docs: trivial cleanup of GL3.txt, remove redundant radeonsi entries.
authorKai Wasserbäch <kai@dev.carbon-project.org>
Thu, 30 Jul 2015 18:32:36 +0000 (20:32 +0200)
committerDave Airlie <airlied@gmail.com>
Thu, 30 Jul 2015 21:28:17 +0000 (07:28 +1000)
Follow-up to 1b2b0e42ce47bfd1fcb5513ed2c23b9bb7a5a5b8

Signed-off-by: Kai Wasserbäch <kai@dev.carbon-project.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
docs/GL3.txt

index 0220f24fa7ee0dd89c3cc93b2612c1b3a88a41ea..8124383b9eabadf4bdff5e4bddb16e029fdeb4dd 100644 (file)
@@ -96,7 +96,7 @@ GL 4.0, GLSL 4.00 --- all DONE: nvc0, radeonsi
 
   GL_ARB_draw_buffers_blend                            DONE (i965, nv50, r600, llvmpipe, softpipe)
   GL_ARB_draw_indirect                                 DONE (i965, r600, llvmpipe, softpipe)
-  GL_ARB_gpu_shader5                                   DONE (i965, radeonsi)
+  GL_ARB_gpu_shader5                                   DONE (i965)
   - 'precise' qualifier                                DONE
   - Dynamically uniform sampler array indices          DONE (r600, softpipe)
   - Dynamically uniform UBO array indices              DONE (r600)
@@ -110,7 +110,7 @@ GL 4.0, GLSL 4.00 --- all DONE: nvc0, radeonsi
   - Interpolation functions                            DONE (r600)
   - New overload resolution rules                      DONE
   GL_ARB_gpu_shader_fp64                               DONE (llvmpipe, softpipe)
-  GL_ARB_sample_shading                                DONE (i965, nv50, r600, radeonsi)
+  GL_ARB_sample_shading                                DONE (i965, nv50, r600)
   GL_ARB_shader_subroutine                             DONE (i965, nv50, r600, llvmpipe, softpipe)
   GL_ARB_tessellation_shader                           DONE ()
   GL_ARB_texture_buffer_object_rgb32                   DONE (i965, r600, llvmpipe, softpipe)