dcc_msaa_allowed is always false on GFX9+ and only true on VI
if RADV_PERFTEST=dccmsaa is set. This means DCC was disabled
in some situations where it should not.
This is likely going to fix a performance regression.
Fixes: 2f63b3dd09 ("radv: enable DCC for MSAA 2x textures on VI under an option")
Cc: 18.1 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
if (create_info->scanout)
return false;
- /* FIXME: DCC for MSAA with 4x and 8x samples doesn't work yet. */
- if (pCreateInfo->samples > 2)
- return false;
-
- /* TODO: Enable DCC for MSAA textures. */
- if (!device->physical_device->dcc_msaa_allowed)
+ /* FIXME: DCC for MSAA with 4x and 8x samples doesn't work yet, while
+ * 2x can be enabled with an option.
+ */
+ if (pCreateInfo->samples > 2 ||
+ (pCreateInfo->samples == 2 &&
+ !device->physical_device->dcc_msaa_allowed))
return false;
/* Determine if the formats are DCC compatible. */