* selcoords.ma; i.e., a positive out_ma means that coords is pointed towards
* the selcoords major axis.
*/
-static void build_cube_select(LLVMBuilderRef builder,
+static void build_cube_select(struct ac_llvm_context *ctx,
const struct cube_selection_coords *selcoords,
const LLVMValueRef *coords,
LLVMValueRef *out_st,
LLVMValueRef *out_ma)
{
+ LLVMBuilderRef builder = ctx->builder;
LLVMTypeRef f32 = LLVMTypeOf(coords[0]);
LLVMValueRef is_ma_positive;
LLVMValueRef sgn_ma;
/* Select ma */
tmp = LLVMBuildSelect(builder, is_ma_z, coords[2],
LLVMBuildSelect(builder, is_ma_y, coords[1], coords[0], ""), "");
- sgn = LLVMBuildSelect(builder, is_ma_positive,
- LLVMConstReal(f32, 2.0), LLVMConstReal(f32, -2.0), "");
- *out_ma = LLVMBuildFMul(builder, tmp, sgn, "");
+ tmp = ac_build_intrinsic(ctx, "llvm.fabs.f32",
+ ctx->f32, &tmp, 1, AC_FUNC_ATTR_READNONE);
+ *out_ma = LLVMBuildFMul(builder, tmp, LLVMConstReal(f32, 2.0), "");
}
void
* seems awfully quiet about how textureGrad for cube
* maps should be handled.
*/
- build_cube_select(builder, &selcoords, &derivs_arg[axis * 3],
+ build_cube_select(ctx, &selcoords, &derivs_arg[axis * 3],
deriv_st, &deriv_ma);
deriv_ma = LLVMBuildFMul(builder, deriv_ma, invma, "");