-/* $Id: m_matrix.c,v 1.10 2001/12/18 04:06:46 brianp Exp $ */
+/* $Id: m_matrix.c,v 1.11 2002/03/29 17:18:08 brianp Exp $ */
/*
* Mesa 3-D graphics library
- * Version: 4.1
+ * Version: 4.0.2
*
- * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
invert_matrix_general,
invert_matrix_identity,
invert_matrix_3d_no_rot,
+#if 0
+ /* Don't use this function for now - it fails when the projection matrix
+ * is premultiplied by a translation (ala Chromium's tilesort SPU).
+ */
invert_matrix_perspective,
+#else
+ invert_matrix_general,
+#endif
invert_matrix_3d, /* lazy! */
invert_matrix_2d_no_rot,
invert_matrix_3d