This patch changes the arrays in brw_vue_map (which only ever contain
values from -1 to 58) from ints to signed chars. This reduces the
size of the struct from 488 bytes to 136 bytes.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
v2: fix STATIC_ASSERT to use 127 instead of 128.
Reviewed-by: Eric Anholt <eric@anholt.net>
* additional processing is applied before storing them in the VUE), the
* value is -1.
*/
- int varying_to_slot[BRW_VARYING_SLOT_COUNT];
+ signed char varying_to_slot[BRW_VARYING_SLOT_COUNT];
/**
* Map from VUE slot to gl_varying_slot value. For slots that do not
* simplifies code that uses the value stored in slot_to_varying to
* create a bit mask).
*/
- int slot_to_varying[BRW_VARYING_SLOT_COUNT];
+ signed char slot_to_varying[BRW_VARYING_SLOT_COUNT];
/**
* Total number of VUE slots in use
vue_map->slots_valid = slots_valid;
int i;
+ /* Make sure that the values we store in vue_map->varying_to_slot and
+ * vue_map->slot_to_varying won't overflow the signed chars that are used
+ * to store them. Note that since vue_map->slot_to_varying sometimes holds
+ * values equal to BRW_VARYING_SLOT_COUNT, we need to ensure that
+ * BRW_VARYING_SLOT_COUNT is <= 127, not 128.
+ */
+ STATIC_ASSERT(BRW_VARYING_SLOT_COUNT <= 127);
+
vue_map->num_slots = 0;
for (i = 0; i < BRW_VARYING_SLOT_COUNT; ++i) {
vue_map->varying_to_slot[i] = -1;