if (compiler.Base.Error) {
fprintf(stderr, "r300 FP: Compiler Error:\n%sUsing a dummy shader"
- " instead.\n", compiler.Base.ErrorMsg);
+ " instead.\nIf there's an 'unknown opcode' message, please"
+ " file a bug report and attach this log.\n", compiler.Base.ErrorMsg);
if (shader->dummy) {
fprintf(stderr, "r300 FP: Cannot compile the dummy shader! "
if (compiler.Base.Error) {
/* XXX We should fallback using Draw. */
fprintf(stderr, "r300 VP: Compiler error:\n%sUsing a dummy shader"
- " instead.\n", compiler.Base.ErrorMsg);
+ " instead.\nIf there's an 'unknown opcode' message, please"
+ " file a bug report and attach this log.\n", compiler.Base.ErrorMsg);
if (vs->dummy) {
fprintf(stderr, "r300 VP: Cannot compile the dummy shader! "