GL 3.2:
Core/compatibility profiles DONE
-GLSL 1.50 not started
-Geometry shaders (GL_ARB_geometry_shader4) partially done (Zack)
+GLSL 1.50 in progress
+Geometry shaders (GL_ARB_geometry_shader4) partially done
BGRA vertex order (GL_ARB_vertex_array_bgra) DONE (i965, r300, r600, swrast)
Base vertex offset(GL_ARB_draw_elements_base_vertex) DONE (i965, r300, r600, swrast)
Frag shader coord (GL_ARB_fragment_coord_conventions) DONE (i965, r300, r600, swrast)
GLSL 4.0 not started
GL_ARB_texture_query_lod DONE (i965)
GL_ARB_draw_buffers_blend DONE (i965, r600, softpipe)
-GL_ARB_draw_indirect not started
-GL_ARB_gpu_shader5 not started
+GL_ARB_draw_indirect started (Christoph)
+GL_ARB_gpu_shader5 started
GL_ARB_gpu_shader_fp64 not started
GL_ARB_sample_shading not started
GL_ARB_shader_subroutine not started
GL_ARB_tessellation_shader not started
GL_ARB_texture_buffer_object_rgb32 DONE (i965, softpipe)
GL_ARB_texture_cube_map_array DONE (i965, softpipe)
-GL_ARB_texture_gather not started
+GL_ARB_texture_gather started (Maxence, Chris)
GL_ARB_transform_feedback2 DONE
GL_ARB_transform_feedback3 DONE
GL_ARB_base_instance DONE (i965, nv50, nvc0, r600, radeonsi)
GL_ARB_shader_image_load_store not started
GL_ARB_conservative_depth DONE (softpipe)
-GL_ARB_shading_language_420pack not started
+GL_ARB_shading_language_420pack started (Todd)
GL_ARB_internalformat_query DONE (i965, gallium)
GL_ARB_map_buffer_alignment DONE (r300, r600, radeonsi)