A sampler can use a different format than the native texture format.
Let's pass the sampler format instead of the native texture format when
creating a texture descriptor.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4101>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4101>
so->bo->cpu,
texture->width0, texture->height0,
texture->depth0, array_size,
- texture->format,
+ template->format,
type, prsrc->layout,
template->u.tex.first_level,
template->u.tex.last_level,