data.i[c] = -1;
else {
int count = 0;
- int top_bit = op[0]->type->base_type == GLSL_TYPE_UINT
- ? 0 : v & (1 << 31);
+ unsigned top_bit = op[0]->type->base_type == GLSL_TYPE_UINT
+ ? 0 : v & (1u << 31);
- while (((v & (1 << 31)) == top_bit) && count != 32) {
+ while (((v & (1u << 31)) == top_bit) && count != 32) {
count++;
v <<= 1;
}
else if (offset + bits > 32)
data.u[c] = 0; /* Undefined, per spec. */
else {
- unsigned insert_mask = ((1 << bits) - 1) << offset;
+ unsigned insert_mask = ((1ull << bits) - 1) << offset;
unsigned insert = op[1]->value.u[c];
insert <<= offset;
if (offset < 0 || bits < 0 || offset + bits > 32)
dst = 0; /* undefined per the spec */
else
- dst = ((1 << bits)- 1) << offset;
+ dst = ((1ull << bits) - 1) << offset;
""")
opcode("ldexp", 0, tfloat, [0, 0], [tfloat, tint], "", """
} else if (bits < 0 || offset < 0 || offset + bits > 32) {
dst = 0; /* undefined per the spec */
} else {
- dst = (base >> offset) & ((1 << bits) - 1);
+ dst = (base >> offset) & ((1ull << bits) - 1);
}
""")
opcode("ibitfield_extract", 0, tint,
} else if (offset < 0 || bits < 0 || bits + offset > 32) {
dst = 0;
} else {
- unsigned mask = ((1 << bits) - 1) << offset;
+ unsigned mask = ((1ull << bits) - 1) << offset;
dst = (base & ~mask) | ((insert << bits) & mask);
}
""")