r600: add core pieces of image support.
authorDave Airlie <airlied@redhat.com>
Tue, 14 Nov 2017 23:59:42 +0000 (09:59 +1000)
committerDave Airlie <airlied@redhat.com>
Fri, 17 Nov 2017 01:31:40 +0000 (11:31 +1000)
This adds the atoms and gallium api implementations,
along with support for compress/decompress paths for
shader images.

Tested-By: Gert Wollny <gw.fossdev@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
src/gallium/drivers/r600/evergreen_state.c
src/gallium/drivers/r600/r600_blit.c
src/gallium/drivers/r600/r600_hw_context.c
src/gallium/drivers/r600/r600_pipe.h
src/gallium/drivers/r600/r600_shader.h
src/gallium/drivers/r600/r600_state_common.c

index c00114b6280a9102735e1e6a28f86875af9ade6e..5a3a8514abb2f53c7ba9e54633746ebda16d8609 100644 (file)
@@ -1678,6 +1678,104 @@ static void evergreen_emit_msaa_state(struct r600_context *rctx, int nr_samples,
        }
 }
 
+static void evergreen_emit_image_state(struct r600_context *rctx, struct r600_atom *atom,
+                                      int immed_id_base, int res_id_base)
+{
+       struct r600_image_state *state = (struct r600_image_state *)atom;
+       struct pipe_framebuffer_state *fb_state = &rctx->framebuffer.state;
+       struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
+       struct r600_texture *rtex;
+       struct r600_resource *resource;
+       uint32_t pkt_flags = 0;
+       int i;
+
+       for (i = 0; i < R600_MAX_IMAGES; i++) {
+               struct r600_image_view *image = &state->views[i];
+               unsigned reloc, immed_reloc;
+               int idx = i;
+
+               idx += fb_state->nr_cbufs + (rctx->dual_src_blend ? 1 : 0);
+               if (!image->base.resource)
+                       continue;
+
+               resource = (struct r600_resource *)image->base.resource;
+               if (resource->b.b.target != PIPE_BUFFER)
+                       rtex = (struct r600_texture *)image->base.resource;
+               else
+                       rtex = NULL;
+
+               reloc = radeon_add_to_buffer_list(&rctx->b,
+                                                 &rctx->b.gfx,
+                                                 resource,
+                                                 RADEON_USAGE_READWRITE,
+                                                 RADEON_PRIO_SHADER_RW_BUFFER);
+
+               immed_reloc = radeon_add_to_buffer_list(&rctx->b,
+                                                       &rctx->b.gfx,
+                                                       resource->immed_buffer,
+                                                       RADEON_USAGE_READWRITE,
+                                                       RADEON_PRIO_SHADER_RW_BUFFER);
+
+               radeon_set_context_reg_seq(cs, R_028C60_CB_COLOR0_BASE + idx * 0x3C, 13);
+
+               radeon_emit(cs, image->cb_color_base);  /* R_028C60_CB_COLOR0_BASE */
+               radeon_emit(cs, image->cb_color_pitch); /* R_028C64_CB_COLOR0_PITCH */
+               radeon_emit(cs, image->cb_color_slice); /* R_028C68_CB_COLOR0_SLICE */
+               radeon_emit(cs, image->cb_color_view);  /* R_028C6C_CB_COLOR0_VIEW */
+               radeon_emit(cs, image->cb_color_info); /* R_028C70_CB_COLOR0_INFO */
+               radeon_emit(cs, image->cb_color_attrib);        /* R_028C74_CB_COLOR0_ATTRIB */
+               radeon_emit(cs, image->cb_color_dim);           /* R_028C78_CB_COLOR0_DIM */
+               radeon_emit(cs, rtex ? rtex->cmask.base_address_reg : image->cb_color_base);    /* R_028C7C_CB_COLOR0_CMASK */
+               radeon_emit(cs, rtex ? rtex->cmask.slice_tile_max : 0); /* R_028C80_CB_COLOR0_CMASK_SLICE */
+               radeon_emit(cs, image->cb_color_fmask); /* R_028C84_CB_COLOR0_FMASK */
+               radeon_emit(cs, image->cb_color_fmask_slice); /* R_028C88_CB_COLOR0_FMASK_SLICE */
+               radeon_emit(cs, rtex ? rtex->color_clear_value[0] : 0); /* R_028C8C_CB_COLOR0_CLEAR_WORD0 */
+               radeon_emit(cs, rtex ? rtex->color_clear_value[1] : 0); /* R_028C90_CB_COLOR0_CLEAR_WORD1 */
+
+               radeon_emit(cs, PKT3(PKT3_NOP, 0, 0)); /* R_028C60_CB_COLOR0_BASE */
+               radeon_emit(cs, reloc);
+
+               radeon_emit(cs, PKT3(PKT3_NOP, 0, 0)); /* R_028C74_CB_COLOR0_ATTRIB */
+               radeon_emit(cs, reloc);
+
+               radeon_emit(cs, PKT3(PKT3_NOP, 0, 0)); /* R_028C7C_CB_COLOR0_CMASK */
+               radeon_emit(cs, reloc);
+
+               radeon_emit(cs, PKT3(PKT3_NOP, 0, 0)); /* R_028C84_CB_COLOR0_FMASK */
+               radeon_emit(cs, reloc);
+
+               radeon_set_context_reg(cs, R_028B9C_CB_IMMED0_BASE + (idx * 4), resource->immed_buffer->gpu_address >> 8);
+               radeon_emit(cs, PKT3(PKT3_NOP, 0, 0)); /**/
+               radeon_emit(cs, immed_reloc);
+
+               radeon_emit(cs, PKT3(PKT3_SET_RESOURCE, 8, 0) | pkt_flags);
+               radeon_emit(cs, (immed_id_base + i) * 8);
+               radeon_emit_array(cs, image->immed_resource_words, 8);
+
+               radeon_emit(cs, PKT3(PKT3_NOP, 0, 0) | pkt_flags);
+               radeon_emit(cs, immed_reloc);
+
+               radeon_emit(cs, PKT3(PKT3_SET_RESOURCE, 8, 0) | pkt_flags);
+               radeon_emit(cs, (res_id_base + i) * 8);
+               radeon_emit_array(cs, image->resource_words, 8);
+
+               radeon_emit(cs, PKT3(PKT3_NOP, 0, 0) | pkt_flags);
+               radeon_emit(cs, reloc);
+
+               if (!image->skip_mip_address_reloc) {
+                       radeon_emit(cs, PKT3(PKT3_NOP, 0, 0) | pkt_flags);
+                       radeon_emit(cs, reloc);
+               }
+       }
+}
+
+static void evergreen_emit_fragment_image_state(struct r600_context *rctx, struct r600_atom *atom)
+{
+       evergreen_emit_image_state(rctx, atom,
+                                  R600_IMAGE_IMMED_RESOURCE_OFFSET,
+                                  R600_IMAGE_REAL_RESOURCE_OFFSET);
+}
+
 static void evergreen_emit_framebuffer_state(struct r600_context *rctx, struct r600_atom *atom)
 {
        struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
@@ -1753,6 +1851,7 @@ static void evergreen_emit_framebuffer_state(struct r600_context *rctx, struct r
                                       cb->cb_color_info | tex->cb_color_info);
                i++;
        }
+       i += util_bitcount(rctx->fragment_images.enabled_mask);
        for (; i < 8 ; i++)
                radeon_set_context_reg(cs, R_028C70_CB_COLOR0_INFO + i * 0x3C, 0);
        for (; i < 12; i++)
@@ -1867,9 +1966,9 @@ static void evergreen_emit_cb_misc_state(struct r600_context *rctx, struct r600_
        struct r600_cb_misc_state *a = (struct r600_cb_misc_state*)atom;
        unsigned fb_colormask = (1ULL << ((unsigned)a->nr_cbufs * 4)) - 1;
        unsigned ps_colormask = (1ULL << ((unsigned)a->nr_ps_color_outputs * 4)) - 1;
-
+       unsigned rat_colormask = ((1ULL << ((unsigned)a->nr_image_rats * 4)) - 1) << (a->nr_cbufs * 4);
        radeon_set_context_reg_seq(cs, R_028238_CB_TARGET_MASK, 2);
-       radeon_emit(cs, a->blend_colormask & fb_colormask); /* R_028238_CB_TARGET_MASK */
+       radeon_emit(cs, (a->blend_colormask & fb_colormask) | rat_colormask); /* R_028238_CB_TARGET_MASK */
        /* This must match the used export instructions exactly.
         * Other values may lead to undefined behavior and hangs.
         */
@@ -3772,6 +3871,195 @@ static void evergreen_set_hw_atomic_buffers(struct pipe_context *ctx,
        }
 }
 
+static void evergreen_set_shader_images(struct pipe_context *ctx,
+                                       enum pipe_shader_type shader, unsigned start_slot,
+                                       unsigned count,
+                                       const struct pipe_image_view *images)
+{
+       struct r600_context *rctx = (struct r600_context *)ctx;
+       struct r600_screen *rscreen = (struct r600_screen *)ctx->screen;
+       int i;
+       struct r600_image_view *rview;
+       struct pipe_resource *image;
+       struct r600_resource *resource;
+       struct r600_tex_color_info color;
+       struct eg_buf_res_params buf_params;
+       struct eg_tex_res_params tex_params;
+       unsigned old_mask;
+       bool skip_reloc = false;
+       struct r600_image_state *istate = NULL;
+       int idx;
+       if (shader != PIPE_SHADER_FRAGMENT && count == 0)
+               return;
+
+       istate = &rctx->fragment_images;
+
+       assert (shader == PIPE_SHADER_FRAGMENT);
+       old_mask = istate->enabled_mask;
+       for (i = start_slot, idx = 0; i < start_slot + count; i++, idx++) {
+               unsigned res_type;
+               const struct pipe_image_view *iview;
+               rview = &istate->views[i];
+
+               if (!images || !images[idx].resource) {
+                       pipe_resource_reference((struct pipe_resource **)&rview->base.resource, NULL);
+                       istate->enabled_mask &= ~(1 << i);
+                       continue;
+               }
+
+               iview = &images[idx];
+               image = iview->resource;
+               resource = (struct r600_resource *)image;
+
+               r600_context_add_resource_size(ctx, image);
+
+               rview->base = *iview;
+               rview->base.resource = NULL;
+               pipe_resource_reference((struct pipe_resource **)&rview->base.resource, image);
+
+               if (!resource->immed_buffer) {
+                       int immed_size = (rscreen->b.info.max_se * 256 * 64) * util_format_get_blocksize(iview->format);
+
+                       eg_resource_alloc_immed(&rscreen->b, resource, immed_size);
+               }
+
+               bool is_buffer = image->target == PIPE_BUFFER;
+               struct r600_texture *rtex = (struct r600_texture *)image;
+               if (!is_buffer & rtex->db_compatible)
+                       istate->compressed_depthtex_mask |= 1 << i;
+               else
+                       istate->compressed_depthtex_mask &= ~(1 << i);
+
+               if (!is_buffer && rtex->cmask.size)
+                       istate->compressed_colortex_mask |= 1 << i;
+               else
+                       istate->compressed_colortex_mask &= ~(1 << i);
+               if (!is_buffer) {
+
+                       evergreen_set_color_surface_common(rctx, rtex,
+                                                          iview->u.tex.level,
+                                                          iview->u.tex.first_layer,
+                                                          iview->u.tex.last_layer,
+                                                          iview->format,
+                                                          &color);
+                       color.dim = S_028C78_WIDTH_MAX(u_minify(image->width0, iview->u.tex.level) - 1) |
+                         S_028C78_HEIGHT_MAX(u_minify(image->height0, iview->u.tex.level) - 1);
+               } else {
+                       color.offset = 0;
+                       color.view = 0;
+                       evergreen_set_color_surface_buffer(rctx, resource,
+                                                          iview->format,
+                                                          iview->u.buf.offset,
+                                                          iview->u.buf.size,
+                                                          &color);
+               }
+
+               switch (image->target) {
+               case PIPE_BUFFER:
+                       res_type = V_028C70_BUFFER;
+                       break;
+               case PIPE_TEXTURE_1D:
+                       res_type = V_028C70_TEXTURE1D;
+                       break;
+               case PIPE_TEXTURE_1D_ARRAY:
+                       res_type = V_028C70_TEXTURE1DARRAY;
+                       break;
+               case PIPE_TEXTURE_2D:
+               case PIPE_TEXTURE_RECT:
+                       res_type = V_028C70_TEXTURE2D;
+                       break;
+               case PIPE_TEXTURE_3D:
+                       res_type = V_028C70_TEXTURE3D;
+                       break;
+               case PIPE_TEXTURE_2D_ARRAY:
+               case PIPE_TEXTURE_CUBE:
+               case PIPE_TEXTURE_CUBE_ARRAY:
+                       res_type = V_028C70_TEXTURE2DARRAY;
+                       break;
+               default:
+                       assert(0);
+                       res_type = 0;
+                       break;
+               }
+
+               rview->cb_color_base = color.offset;
+               rview->cb_color_dim = color.dim;
+               rview->cb_color_info = color.info |
+                       S_028C70_RAT(1) |
+                       S_028C70_RESOURCE_TYPE(res_type);
+               rview->cb_color_pitch = color.pitch;
+               rview->cb_color_slice = color.slice;
+               rview->cb_color_view = color.view;
+               rview->cb_color_attrib = color.attrib;
+               rview->cb_color_fmask = color.fmask;
+               rview->cb_color_fmask_slice = color.fmask_slice;
+
+               memset(&buf_params, 0, sizeof(buf_params));
+               buf_params.pipe_format = iview->format;
+               buf_params.size = resource->immed_buffer->b.b.width0;
+               buf_params.swizzle[0] = PIPE_SWIZZLE_X;
+               buf_params.swizzle[1] = PIPE_SWIZZLE_Y;
+               buf_params.swizzle[2] = PIPE_SWIZZLE_Z;
+               buf_params.swizzle[3] = PIPE_SWIZZLE_W;
+               buf_params.uncached = 1;
+               evergreen_fill_buffer_resource_words(rctx, &resource->immed_buffer->b.b,
+                                                    &buf_params, &skip_reloc,
+                                                    rview->immed_resource_words);
+
+
+               if (image->target != PIPE_BUFFER) {
+                       memset(&tex_params, 0, sizeof(tex_params));
+                       tex_params.pipe_format = iview->format;
+                       tex_params.force_level = 0;
+                       tex_params.width0 = image->width0;
+                       tex_params.height0 = image->height0;
+                       tex_params.first_level = iview->u.tex.level;
+                       tex_params.last_level = iview->u.tex.level;
+                       tex_params.first_layer = iview->u.tex.first_layer;
+                       tex_params.last_layer = iview->u.tex.last_layer;
+                       tex_params.target = image->target;
+                       tex_params.swizzle[0] = PIPE_SWIZZLE_X;
+                       tex_params.swizzle[1] = PIPE_SWIZZLE_Y;
+                       tex_params.swizzle[2] = PIPE_SWIZZLE_Z;
+                       tex_params.swizzle[3] = PIPE_SWIZZLE_W;
+                       evergreen_fill_tex_resource_words(rctx, &resource->b.b, &tex_params,
+                                                         &rview->skip_mip_address_reloc,
+                                                         rview->resource_words);
+
+               } else {
+                       memset(&buf_params, 0, sizeof(buf_params));
+                       buf_params.pipe_format = iview->format;
+                       buf_params.size = iview->u.buf.size;
+                       buf_params.offset = iview->u.buf.offset;
+                       buf_params.swizzle[0] = PIPE_SWIZZLE_X;
+                       buf_params.swizzle[1] = PIPE_SWIZZLE_Y;
+                       buf_params.swizzle[2] = PIPE_SWIZZLE_Z;
+                       buf_params.swizzle[3] = PIPE_SWIZZLE_W;
+                       evergreen_fill_buffer_resource_words(rctx, &resource->b.b,
+                                                            &buf_params,
+                                                            &rview->skip_mip_address_reloc,
+                                                            rview->resource_words);
+               }
+               istate->enabled_mask |= (1 << i);
+       }
+
+       istate->atom.num_dw = util_bitcount(istate->enabled_mask) * 46;
+       istate->dirty_buffer_constants = TRUE;
+       rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE | R600_CONTEXT_FLUSH_AND_INV;
+       rctx->b.flags |= R600_CONTEXT_FLUSH_AND_INV_CB |
+               R600_CONTEXT_FLUSH_AND_INV_CB_META;
+
+       if (old_mask != istate->enabled_mask)
+               r600_mark_atom_dirty(rctx, &rctx->framebuffer.atom);
+
+       if (rctx->cb_misc_state.nr_image_rats != util_bitcount(istate->enabled_mask)) {
+               rctx->cb_misc_state.nr_image_rats = util_bitcount(istate->enabled_mask);
+               r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
+       }
+
+       r600_mark_atom_dirty(rctx, &istate->atom);
+}
+
 void evergreen_init_state_functions(struct r600_context *rctx)
 {
        unsigned id = 1;
@@ -3790,6 +4078,7 @@ void evergreen_init_state_functions(struct r600_context *rctx)
                rctx->config_state.dyn_gpr_enabled = true;
        }
        r600_init_atom(rctx, &rctx->framebuffer.atom, id++, evergreen_emit_framebuffer_state, 0);
+       r600_init_atom(rctx, &rctx->fragment_images.atom, id++, evergreen_emit_fragment_image_state, 0);
        /* shader const */
        r600_init_atom(rctx, &rctx->constbuf_state[PIPE_SHADER_VERTEX].atom, id++, evergreen_emit_vs_constant_buffers, 0);
        r600_init_atom(rctx, &rctx->constbuf_state[PIPE_SHADER_GEOMETRY].atom, id++, evergreen_emit_gs_constant_buffers, 0);
@@ -3858,6 +4147,7 @@ void evergreen_init_state_functions(struct r600_context *rctx)
        rctx->b.b.set_min_samples = evergreen_set_min_samples;
        rctx->b.b.set_tess_state = evergreen_set_tess_state;
        rctx->b.b.set_hw_atomic_buffers = evergreen_set_hw_atomic_buffers;
+       rctx->b.b.set_shader_images = evergreen_set_shader_images;
        if (rctx->b.chip_class == EVERGREEN)
                 rctx->b.b.get_sample_position = evergreen_get_sample_position;
         else
index 64f06e8bd4e3ff53da509f4ecd9217b693f16317..05d04f5399eb333c4338b64cc23d3e722e84d0bf 100644 (file)
@@ -291,6 +291,40 @@ void r600_decompress_depth_textures(struct r600_context *rctx,
        }
 }
 
+void r600_decompress_depth_images(struct r600_context *rctx,
+                                 struct r600_image_state *images)
+{
+       unsigned i;
+       unsigned depth_texture_mask = images->compressed_depthtex_mask;
+
+       while (depth_texture_mask) {
+               struct r600_image_view *view;
+               struct r600_texture *tex;
+
+               i = u_bit_scan(&depth_texture_mask);
+
+               view = &images->views[i];
+               assert(view);
+
+               tex = (struct r600_texture *)view->base.resource;
+               assert(tex->db_compatible);
+
+               if (r600_can_sample_zs(tex, false)) {
+                       r600_blit_decompress_depth_in_place(rctx, tex,
+                                                           false,
+                                                           view->base.u.tex.level,
+                                                           view->base.u.tex.level,
+                                                           0, util_max_layer(&tex->resource.b.b, view->base.u.tex.level));
+               } else {
+                       r600_blit_decompress_depth(&rctx->b.b, tex, NULL,
+                                                  view->base.u.tex.level,
+                                                  view->base.u.tex.level,
+                                                  0, util_max_layer(&tex->resource.b.b, view->base.u.tex.level),
+                                                  0, u_max_sample(&tex->resource.b.b));
+               }
+       }
+}
+
 static void r600_blit_decompress_color(struct pipe_context *ctx,
                struct r600_texture *rtex,
                unsigned first_level, unsigned last_level,
@@ -360,6 +394,31 @@ void r600_decompress_color_textures(struct r600_context *rctx,
        }
 }
 
+void r600_decompress_color_images(struct r600_context *rctx,
+                                 struct r600_image_state *images)
+{
+       unsigned i;
+       unsigned mask = images->compressed_colortex_mask;
+
+       while (mask) {
+               struct r600_image_view *view;
+               struct r600_texture *tex;
+
+               i = u_bit_scan(&mask);
+
+               view = &images->views[i];
+               assert(view);
+
+               tex = (struct r600_texture *)view->base.resource;
+               assert(tex->cmask.size);
+
+               r600_blit_decompress_color(&rctx->b.b, tex,
+                                          view->base.u.tex.level, view->base.u.tex.level,
+                                          view->base.u.tex.first_layer,
+                                          view->base.u.tex.last_layer);
+       }
+}
+
 /* Helper for decompressing a portion of a color or depth resource before
  * blitting if any decompression is needed.
  * The driver doesn't decompress resources automatically while u_blitter is
index a821c35f248adb386fcc9549aa8174042c76eb09..727ad9c9a3c4c3783c23440758fdba8539bb8050 100644 (file)
@@ -348,6 +348,8 @@ void r600_begin_new_cs(struct r600_context *ctx)
        r600_mark_atom_dirty(ctx, &ctx->db_misc_state.atom);
        r600_mark_atom_dirty(ctx, &ctx->db_state.atom);
        r600_mark_atom_dirty(ctx, &ctx->framebuffer.atom);
+       if (ctx->b.chip_class >= EVERGREEN)
+               r600_mark_atom_dirty(ctx, &ctx->fragment_images.atom);
        r600_mark_atom_dirty(ctx, &ctx->hw_shader_stages[R600_HW_STAGE_PS].atom);
        r600_mark_atom_dirty(ctx, &ctx->poly_offset_state.atom);
        r600_mark_atom_dirty(ctx, &ctx->vgt_state.atom);
index 4fbc82b43f202420567c2f469e7d194999bb4737..ad7e499be212421a0a771949a089753b8d47206b 100644 (file)
 
 #include "tgsi/tgsi_scan.h"
 
-#define R600_NUM_ATOMS 52
+#define R600_NUM_ATOMS 53
+
+#define R600_MAX_IMAGES 8
+/*
+ * ranges reserved for images on evergreen
+ * first set for the immediate buffers,
+ * second for the actual resources for RESQ.
+ */
+#define R600_IMAGE_IMMED_RESOURCE_OFFSET 160
+#define R600_IMAGE_REAL_RESOURCE_OFFSET 168
 
 /* read caches */
 #define R600_CONTEXT_INV_VERTEX_CACHE          (R600_CONTEXT_PRIVATE_FLAG << 0)
@@ -135,6 +144,7 @@ struct r600_cb_misc_state {
        unsigned blend_colormask; /* 8*4 bits for 8 RGBA colorbuffers */
        unsigned nr_cbufs;
        unsigned nr_ps_color_outputs;
+       unsigned nr_image_rats;
        bool multiwrite;
        bool dual_src_blend;
 };
@@ -425,6 +435,33 @@ struct r600_atomic_buffer_state {
        struct pipe_shader_buffer buffer[EG_MAX_ATOMIC_BUFFERS];
 };
 
+struct r600_image_view {
+       struct pipe_image_view base;
+       uint32_t cb_color_base;
+       uint32_t cb_color_pitch;
+       uint32_t cb_color_slice;
+       uint32_t cb_color_view;
+       uint32_t cb_color_info;
+       uint32_t cb_color_attrib;
+       uint32_t cb_color_dim;
+       uint32_t cb_color_fmask;
+       uint32_t cb_color_fmask_slice;
+       uint32_t immed_resource_words[8];
+       uint32_t resource_words[8];
+       bool skip_mip_address_reloc;
+       uint32_t buf_size;
+};
+
+struct r600_image_state {
+       struct r600_atom atom;
+       uint32_t                        enabled_mask;
+       uint32_t                        dirty_mask;
+       uint32_t                        compressed_depthtex_mask;
+       uint32_t                        compressed_colortex_mask;
+       boolean                         dirty_buffer_constants;
+       struct r600_image_view views[R600_MAX_IMAGES];
+};
+
 struct r600_context {
        struct r600_common_context      b;
        struct r600_screen              *screen;
@@ -480,6 +517,8 @@ struct r600_context {
        struct r600_stencil_ref_state   stencil_ref;
        struct r600_vgt_state           vgt_state;
        struct r600_atomic_buffer_state atomic_buffer_state;
+       /* only have images on fragment shader */
+       struct r600_image_state         fragment_images;
        /* Shaders and shader resources. */
        struct r600_cso_state           vertex_fetch_shader;
        struct r600_shader_state        hw_shader_stages[EG_NUM_HW_STAGES];
@@ -648,8 +687,12 @@ bool evergreen_adjust_gprs(struct r600_context *rctx);
 void r600_init_blit_functions(struct r600_context *rctx);
 void r600_decompress_depth_textures(struct r600_context *rctx,
                                    struct r600_samplerview_state *textures);
+void r600_decompress_depth_images(struct r600_context *rctx,
+                                 struct r600_image_state *images);
 void r600_decompress_color_textures(struct r600_context *rctx,
                                    struct r600_samplerview_state *textures);
+void r600_decompress_color_images(struct r600_context *rctx,
+                                 struct r600_image_state *images);
 void r600_resource_copy_region(struct pipe_context *ctx,
                               struct pipe_resource *dst,
                               unsigned dst_level,
index c6efbb9852f67fc5e24c3b694ebfd795d71c53bf..ccbcd6723ada3e900346113f56a837ac546e74c4 100644 (file)
@@ -118,6 +118,7 @@ struct r600_shader {
        boolean                 uses_atomics;
        boolean                 uses_images;
        uint8_t                 atomic_base;
+       uint8_t                 rat_base;
 };
 
 union r600_shader_key {
index 4ae18fc14c5a9f080ba75f76fc1f2f29a39c382a..1bd0a7647b8a62a166f27901aa9e9ebd457d4fb7 100644 (file)
@@ -753,6 +753,26 @@ static int r600_get_hw_atomic_count(const struct pipe_context *ctx,
        return value;
 }
 
+static void r600_update_compressed_colortex_mask_images(struct r600_image_state *images)
+{
+       uint32_t mask = images->enabled_mask;
+
+       while (mask) {
+               unsigned i = u_bit_scan(&mask);
+               struct pipe_resource *res = images->views[i].base.resource;
+
+               if (res && res->target != PIPE_BUFFER) {
+                       struct r600_texture *rtex = (struct r600_texture *)res;
+
+                       if (rtex->cmask.size) {
+                               images->compressed_colortex_mask |= 1 << i;
+                       } else {
+                               images->compressed_colortex_mask &= ~(1 << i);
+                       }
+               }
+       }
+}
+
 /* Compute the key for the hw shader variant */
 static inline void r600_shader_selector_key(const struct pipe_context *ctx,
                const struct r600_pipe_shader_selector *sel,
@@ -1473,6 +1493,7 @@ static void r600_update_compressed_resource_state(struct r600_context *rctx)
                for (i = 0; i < PIPE_SHADER_TYPES; ++i) {
                        r600_update_compressed_colortex_mask(&rctx->samplers[i].views);
                }
+               r600_update_compressed_colortex_mask_images(&rctx->fragment_images);
        }
 
        /* Decompress textures if needed. */
@@ -1485,6 +1506,15 @@ static void r600_update_compressed_resource_state(struct r600_context *rctx)
                        r600_decompress_color_textures(rctx, views);
                }
        }
+
+       {
+               struct r600_image_state *istate;
+               istate = &rctx->fragment_images;
+               if (istate->compressed_depthtex_mask)
+                       r600_decompress_depth_images(rctx, istate);
+               if (istate->compressed_colortex_mask)
+                       r600_decompress_color_images(rctx, istate);
+       }
 }
 
 #define SELECT_SHADER_OR_FAIL(x) do {                                  \