boolean need_psize = 0;
- if (draw->pt.user.elts) {
- assert(0);
- return ;
- }
-
if (!draw->render->set_primitive( draw->render,
prim )) {
assert(0);
}
/* Single routine to fetch vertices, run shader and emit HW verts.
- * Clipping and viewport transformation are done elsewhere --
- * either by the API or on hardware, or for some other reason not
- * required...
+ * Clipping is done elsewhere -- either by the API or on hardware,
+ * or for some other reason not required...
*/
fse->active->run_linear( fse->active,
start, count,