}
}
break;
- case GL_STENCIL:
- /* Page 264 (page 280 of the PDF) of the OpenGL 3.0 spec says:
- *
- * "The result of ClearBuffer is undefined if no conversion between
- * the type of the specified value and the type of the buffer being
- * cleared is defined (for example, if ClearBufferiv is called for a
- * fixed- or floating-point buffer, or if ClearBufferfv is called
- * for a signed or unsigned integer buffer). This is not an error."
+ default:
+ /* Page 498 of the PDF, section '17.4.3.1 Clearing Individual Buffers'
+ * of the OpenGL 4.5 spec states:
*
- * In this case we take "undefined" and "not an error" to mean "ignore."
- * Note that we still need to generate an error for the invalid
- * drawbuffer case (see the GL_DEPTH case above).
+ * "An INVALID_ENUM error is generated by ClearBufferfv and
+ * ClearNamedFramebufferfv if buffer is not COLOR or DEPTH."
*/
- if (drawbuffer != 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferfv(drawbuffer=%d)",
- drawbuffer);
- return;
- }
- return;
- default:
_mesa_error(ctx, GL_INVALID_ENUM, "glClearBufferfv(buffer=%s)",
_mesa_enum_to_string(buffer));
return;