
+ break;
}
}
}
+ /* Also add patch inputs. */
+ for (attr = 0; attr < 32; attr++) {
+ if (prog->PatchInputsRead & (1 << attr)) {
+ GLuint slot = num_inputs++;
+ GLuint patch_attr = VARYING_SLOT_PATCH0 + attr;
+
+ inputMapping[patch_attr] = slot;
+ inputSlotToAttr[slot] = patch_attr;
+ input_semantic_name[slot] = TGSI_SEMANTIC_PATCH;
+ input_semantic_index[slot] = attr;
+ }
+ }
+
/* initialize output semantics to defaults */
for (i = 0; i < PIPE_MAX_SHADER_OUTPUTS; i++) {
- gs_output_semantic_name[i] = TGSI_SEMANTIC_GENERIC;
- gs_output_semantic_index[i] = 0;
+ output_semantic_name[i] = TGSI_SEMANTIC_GENERIC;
+ output_semantic_index[i] = 0;
}
/*
* mapping and the semantic information for each output.
*/
for (attr = 0; attr < VARYING_SLOT_MAX; attr++) {
- if (stgp->Base.Base.OutputsWritten & BITFIELD64_BIT(attr)) {
- GLuint slot = gs_num_outputs++;
+ if (prog->OutputsWritten & BITFIELD64_BIT(attr)) {
+ GLuint slot = num_outputs++;
outputMapping[attr] = slot;
outputSlotToAttr[slot] = attr;
switch (attr) {
case VARYING_SLOT_POS:
assert(slot == 0);
- gs_output_semantic_name[slot] = TGSI_SEMANTIC_POSITION;
- gs_output_semantic_index[slot] = 0;
+ output_semantic_name[slot] = TGSI_SEMANTIC_POSITION;
+ output_semantic_index[slot] = 0;
break;
case VARYING_SLOT_COL0:
- gs_output_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
- gs_output_semantic_index[slot] = 0;
+ output_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
+ output_semantic_index[slot] = 0;
break;
case VARYING_SLOT_COL1:
- gs_output_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
- gs_output_semantic_index[slot] = 1;
+ output_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
+ output_semantic_index[slot] = 1;
break;
case VARYING_SLOT_BFC0:
- gs_output_semantic_name[slot] = TGSI_SEMANTIC_BCOLOR;
- gs_output_semantic_index[slot] = 0;
+ output_semantic_name[slot] = TGSI_SEMANTIC_BCOLOR;
+ output_semantic_index[slot] = 0;
break;
case VARYING_SLOT_BFC1:
- gs_output_semantic_name[slot] = TGSI_SEMANTIC_BCOLOR;
- gs_output_semantic_index[slot] = 1;
+ output_semantic_name[slot] = TGSI_SEMANTIC_BCOLOR;
+ output_semantic_index[slot] = 1;
break;
case VARYING_SLOT_FOGC:
- gs_output_semantic_name[slot] = TGSI_SEMANTIC_FOG;
- gs_output_semantic_index[slot] = 0;
+ output_semantic_name[slot] = TGSI_SEMANTIC_FOG;
+ output_semantic_index[slot] = 0;
break;
case VARYING_SLOT_PSIZ:
- gs_output_semantic_name[slot] = TGSI_SEMANTIC_PSIZE;
- gs_output_semantic_index[slot] = 0;
+ output_semantic_name[slot] = TGSI_SEMANTIC_PSIZE;
+ output_semantic_index[slot] = 0;
break;
case VARYING_SLOT_CLIP_VERTEX:
- gs_output_semantic_name[slot] = TGSI_SEMANTIC_CLIPVERTEX;
- gs_output_semantic_index[slot] = 0;
+ output_semantic_name[slot] = TGSI_SEMANTIC_CLIPVERTEX;
+ output_semantic_index[slot] = 0;
break;
case VARYING_SLOT_CLIP_DIST0:
- gs_output_semantic_name[slot] = TGSI_SEMANTIC_CLIPDIST;
- gs_output_semantic_index[slot] = 0;
+ output_semantic_name[slot] = TGSI_SEMANTIC_CLIPDIST;
+ output_semantic_index[slot] = 0;
break;
case VARYING_SLOT_CLIP_DIST1:
- gs_output_semantic_name[slot] = TGSI_SEMANTIC_CLIPDIST;
- gs_output_semantic_index[slot] = 1;
+ output_semantic_name[slot] = TGSI_SEMANTIC_CLIPDIST;
+ output_semantic_index[slot] = 1;
break;
case VARYING_SLOT_LAYER:
- gs_output_semantic_name[slot] = TGSI_SEMANTIC_LAYER;
- gs_output_semantic_index[slot] = 0;
+ output_semantic_name[slot] = TGSI_SEMANTIC_LAYER;
+ output_semantic_index[slot] = 0;
break;
case VARYING_SLOT_PRIMITIVE_ID:
- gs_output_semantic_name[slot] = TGSI_SEMANTIC_PRIMID;
- gs_output_semantic_index[slot] = 0;
+ output_semantic_name[slot] = TGSI_SEMANTIC_PRIMID;
+ output_semantic_index[slot] = 0;
break;
case VARYING_SLOT_VIEWPORT:
- gs_output_semantic_name[slot] = TGSI_SEMANTIC_VIEWPORT_INDEX;
- gs_output_semantic_index[slot] = 0;
+ output_semantic_name[slot] = TGSI_SEMANTIC_VIEWPORT_INDEX;
+ output_semantic_index[slot] = 0;
+ break;
+ case VARYING_SLOT_TESS_LEVEL_OUTER:
+ output_semantic_name[slot] = TGSI_SEMANTIC_TESSOUTER;
+ output_semantic_index[slot] = 0;
+ break;
+ case VARYING_SLOT_TESS_LEVEL_INNER:
+ output_semantic_name[slot] = TGSI_SEMANTIC_TESSINNER;
+ output_semantic_index[slot] = 0;
break;
case VARYING_SLOT_TEX0:
case VARYING_SLOT_TEX1:
case VARYING_SLOT_TEX6:
case VARYING_SLOT_TEX7:
if (st->needs_texcoord_semantic) {
- gs_output_semantic_name[slot] = TGSI_SEMANTIC_TEXCOORD;
- gs_output_semantic_index[slot] = attr - VARYING_SLOT_TEX0;
+ output_semantic_name[slot] = TGSI_SEMANTIC_TEXCOORD;
+ output_semantic_index[slot] = attr - VARYING_SLOT_TEX0;
break;
}
/* fall through */
case VARYING_SLOT_VAR0:
default:
- assert(slot < ARRAY_SIZE(gs_output_semantic_name));
- assert(attr >= VARYING_SLOT_VAR0);
- gs_output_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
- gs_output_semantic_index[slot] =
+ assert(slot < ARRAY_SIZE(output_semantic_name));
+ assert(attr >= VARYING_SLOT_VAR0 ||
+ (attr >= VARYING_SLOT_TEX0 && attr <= VARYING_SLOT_TEX7));
+ output_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
+ output_semantic_index[slot] =
st_get_generic_varying_index(st, attr);
- break;
+ break;
}
}
}
- ureg_property(ureg, TGSI_PROPERTY_GS_INPUT_PRIM, stgp->Base.InputType);
- ureg_property(ureg, TGSI_PROPERTY_GS_OUTPUT_PRIM, stgp->Base.OutputType);
- ureg_property(ureg, TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES,
- stgp->Base.VerticesOut);
- ureg_property(ureg, TGSI_PROPERTY_GS_INVOCATIONS, stgp->Base.Invocations);
+ /* Also add patch outputs. */
+ for (attr = 0; attr < 32; attr++) {
+ if (prog->PatchOutputsWritten & (1 << attr)) {
+ GLuint slot = num_outputs++;
+ GLuint patch_attr = VARYING_SLOT_PATCH0 + attr;
+
+ outputMapping[patch_attr] = slot;
+ outputSlotToAttr[slot] = patch_attr;
+ output_semantic_name[slot] = TGSI_SEMANTIC_PATCH;
+ output_semantic_index[slot] = attr;
+ }
+ }
st_translate_program(st->ctx,
- TGSI_PROCESSOR_GEOMETRY,
+ tgsi_processor,
ureg,
- stgp->glsl_to_tgsi,
- &stgp->Base.Base,
+ glsl_to_tgsi,
+ prog,
/* inputs */
- gs_num_inputs,
+ num_inputs,
inputMapping,
inputSlotToAttr,
input_semantic_name,
NULL,
NULL,
/* outputs */
- gs_num_outputs,
+ num_outputs,
outputMapping,
outputSlotToAttr,
- gs_output_semantic_name,
- gs_output_semantic_index,
+ output_semantic_name,
+ output_semantic_index,
FALSE,
FALSE);
- state.tokens = ureg_get_tokens(ureg, NULL);
+ out_state->tokens = ureg_get_tokens(ureg, NULL);
ureg_destroy(ureg);
- st_translate_stream_output_info(stgp->glsl_to_tgsi,
+ st_translate_stream_output_info(glsl_to_tgsi,
outputMapping,
- &state.stream_output);
+ &out_state->stream_output);
if ((ST_DEBUG & DEBUG_TGSI) && (ST_DEBUG & DEBUG_MESA)) {
- _mesa_print_program(&stgp->Base.Base);
+ _mesa_print_program(prog);
debug_printf("\n");
}
if (ST_DEBUG & DEBUG_TGSI) {
- tgsi_dump(state.tokens, 0);
+ tgsi_dump(out_state->tokens, 0);
debug_printf("\n");
}
+}
+
+
+/**
+ * Translate a geometry program to create a new variant.
+ */
+static struct st_gp_variant *
+st_translate_geometry_program(struct st_context *st,
+ struct st_geometry_program *stgp,
+ const struct st_gp_variant_key *key)
+{
+ struct pipe_context *pipe = st->pipe;
+ struct ureg_program *ureg;
+ struct st_gp_variant *gpv;
+ struct pipe_shader_state state;
+
+ ureg = ureg_create_with_screen(TGSI_PROCESSOR_GEOMETRY, st->pipe->screen);
+ if (ureg == NULL)
+ return NULL;
+
+ ureg_property(ureg, TGSI_PROPERTY_GS_INPUT_PRIM, stgp->Base.InputType);
+ ureg_property(ureg, TGSI_PROPERTY_GS_OUTPUT_PRIM, stgp->Base.OutputType);
+ ureg_property(ureg, TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES,
+ stgp->Base.VerticesOut);
+ ureg_property(ureg, TGSI_PROPERTY_GS_INVOCATIONS, stgp->Base.Invocations);
+
+ st_translate_program_common(st, &stgp->Base.Base, stgp->glsl_to_tgsi, ureg,
+ TGSI_PROCESSOR_GEOMETRY, &state);
+
+ gpv = CALLOC_STRUCT(st_gp_variant);
+ if (!gpv) {
+ ureg_free_tokens(state.tokens);
+ return NULL;
+ }
/* fill in new variant */
gpv->driver_shader = pipe->create_gs_state(pipe, &state);
struct st_tessctrl_program *sttcp,
const struct st_tcp_variant_key *key)
{
- return NULL; /* will be updated in the next commit */
+ struct pipe_context *pipe = st->pipe;
+ struct ureg_program *ureg;
+ struct st_tcp_variant *tcpv;
+ struct pipe_shader_state state;
+
+ ureg = ureg_create_with_screen(TGSI_PROCESSOR_TESS_CTRL, pipe->screen);
+ if (ureg == NULL) {
+ return NULL;
+ }
+
+ ureg_property(ureg, TGSI_PROPERTY_TCS_VERTICES_OUT,
+ sttcp->Base.VerticesOut);
+
+ st_translate_program_common(st, &sttcp->Base.Base, sttcp->glsl_to_tgsi,
+ ureg, TGSI_PROCESSOR_TESS_CTRL, &state);
+
+ tcpv = CALLOC_STRUCT(st_tcp_variant);
+ if (!tcpv) {
+ ureg_free_tokens(state.tokens);
+ return NULL;
+ }
+
+ /* fill in new variant */
+ tcpv->driver_shader = pipe->create_tcs_state(pipe, &state);
+ tcpv->key = *key;
+
+ ureg_free_tokens(state.tokens);
+ return tcpv;
}
struct st_tesseval_program *sttep,
const struct st_tep_variant_key *key)
{
- return NULL; /* will be updated in the next commit */
+ struct pipe_context *pipe = st->pipe;
+ struct ureg_program *ureg;
+ struct st_tep_variant *tepv;
+ struct pipe_shader_state state;
+
+ ureg = ureg_create_with_screen(TGSI_PROCESSOR_TESS_EVAL, pipe->screen);
+ if (ureg == NULL) {
+ return NULL;
+ }
+
+ if (sttep->Base.PrimitiveMode == GL_ISOLINES)
+ ureg_property(ureg, TGSI_PROPERTY_TES_PRIM_MODE, GL_LINES);
+ else
+ ureg_property(ureg, TGSI_PROPERTY_TES_PRIM_MODE, sttep->Base.PrimitiveMode);
+
+ switch (sttep->Base.Spacing) {
+ case GL_EQUAL:
+ ureg_property(ureg, TGSI_PROPERTY_TES_SPACING, PIPE_TESS_SPACING_EQUAL);
+ break;
+ case GL_FRACTIONAL_EVEN:
+ ureg_property(ureg, TGSI_PROPERTY_TES_SPACING,
+ PIPE_TESS_SPACING_FRACTIONAL_EVEN);
+ break;
+ case GL_FRACTIONAL_ODD:
+ ureg_property(ureg, TGSI_PROPERTY_TES_SPACING,
+ PIPE_TESS_SPACING_FRACTIONAL_ODD);
+ break;
+ default:
+ assert(0);
+ }
+
+ ureg_property(ureg, TGSI_PROPERTY_TES_VERTEX_ORDER_CW,
+ sttep->Base.VertexOrder == GL_CW);
+ ureg_property(ureg, TGSI_PROPERTY_TES_POINT_MODE, sttep->Base.PointMode);
+
+ st_translate_program_common(st, &sttep->Base.Base, sttep->glsl_to_tgsi,
+ ureg, TGSI_PROCESSOR_TESS_EVAL, &state);
+
+ tepv = CALLOC_STRUCT(st_tep_variant);
+ if (!tepv) {
+ ureg_free_tokens(state.tokens);
+ return NULL;
+ }
+
+ /* fill in new variant */
+ tepv->driver_shader = pipe->create_tes_state(pipe, &state);
+ tepv->key = *key;
+
+ ureg_free_tokens(state.tokens);
+ return tepv;
}