draw_layers(c, s, dirty_area);
}
+void
+vl_compositor_yuv_deint(struct vl_compositor_state *s,
+ struct vl_compositor *c,
+ struct pipe_video_buffer *src,
+ struct pipe_video_buffer *dst)
+{
+ struct pipe_surface **dst_surfaces;
+ struct u_rect dst_rect;
+
+ dst_surfaces = dst->get_surfaces(dst);
+ vl_compositor_clear_layers(s);
+
+ dst_rect.x0 = 0;
+ dst_rect.x1 = src->width;
+ dst_rect.y0 = 0;
+ dst_rect.y1 = src->height;
+
+ vl_compositor_set_yuv_layer(s, c, 0, src, NULL, NULL, true);
+ vl_compositor_set_layer_dst_area(s, 0, &dst_rect);
+ vl_compositor_render(s, c, dst_surfaces[0], NULL, false);
+
+ dst_rect.x1 /= 2;
+ dst_rect.y1 /= 2;
+
+ vl_compositor_set_yuv_layer(s, c, 0, src, NULL, NULL, false);
+ vl_compositor_set_layer_dst_area(s, 0, &dst_rect);
+ vl_compositor_render(s, c, dst_surfaces[1], NULL, false);
+
+ s->pipe->flush(s->pipe, NULL, 0);
+}
+
bool
vl_compositor_init(struct vl_compositor *c, struct pipe_context *pipe)
{
void
vl_compositor_cleanup_state(struct vl_compositor_state *state);
+/**
+ * deinterlace yuv buffer
+ */
+void
+vl_compositor_yuv_deint(struct vl_compositor_state *state,
+ struct vl_compositor *compositor,
+ struct pipe_video_buffer *src,
+ struct pipe_video_buffer *dst);
+
#endif /* vl_compositor_h */