mesa: remove unused gl_texture_format fields
authorBrian Paul <brianp@vmware.com>
Mon, 28 Sep 2009 00:57:02 +0000 (18:57 -0600)
committerBrian Paul <brianp@vmware.com>
Mon, 28 Sep 2009 00:57:02 +0000 (18:57 -0600)
src/mesa/main/mtypes.h
src/mesa/main/texcompress_fxt1.c
src/mesa/main/texcompress_s3tc.c
src/mesa/main/texformat.c

index 20fa6d8e3c927c7a5ae8e43d50dd93a8205908fb..d448e3e158d9b7faea6c3d520a33169c470ed22b 100644 (file)
@@ -1167,22 +1167,6 @@ struct gl_texture_format
    /*@}*/
 
    GLuint TexelBytes;          /**< Bytes per texel, 0 if compressed format */
-
-   void *StoreImage;
-
-   /**
-    * \name Texel fetch function pointers
-    */
-   /*@{*/
-   void *FetchTexel1D;
-   void *FetchTexel2D;
-   void *FetchTexel3D;
-   void *FetchTexel1Df;
-   void *FetchTexel2Df;
-   void *FetchTexel3Df;
-   /*@}*/
-
-   void *toreTexel;
 };
 
 
index cee1b468af4e4bcb4d331642ce30545d71f99a7d..1a103ff14e5be395ec66253e7c419c7c8e0d2cc0 100644 (file)
@@ -239,15 +239,7 @@ const struct gl_texture_format _mesa_texformat_rgb_fxt1 = {
    0,                                  /* IndexBits */
    0,                                  /* DepthBits */
    0,                                  /* StencilBits */
-   0,                                  /* TexelBytes */
-   NULL,                               /* StoreTexImageFunc */
-   NULL, /*impossible*/                /* FetchTexel1D */
-   NULL,                               /* FetchTexel2D */
-   NULL, /*impossible*/                /* FetchTexel3D */
-   NULL, /*impossible*/                /* FetchTexel1Df */
-   NULL,                               /* FetchTexel2Df */
-   NULL, /*impossible*/                /* FetchTexel3Df */
-   NULL                                        /* StoreTexel */
+   0                                   /* TexelBytes */
 };
 
 const struct gl_texture_format _mesa_texformat_rgba_fxt1 = {
@@ -263,15 +255,7 @@ const struct gl_texture_format _mesa_texformat_rgba_fxt1 = {
    0,                                  /* IndexBits */
    0,                                  /* DepthBits */
    0,                                  /* StencilBits */
-   0,                                  /* TexelBytes */
-   NULL,                               /* StoreTexImageFunc */
-   NULL, /*impossible*/                /* FetchTexel1D */
-   NULL,                               /* FetchTexel2D */
-   NULL, /*impossible*/                /* FetchTexel3D */
-   NULL, /*impossible*/                /* FetchTexel1Df */
-   NULL,                               /* FetchTexel2Df */
-   NULL, /*impossible*/                /* FetchTexel3Df */
-   NULL                                        /* StoreTexel */
+   0                                   /* TexelBytes */
 };
 
 
index 14046bd266c853edf5ed57a4e61f8df1afa785de..86492d05fb082518245b29e0a6a01537a779527a 100644 (file)
@@ -581,14 +581,6 @@ const struct gl_texture_format _mesa_texformat_rgb_dxt1 = {
    0,                                  /* DepthBits */
    0,                                  /* StencilBits */
    0,                                  /* TexelBytes */
-   NULL,                               /* StoreTexImageFunc */
-   NULL, /*impossible*/                /* FetchTexel1D */
-   NULL,                               /* FetchTexel2D */
-   NULL, /*impossible*/                /* FetchTexel3D */
-   NULL, /*impossible*/                /* FetchTexel1Df */
-   NULL,                               /* FetchTexel2Df */
-   NULL, /*impossible*/                /* FetchTexel3Df */
-   NULL                                        /* StoreTexel */
 };
 
 const struct gl_texture_format _mesa_texformat_rgba_dxt1 = {
@@ -605,14 +597,6 @@ const struct gl_texture_format _mesa_texformat_rgba_dxt1 = {
    0,                                  /* DepthBits */
    0,                                  /* StencilBits */
    0,                                  /* TexelBytes */
-   NULL,                               /* StoreTexImageFunc */
-   NULL, /*impossible*/                /* FetchTexel1D */
-   NULL,                               /* FetchTexel2D */
-   NULL, /*impossible*/                /* FetchTexel3D */
-   NULL, /*impossible*/                /* FetchTexel1Df */
-   NULL,                               /* FetchTexel2Df */
-   NULL, /*impossible*/                /* FetchTexel3Df */
-   NULL                                        /* StoreTexel */
 };
 
 const struct gl_texture_format _mesa_texformat_rgba_dxt3 = {
@@ -629,14 +613,6 @@ const struct gl_texture_format _mesa_texformat_rgba_dxt3 = {
    0,                                  /* DepthBits */
    0,                                  /* StencilBits */
    0,                                  /* TexelBytes */
-   NULL,                               /* StoreTexImageFunc */
-   NULL, /*impossible*/                /* FetchTexel1D */
-   NULL,                               /* FetchTexel2D */
-   NULL, /*impossible*/                /* FetchTexel3D */
-   NULL, /*impossible*/                /* FetchTexel1Df */
-   NULL,                               /* FetchTexel2Df */
-   NULL, /*impossible*/                /* FetchTexel3Df */
-   NULL                                        /* StoreTexel */
 };
 
 const struct gl_texture_format _mesa_texformat_rgba_dxt5 = {
@@ -653,14 +629,6 @@ const struct gl_texture_format _mesa_texformat_rgba_dxt5 = {
    0,                                  /* DepthBits */
    0,                                  /* StencilBits */
    0,                                  /* TexelBytes */
-   NULL,                               /* StoreTexImageFunc */
-   NULL, /*impossible*/                /* FetchTexel1D */
-   NULL,                               /* FetchTexel2D */
-   NULL, /*impossible*/                /* FetchTexel3D */
-   NULL, /*impossible*/                /* FetchTexel1Df */
-   NULL,                               /* FetchTexel2Df */
-   NULL, /*impossible*/                /* FetchTexel3Df */
-   NULL                                        /* StoreTexel */
 };
 
 #if FEATURE_EXT_texture_sRGB
@@ -678,14 +646,6 @@ const struct gl_texture_format _mesa_texformat_srgb_dxt1 = {
    0,                                  /* DepthBits */
    0,                                  /* StencilBits */
    0,                                  /* TexelBytes */
-   NULL,                               /* StoreTexImageFunc */
-   NULL, /*impossible*/                /* FetchTexel1D */
-   NULL,                               /* FetchTexel2D */
-   NULL, /*impossible*/                /* FetchTexel3D */
-   NULL, /*impossible*/                /* FetchTexel1Df */
-   NULL,                               /* FetchTexel2Df */
-   NULL, /*impossible*/                /* FetchTexel3Df */
-   NULL                                        /* StoreTexel */
 };
 
 const struct gl_texture_format _mesa_texformat_srgba_dxt1 = {
@@ -702,14 +662,6 @@ const struct gl_texture_format _mesa_texformat_srgba_dxt1 = {
    0,                                  /* DepthBits */
    0,                                  /* StencilBits */
    0,                                  /* TexelBytes */
-   NULL,                               /* StoreTexImageFunc */
-   NULL, /*impossible*/                /* FetchTexel1D */
-   NULL,                               /* FetchTexel2D */
-   NULL, /*impossible*/                /* FetchTexel3D */
-   NULL, /*impossible*/                /* FetchTexel1Df */
-   NULL,                               /* FetchTexel2Df */
-   NULL, /*impossible*/                /* FetchTexel3Df */
-   NULL                                        /* StoreTexel */
 };
 
 const struct gl_texture_format _mesa_texformat_srgba_dxt3 = {
@@ -726,14 +678,6 @@ const struct gl_texture_format _mesa_texformat_srgba_dxt3 = {
    0,                                  /* DepthBits */
    0,                                  /* StencilBits */
    0,                                  /* TexelBytes */
-   NULL,                               /* StoreTexImageFunc */
-   NULL, /*impossible*/                /* FetchTexel1D */
-   NULL,                               /* FetchTexel2D */
-   NULL, /*impossible*/                /* FetchTexel3D */
-   NULL, /*impossible*/                /* FetchTexel1Df */
-   NULL,                               /* FetchTexel2Df */
-   NULL, /*impossible*/                /* FetchTexel3Df */
-   NULL                                        /* StoreTexel */
 };
 
 const struct gl_texture_format _mesa_texformat_srgba_dxt5 = {
@@ -750,13 +694,5 @@ const struct gl_texture_format _mesa_texformat_srgba_dxt5 = {
    0,                                  /* DepthBits */
    0,                                  /* StencilBits */
    0,                                  /* TexelBytes */
-   NULL,                               /* StoreTexImageFunc */
-   NULL, /*impossible*/                /* FetchTexel1D */
-   NULL,                               /* FetchTexel2D */
-   NULL, /*impossible*/                /* FetchTexel3D */
-   NULL, /*impossible*/                /* FetchTexel1Df */
-   NULL,                               /* FetchTexel2Df */
-   NULL, /*impossible*/                /* FetchTexel3Df */
-   NULL                                        /* StoreTexel */
 };
 #endif
index 8eb777b9391e16eb14a6ee292a933d21a3de5ed1..dae98bcc6f7d39c9f6af1a08a4585948e720f7f3 100644 (file)
@@ -145,14 +145,6 @@ const struct gl_texture_format _mesa_texformat_rgba = {
    0,                                  /* DepthBits */
    0,                                  /* StencilBits */
    4 * sizeof(GLchan),                 /* TexelBytes */
-   NULL,                               /* StoreTexImageFunc */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel2D */
-   NULL,                               /* FetchTexel3D */
-   NULL,                               /* FetchTexel1Df */
-   NULL,                               /* FetchTexel2Df */
-   NULL,                               /* FetchTexel3Df */
-   NULL                                        /* StoreTexel */
 };
 
 const struct gl_texture_format _mesa_texformat_rgb = {
@@ -169,14 +161,6 @@ const struct gl_texture_format _mesa_texformat_rgb = {
    0,                                  /* DepthBits */
    0,                                  /* StencilBits */
    3 * sizeof(GLchan),                 /* TexelBytes */
-   NULL,                               /* StoreTexImageFunc */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel2D */
-   NULL,                               /* FetchTexel3D */
-   NULL,                               /* FetchTexel1Df */
-   NULL,                               /* FetchTexel2Df */
-   NULL,                               /* FetchTexel3Df */
-   NULL                                        /* StoreTexel */
 };
 
 const struct gl_texture_format _mesa_texformat_alpha = {
@@ -193,14 +177,6 @@ const struct gl_texture_format _mesa_texformat_alpha = {
    0,                                  /* DepthBits */
    0,                                  /* StencilBits */
    sizeof(GLchan),                     /* TexelBytes */
-   NULL,                               /* StoreTexImageFunc */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel2D */
-   NULL,                               /* FetchTexel3D */
-   NULL,                               /* FetchTexel1Df */
-   NULL,                               /* FetchTexel2Df */
-   NULL,                               /* FetchTexel3Df */
-   NULL                                        /* StoreTexel */
 };
 
 const struct gl_texture_format _mesa_texformat_luminance = {
@@ -217,14 +193,6 @@ const struct gl_texture_format _mesa_texformat_luminance = {
    0,                                  /* DepthBits */
    0,                                  /* StencilBits */
    sizeof(GLchan),                     /* TexelBytes */
-   NULL,                               /* StoreTexImageFunc */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel2D */
-   NULL,                               /* FetchTexel3D */
-   NULL,                               /* FetchTexel1Df */
-   NULL,                               /* FetchTexel2Df */
-   NULL,                               /* FetchTexel3Df */
-   NULL                                        /* StoreTexel */
 };
 
 const struct gl_texture_format _mesa_texformat_luminance_alpha = {
@@ -241,14 +209,6 @@ const struct gl_texture_format _mesa_texformat_luminance_alpha = {
    0,                                  /* DepthBits */
    0,                                  /* StencilBits */
    2 * sizeof(GLchan),                 /* TexelBytes */
-   NULL,                               /* StoreTexImageFunc */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel2D */
-   NULL,                               /* FetchTexel3D */
-   NULL,                               /* FetchTexel1Df */
-   NULL,                               /* FetchTexel2Df */
-   NULL,                               /* FetchTexel3Df */
-   NULL                                        /* StoreTexel */
 };
 
 const struct gl_texture_format _mesa_texformat_intensity = {
@@ -265,14 +225,6 @@ const struct gl_texture_format _mesa_texformat_intensity = {
    0,                                  /* DepthBits */
    0,                                  /* StencilBits */
    sizeof(GLchan),                     /* TexelBytes */
-   NULL,                               /* StoreTexImageFunc */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel2D */
-   NULL,                               /* FetchTexel3D */
-   NULL,                               /* FetchTexel1Df */
-   NULL,                               /* FetchTexel2Df */
-   NULL,                               /* FetchTexel3Df */
-   NULL                                        /* StoreTexel */
 };
 
 
@@ -292,14 +244,6 @@ const struct gl_texture_format _mesa_texformat_srgb8 = {
    0,                                  /* DepthBits */
    0,                                  /* StencilBits */
    3,                                  /* TexelBytes */
-   NULL,                               /* StoreTexImageFunc */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel2D */
-   NULL,                               /* FetchTexel3D */
-   NULL,                               /* FetchTexel1Df */
-   NULL,                               /* FetchTexel2Df */
-   NULL,                               /* FetchTexel3Df */
-   NULL                                        /* StoreTexel */
 };
 
 const struct gl_texture_format _mesa_texformat_srgba8 = {
@@ -316,14 +260,6 @@ const struct gl_texture_format _mesa_texformat_srgba8 = {
    0,                                  /* DepthBits */
    0,                                  /* StencilBits */
    4,                                  /* TexelBytes */
-   NULL,                               /* StoreTexImageFunc */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel2D */
-   NULL,                               /* FetchTexel3D */
-   NULL,                               /* FetchTexel1Df */
-   NULL,                               /* FetchTexel2Df */
-   NULL,                               /* FetchTexel3Df */
-   NULL                                        /* StoreTexel */
 };
 
 const struct gl_texture_format _mesa_texformat_sargb8 = {
@@ -340,14 +276,6 @@ const struct gl_texture_format _mesa_texformat_sargb8 = {
    0,                                  /* DepthBits */
    0,                                  /* StencilBits */
    4,                                  /* TexelBytes */
-   NULL,                               /* StoreTexImageFunc */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel2D */
-   NULL,                               /* FetchTexel3D */
-   NULL,                               /* FetchTexel1Df */
-   NULL,                               /* FetchTexel2Df */
-   NULL,                               /* FetchTexel3Df */
-   NULL                                        /* StoreTexel */
 };
 
 const struct gl_texture_format _mesa_texformat_sl8 = {
@@ -364,14 +292,6 @@ const struct gl_texture_format _mesa_texformat_sl8 = {
    0,                                  /* DepthBits */
    0,                                  /* StencilBits */
    1,                                  /* TexelBytes */
-   NULL,                               /* StoreTexImageFunc */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel2D */
-   NULL,                               /* FetchTexel3D */
-   NULL,                               /* FetchTexel1Df */
-   NULL,                               /* FetchTexel2Df */
-   NULL,                               /* FetchTexel3Df */
-   NULL                                        /* StoreTexel */
 };
 
 /* Note: this format name looks like a misnomer, make it sal8? */
@@ -389,14 +309,6 @@ const struct gl_texture_format _mesa_texformat_sla8 = {
    0,                                  /* DepthBits */
    0,                                  /* StencilBits */
    2,                                  /* TexelBytes */
-   NULL,                               /* StoreTexImageFunc */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel2D */
-   NULL,                               /* FetchTexel3D */
-   NULL,                               /* FetchTexel1Df */
-   NULL,                               /* FetchTexel2Df */
-   NULL,                               /* FetchTexel3Df */
-   NULL                                        /* StoreTexel */
 };
 
 #endif /* FEATURE_EXT_texture_sRGB */
@@ -415,14 +327,6 @@ const struct gl_texture_format _mesa_texformat_rgba_float32 = {
    0,                                  /* DepthBits */
    0,                                  /* StencilBits */
    4 * sizeof(GLfloat),                        /* TexelBytes */
-   NULL,                               /* StoreTexImageFunc */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel1Df */
-   NULL,                               /* FetchTexel1Df */
-   NULL,                               /* FetchTexel1Df */
-   NULL                                        /* StoreTexel */
 };
 
 const struct gl_texture_format _mesa_texformat_rgba_float16 = {
@@ -439,14 +343,6 @@ const struct gl_texture_format _mesa_texformat_rgba_float16 = {
    0,                                  /* DepthBits */
    0,                                  /* StencilBits */
    4 * sizeof(GLhalfARB),              /* TexelBytes */
-   NULL,                               /* StoreTexImageFunc */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel1Df */
-   NULL,                               /* FetchTexel1Df */
-   NULL,                               /* FetchTexel1Df */
-   NULL                                        /* StoreTexel */
 };
 
 const struct gl_texture_format _mesa_texformat_rgb_float32 = {
@@ -463,14 +359,6 @@ const struct gl_texture_format _mesa_texformat_rgb_float32 = {
    0,                                  /* DepthBits */
    0,                                  /* StencilBits */
    3 * sizeof(GLfloat),                        /* TexelBytes */
-   NULL,                               /* StoreTexImageFunc */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel1Df */
-   NULL,                               /* FetchTexel1Df */
-   NULL,                               /* FetchTexel1Df */
-   NULL                                        /* StoreTexel */
 };
 
 const struct gl_texture_format _mesa_texformat_rgb_float16 = {
@@ -487,14 +375,6 @@ const struct gl_texture_format _mesa_texformat_rgb_float16 = {
    0,                                  /* DepthBits */
    0,                                  /* StencilBits */
    3 * sizeof(GLhalfARB),              /* TexelBytes */
-   NULL,                               /* StoreTexImageFunc */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel1Df */
-   NULL,                               /* FetchTexel1Df */
-   NULL,                               /* FetchTexel1Df */
-   NULL                                        /* StoreTexel */
 };
 
 const struct gl_texture_format _mesa_texformat_alpha_float32 = {
@@ -511,14 +391,6 @@ const struct gl_texture_format _mesa_texformat_alpha_float32 = {
    0,                                  /* DepthBits */
    0,                                  /* StencilBits */
    1 * sizeof(GLfloat),                        /* TexelBytes */
-   NULL,                               /* StoreTexImageFunc */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel1Df */
-   NULL,                               /* FetchTexel1Df */
-   NULL,                               /* FetchTexel1Df */
-   NULL                                        /* StoreTexel */
 };
 
 const struct gl_texture_format _mesa_texformat_alpha_float16 = {
@@ -535,14 +407,6 @@ const struct gl_texture_format _mesa_texformat_alpha_float16 = {
    0,                                  /* DepthBits */
    0,                                  /* StencilBits */
    1 * sizeof(GLhalfARB),              /* TexelBytes */
-   NULL,                               /* StoreTexImageFunc */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel1Df */
-   NULL,                               /* FetchTexel1Df */
-   NULL,                               /* FetchTexel1Df */
-   NULL                                        /* StoreTexel */
 };
 
 const struct gl_texture_format _mesa_texformat_luminance_float32 = {
@@ -559,14 +423,6 @@ const struct gl_texture_format _mesa_texformat_luminance_float32 = {
    0,                                  /* DepthBits */
    0,                                  /* StencilBits */
    1 * sizeof(GLfloat),                        /* TexelBytes */
-   NULL,                               /* StoreTexImageFunc */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel2D */
-   NULL,                               /* FetchTexel3D */
-   NULL,                               /* FetchTexel1Df */
-   NULL,                               /* FetchTexel2Df */
-   NULL,                               /* FetchTexel3Df */
-   NULL                                        /* StoreTexel */
 };
 
 const struct gl_texture_format _mesa_texformat_luminance_float16 = {
@@ -583,14 +439,6 @@ const struct gl_texture_format _mesa_texformat_luminance_float16 = {
    0,                                  /* DepthBits */
    0,                                  /* StencilBits */
    1 * sizeof(GLhalfARB),              /* TexelBytes */
-   NULL,                               /* StoreTexImageFunc */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel2D */
-   NULL,                               /* FetchTexel3D */
-   NULL,                               /* FetchTexel1Df */
-   NULL,                               /* FetchTexel2Df */
-   NULL,                               /* FetchTexel3Df */
-   NULL                                        /* StoreTexel */
 };
 
 const struct gl_texture_format _mesa_texformat_luminance_alpha_float32 = {
@@ -607,14 +455,6 @@ const struct gl_texture_format _mesa_texformat_luminance_alpha_float32 = {
    0,                                  /* DepthBits */
    0,                                  /* StencilBits */
    2 * sizeof(GLfloat),                        /* TexelBytes */
-   NULL,                               /* StoreTexImageFunc */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel2D */
-   NULL,                               /* FetchTexel3D */
-   NULL,                               /* FetchTexel1Df */
-   NULL,                               /* FetchTexel2Df */
-   NULL,                               /* FetchTexel3Df */
-   NULL                                        /* StoreTexel */
 };
 
 const struct gl_texture_format _mesa_texformat_luminance_alpha_float16 = {
@@ -631,14 +471,6 @@ const struct gl_texture_format _mesa_texformat_luminance_alpha_float16 = {
    0,                                  /* DepthBits */
    0,                                  /* StencilBits */
    2 * sizeof(GLhalfARB),              /* TexelBytes */
-   NULL,                               /* StoreTexImageFunc */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel2D */
-   NULL,                               /* FetchTexel3D */
-   NULL,                               /* FetchTexel1Df */
-   NULL,                               /* FetchTexel2Df */
-   NULL,                               /* FetchTexel3Df */
-   NULL                                        /* StoreTexel */
 };
 
 const struct gl_texture_format _mesa_texformat_intensity_float32 = {
@@ -655,14 +487,6 @@ const struct gl_texture_format _mesa_texformat_intensity_float32 = {
    0,                                  /* DepthBits */
    0,                                  /* StencilBits */
    1 * sizeof(GLfloat),                        /* TexelBytes */
-   NULL,                               /* StoreTexImageFunc */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel2D */
-   NULL,                               /* FetchTexel3D */
-   NULL,                               /* FetchTexel1Df */
-   NULL,                               /* FetchTexel2Df */
-   NULL,                               /* FetchTexel3Df */
-   NULL                                        /* StoreTexel */
 };
 
 const struct gl_texture_format _mesa_texformat_intensity_float16 = {
@@ -679,14 +503,6 @@ const struct gl_texture_format _mesa_texformat_intensity_float16 = {
    0,                                  /* DepthBits */
    0,                                  /* StencilBits */
    1 * sizeof(GLhalfARB),              /* TexelBytes */
-   NULL,                               /* StoreTexImageFunc */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel2D */
-   NULL,                               /* FetchTexel3D */
-   NULL,                               /* FetchTexel1Df */
-   NULL,                               /* FetchTexel2Df */
-   NULL,                               /* FetchTexel3Df */
-   NULL                                        /* StoreTexel */
 };
 
 const struct gl_texture_format _mesa_texformat_dudv8 = {
@@ -705,14 +521,6 @@ const struct gl_texture_format _mesa_texformat_dudv8 = {
    0,                                  /* DepthBits */
    0,                                  /* StencilBits */
    2,                                  /* TexelBytes */
-   NULL,                               /* StoreTexImageFunc */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel2D */
-   NULL,                               /* FetchTexel3D */
-   NULL,                               /* FetchTexel1Df */
-   NULL,                               /* FetchTexel2Df */
-   NULL,                               /* FetchTexel3Df */
-   NULL                                        /* StoreTexel */
 };
 
 const struct gl_texture_format _mesa_texformat_signed_rgba8888 = {
@@ -729,14 +537,6 @@ const struct gl_texture_format _mesa_texformat_signed_rgba8888 = {
    0,                                  /* DepthBits */
    0,                                  /* StencilBits */
    4,                                  /* TexelBytes */
-   NULL,                               /* StoreTexImageFunc */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel2D */
-   NULL,                               /* FetchTexel3D */
-   NULL,                               /* FetchTexel1Df */
-   NULL,                               /* FetchTexel2Df */
-   NULL,                               /* FetchTexel3Df */
-   NULL                                        /* StoreTexel */
 };
 
 const struct gl_texture_format _mesa_texformat_signed_rgba8888_rev = {
@@ -753,14 +553,6 @@ const struct gl_texture_format _mesa_texformat_signed_rgba8888_rev = {
    0,                                  /* DepthBits */
    0,                                  /* StencilBits */
    4,                                  /* TexelBytes */
-   NULL,                               /* StoreTexImageFunc */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel2D */
-   NULL,                               /* FetchTexel3D */
-   NULL,                               /* FetchTexel1Df */
-   NULL,                               /* FetchTexel2Df */
-   NULL,                               /* FetchTexel3Df */
-   NULL                                        /* StoreTexel */
 };
 
 /*@}*/
@@ -784,14 +576,6 @@ const struct gl_texture_format _mesa_texformat_rgba8888 = {
    0,                                  /* DepthBits */
    0,                                  /* StencilBits */
    4,                                  /* TexelBytes */
-   NULL,                               /* StoreTexImageFunc */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel2D */
-   NULL,                               /* FetchTexel3D */
-   NULL,                               /* FetchTexel1Df */
-   NULL,                               /* FetchTexel2Df */
-   NULL,                               /* FetchTexel3Df */
-   NULL                                        /* StoreTexel */
 };
 
 const struct gl_texture_format _mesa_texformat_rgba8888_rev = {
@@ -808,14 +592,6 @@ const struct gl_texture_format _mesa_texformat_rgba8888_rev = {
    0,                                  /* DepthBits */
    0,                                  /* StencilBits */
    4,                                  /* TexelBytes */
-   NULL,                               /* StoreTexImageFunc */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel2D */
-   NULL,                               /* FetchTexel3D */
-   NULL,                               /* FetchTexel1Df */
-   NULL,                               /* FetchTexel2Df */
-   NULL,                               /* FetchTexel3Df */
-   NULL                                        /* StoreTexel */
 };
 
 const struct gl_texture_format _mesa_texformat_argb8888 = {
@@ -832,14 +608,6 @@ const struct gl_texture_format _mesa_texformat_argb8888 = {
    0,                                  /* DepthBits */
    0,                                  /* StencilBits */
    4,                                  /* TexelBytes */
-   NULL,                               /* StoreTexImageFunc */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel2D */
-   NULL,                               /* FetchTexel3D */
-   NULL,                               /* FetchTexel1Df */
-   NULL,                               /* FetchTexel2Df */
-   NULL,                               /* FetchTexel3Df */
-   NULL                                        /* StoreTexel */
 };
 
 const struct gl_texture_format _mesa_texformat_argb8888_rev = {
@@ -856,14 +624,6 @@ const struct gl_texture_format _mesa_texformat_argb8888_rev = {
    0,                                  /* DepthBits */
    0,                                  /* StencilBits */
    4,                                  /* TexelBytes */
-   NULL,                               /* StoreTexImageFunc */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel2D */
-   NULL,                               /* FetchTexel3D */
-   NULL,                               /* FetchTexel1Df */
-   NULL,                               /* FetchTexel2Df */
-   NULL,                               /* FetchTexel3Df */
-   NULL                                        /* StoreTexel */
 };
 
 const struct gl_texture_format _mesa_texformat_rgb888 = {
@@ -880,14 +640,6 @@ const struct gl_texture_format _mesa_texformat_rgb888 = {
    0,                                  /* DepthBits */
    0,                                  /* StencilBits */
    3,                                  /* TexelBytes */
-   NULL,                               /* StoreTexImageFunc */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel2D */
-   NULL,                               /* FetchTexel3D */
-   NULL,                               /* FetchTexel1Df */
-   NULL,                               /* FetchTexel2Df */
-   NULL,                               /* FetchTexel3Df */
-   NULL                                        /* StoreTexel */
 };
 
 const struct gl_texture_format _mesa_texformat_bgr888 = {
@@ -904,14 +656,6 @@ const struct gl_texture_format _mesa_texformat_bgr888 = {
    0,                                  /* DepthBits */
    0,                                  /* StencilBits */
    3,                                  /* TexelBytes */
-   NULL,                               /* StoreTexImageFunc */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel2D */
-   NULL,                               /* FetchTexel3D */
-   NULL,                               /* FetchTexel1Df */
-   NULL,                               /* FetchTexel2Df */
-   NULL,                               /* FetchTexel3Df */
-   NULL                                        /* StoreTexel */
 };
 
 const struct gl_texture_format _mesa_texformat_rgb565 = {
@@ -928,14 +672,6 @@ const struct gl_texture_format _mesa_texformat_rgb565 = {
    0,                                  /* DepthBits */
    0,                                  /* StencilBits */
    2,                                  /* TexelBytes */
-   NULL,                               /* StoreTexImageFunc */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel2D */
-   NULL,                               /* FetchTexel3D */
-   NULL,                               /* FetchTexel1Df */
-   NULL,                               /* FetchTexel2Df */
-   NULL,                               /* FetchTexel3Df */
-   NULL                                        /* StoreTexel */
 };
 
 const struct gl_texture_format _mesa_texformat_rgb565_rev = {
@@ -952,14 +688,6 @@ const struct gl_texture_format _mesa_texformat_rgb565_rev = {
    0,                                  /* DepthBits */
    0,                                  /* StencilBits */
    2,                                  /* TexelBytes */
-   NULL,                               /* StoreTexImageFunc */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel2D */
-   NULL,                               /* FetchTexel3D */
-   NULL,                               /* FetchTexel1Df */
-   NULL,                               /* FetchTexel2Df */
-   NULL,                               /* FetchTexel3Df */
-   NULL                                        /* StoreTexel */
 };
 
 const struct gl_texture_format _mesa_texformat_rgba4444 = {
@@ -976,14 +704,6 @@ const struct gl_texture_format _mesa_texformat_rgba4444 = {
    0,                                  /* DepthBits */
    0,                                  /* StencilBits */
    2,                                  /* TexelBytes */
-   NULL,                               /* StoreTexImageFunc */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel2D */
-   NULL,                               /* FetchTexel3D */
-   NULL,                               /* FetchTexel1Df */
-   NULL,                               /* FetchTexel2Df */
-   NULL,                               /* FetchTexel3Df */
-   NULL                                        /* StoreTexel */
 };
 
 const struct gl_texture_format _mesa_texformat_argb4444 = {
@@ -1000,14 +720,6 @@ const struct gl_texture_format _mesa_texformat_argb4444 = {
    0,                                  /* DepthBits */
    0,                                  /* StencilBits */
    2,                                  /* TexelBytes */
-   NULL,                               /* StoreTexImageFunc */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel2D */
-   NULL,                               /* FetchTexel3D */
-   NULL,                               /* FetchTexel1Df */
-   NULL,                               /* FetchTexel2Df */
-   NULL,                               /* FetchTexel3Df */
-   NULL                                        /* StoreTexel */
 };
 
 const struct gl_texture_format _mesa_texformat_argb4444_rev = {
@@ -1024,14 +736,6 @@ const struct gl_texture_format _mesa_texformat_argb4444_rev = {
    0,                                  /* DepthBits */
    0,                                  /* StencilBits */
    2,                                  /* TexelBytes */
-   NULL,                               /* StoreTexImageFunc */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel2D */
-   NULL,                               /* FetchTexel3D */
-   NULL,                               /* FetchTexel1Df */
-   NULL,                               /* FetchTexel2Df */
-   NULL,                               /* FetchTexel3Df */
-   NULL                                        /* StoreTexel */
 };
 
 const struct gl_texture_format _mesa_texformat_rgba5551 = {
@@ -1048,14 +752,6 @@ const struct gl_texture_format _mesa_texformat_rgba5551 = {
    0,                                  /* DepthBits */
    0,                                  /* StencilBits */
    2,                                  /* TexelBytes */
-   NULL,                               /* StoreTexImageFunc */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel2D */
-   NULL,                               /* FetchTexel3D */
-   NULL,                               /* FetchTexel1Df */
-   NULL,                               /* FetchTexel2Df */
-   NULL,                               /* FetchTexel3Df */
-   NULL                                        /* StoreTexel */
 };
 
 const struct gl_texture_format _mesa_texformat_argb1555 = {
@@ -1072,14 +768,6 @@ const struct gl_texture_format _mesa_texformat_argb1555 = {
    0,                                  /* DepthBits */
    0,                                  /* StencilBits */
    2,                                  /* TexelBytes */
-   NULL,                               /* StoreTexImageFunc */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel2D */
-   NULL,                               /* FetchTexel3D */
-   NULL,                               /* FetchTexel1Df */
-   NULL,                               /* FetchTexel2Df */
-   NULL,                               /* FetchTexel3Df */
-   NULL                                        /* StoreTexel */
 };
 
 const struct gl_texture_format _mesa_texformat_argb1555_rev = {
@@ -1096,14 +784,6 @@ const struct gl_texture_format _mesa_texformat_argb1555_rev = {
    0,                                  /* DepthBits */
    0,                                  /* StencilBits */
    2,                                  /* TexelBytes */
-   NULL,                               /* StoreTexImageFunc */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel2D */
-   NULL,                               /* FetchTexel3D */
-   NULL,                               /* FetchTexel1Df */
-   NULL,                               /* FetchTexel2Df */
-   NULL,                               /* FetchTexel3Df */
-   NULL                                        /* StoreTexel */
 };
 
 const struct gl_texture_format _mesa_texformat_al88 = {
@@ -1120,14 +800,6 @@ const struct gl_texture_format _mesa_texformat_al88 = {
    0,                                  /* DepthBits */
    0,                                  /* StencilBits */
    2,                                  /* TexelBytes */
-   NULL,                               /* StoreTexImageFunc */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel2D */
-   NULL,                               /* FetchTexel3D */
-   NULL,                               /* FetchTexel1Df */
-   NULL,                               /* FetchTexel2Df */
-   NULL,                               /* FetchTexel3Df */
-   NULL                                        /* StoreTexel */
 };
 
 const struct gl_texture_format _mesa_texformat_al88_rev = {
@@ -1144,14 +816,6 @@ const struct gl_texture_format _mesa_texformat_al88_rev = {
    0,                                  /* DepthBits */
    0,                                  /* StencilBits */
    2,                                  /* TexelBytes */
-   NULL,                               /* StoreTexImageFunc */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel2D */
-   NULL,                               /* FetchTexel3D */
-   NULL,                               /* FetchTexel1Df */
-   NULL,                               /* FetchTexel2Df */
-   NULL,                               /* FetchTexel3Df */
-   NULL                                        /* StoreTexel */
 };
 
 const struct gl_texture_format _mesa_texformat_rgb332 = {
@@ -1168,14 +832,6 @@ const struct gl_texture_format _mesa_texformat_rgb332 = {
    0,                                  /* DepthBits */
    0,                                  /* StencilBits */
    1,                                  /* TexelBytes */
-   NULL,                               /* StoreTexImageFunc */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel2D */
-   NULL,                               /* FetchTexel3D */
-   NULL,                               /* FetchTexel1Df */
-   NULL,                               /* FetchTexel2Df */
-   NULL,                               /* FetchTexel3Df */
-   NULL                                        /* StoreTexel */
 };
 
 const struct gl_texture_format _mesa_texformat_a8 = {
@@ -1192,14 +848,6 @@ const struct gl_texture_format _mesa_texformat_a8 = {
    0,                                  /* DepthBits */
    0,                                  /* StencilBits */
    1,                                  /* TexelBytes */
-   NULL,                               /* StoreTexImageFunc */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel2D */
-   NULL,                               /* FetchTexel3D */
-   NULL,                               /* FetchTexel1Df */
-   NULL,                               /* FetchTexel2Df */
-   NULL,                               /* FetchTexel3Df */
-   NULL                                        /* StoreTexel */
 };
 
 const struct gl_texture_format _mesa_texformat_l8 = {
@@ -1216,14 +864,6 @@ const struct gl_texture_format _mesa_texformat_l8 = {
    0,                                  /* DepthBits */
    0,                                  /* StencilBits */
    1,                                  /* TexelBytes */
-   NULL,                               /* StoreTexImageFunc */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel2D */
-   NULL,                               /* FetchTexel3D */
-   NULL,                               /* FetchTexel1Df */
-   NULL,                               /* FetchTexel2Df */
-   NULL,                               /* FetchTexel3Df */
-   NULL                                        /* StoreTexel */
 };
 
 const struct gl_texture_format _mesa_texformat_i8 = {
@@ -1240,14 +880,6 @@ const struct gl_texture_format _mesa_texformat_i8 = {
    0,                                  /* DepthBits */
    0,                                  /* StencilBits */
    1,                                  /* TexelBytes */
-   NULL,                               /* StoreTexImageFunc */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel2D */
-   NULL,                               /* FetchTexel3D */
-   NULL,                               /* FetchTexel1Df */
-   NULL,                               /* FetchTexel2Df */
-   NULL,                               /* FetchTexel3Df */
-   NULL                                        /* StoreTexel */
 };
 
 const struct gl_texture_format _mesa_texformat_ci8 = {
@@ -1264,14 +896,6 @@ const struct gl_texture_format _mesa_texformat_ci8 = {
    0,                                  /* DepthBits */
    0,                                  /* StencilBits */
    1,                                  /* TexelBytes */
-   NULL,                               /* StoreTexImageFunc */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel2D */
-   NULL,                               /* FetchTexel3D */
-   NULL,                               /* FetchTexel1Df */
-   NULL,                               /* FetchTexel2Df */
-   NULL,                               /* FetchTexel3Df */
-   NULL                                        /* StoreTexel */
 };
 
 const struct gl_texture_format _mesa_texformat_ycbcr = {
@@ -1288,14 +912,6 @@ const struct gl_texture_format _mesa_texformat_ycbcr = {
    0,                                  /* DepthBits */
    0,                                  /* StencilBits */
    2,                                  /* TexelBytes */
-   NULL,                               /* StoreTexImageFunc */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel2D */
-   NULL,                               /* FetchTexel3D */
-   NULL,                               /* FetchTexel1Df */
-   NULL,                               /* FetchTexel2Df */
-   NULL,                               /* FetchTexel3Df */
-   NULL                                        /* StoreTexel */
 };
 
 const struct gl_texture_format _mesa_texformat_ycbcr_rev = {
@@ -1312,14 +928,6 @@ const struct gl_texture_format _mesa_texformat_ycbcr_rev = {
    0,                                  /* DepthBits */
    0,                                  /* StencilBits */
    2,                                  /* TexelBytes */
-   NULL,                               /* StoreTexImageFunc */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel2D */
-   NULL,                               /* FetchTexel3D */
-   NULL,                               /* FetchTexel1Df */
-   NULL,                               /* FetchTexel2Df */
-   NULL,                               /* FetchTexel3Df */
-   NULL                                        /* StoreTexel */
 };
 
 const struct gl_texture_format _mesa_texformat_z24_s8 = {
@@ -1336,14 +944,6 @@ const struct gl_texture_format _mesa_texformat_z24_s8 = {
    24,                                 /* DepthBits */
    8,                                  /* StencilBits */
    4,                                  /* TexelBytes */
-   NULL,                               /* StoreTexImageFunc */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel2D */
-   NULL,                               /* FetchTexel3D */
-   NULL,                               /* FetchTexel1Df */
-   NULL,                               /* FetchTexel2Df */
-   NULL,                               /* FetchTexel3Df */
-   NULL                                        /* StoreTexel */
 };
 
 const struct gl_texture_format _mesa_texformat_s8_z24 = {
@@ -1360,14 +960,6 @@ const struct gl_texture_format _mesa_texformat_s8_z24 = {
    24,                                 /* DepthBits */
    8,                                  /* StencilBits */
    4,                                  /* TexelBytes */
-   NULL,                               /* StoreTexImageFunc */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel2D */
-   NULL,                               /* FetchTexel3D */
-   NULL,                               /* FetchTexel1Df */
-   NULL,                               /* FetchTexel2Df */
-   NULL,                               /* FetchTexel3Df */
-   NULL                                        /* StoreTexel */
 };
 
 const struct gl_texture_format _mesa_texformat_z16 = {
@@ -1384,14 +976,6 @@ const struct gl_texture_format _mesa_texformat_z16 = {
    sizeof(GLushort) * 8,               /* DepthBits */
    0,                                  /* StencilBits */
    sizeof(GLushort),                   /* TexelBytes */
-   NULL,                               /* StoreTexImageFunc */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel1Df */
-   NULL,                               /* FetchTexel1Df */
-   NULL,                               /* FetchTexel1Df */
-   NULL                                        /* StoreTexel */
 };
 
 const struct gl_texture_format _mesa_texformat_z32 = {
@@ -1408,14 +992,6 @@ const struct gl_texture_format _mesa_texformat_z32 = {
    sizeof(GLuint) * 8,                 /* DepthBits */
    0,                                  /* StencilBits */
    sizeof(GLuint),                     /* TexelBytes */
-   NULL,                               /* StoreTexImageFunc */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel1Df */
-   NULL,                               /* FetchTexel1Df */
-   NULL,                               /* FetchTexel1Df */
-   NULL                                        /* StoreTexel */
 };
 
 /*@}*/
@@ -1439,14 +1015,6 @@ const struct gl_texture_format _mesa_null_texformat = {
    0,                                  /* DepthBits */
    0,                                  /* StencilBits */
    0,                                  /* TexelBytes */
-   NULL,                               /* StoreTexImageFunc */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel1D */
-   NULL,                               /* FetchTexel1Df */
-   NULL,                               /* FetchTexel1Df */
-   NULL,                               /* FetchTexel1Df */
-   NULL,                               /* StoreTexel */
 };
 
 /*@}*/