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added GL_REPLACE / GL_RGB texture bug fix
author
Brian Paul
<brian.paul@tungstengraphics.com>
Wed, 9 Jan 2002 00:30:01 +0000
(
00:30
+0000)
committer
Brian Paul
<brian.paul@tungstengraphics.com>
Wed, 9 Jan 2002 00:30:01 +0000
(
00:30
+0000)
docs/VERSIONS
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diff --git
a/docs/VERSIONS
b/docs/VERSIONS
index da2a7983f226e4eaa6943cb462b59925c0ac0bf1..08907db0f0a276d8898ed7055d321c4574b3d9d1 100644
(file)
--- a/
docs/VERSIONS
+++ b/
docs/VERSIONS
@@
-1,4
+1,4
@@
-$Id: VERSIONS,v 1.7
8 2002/01/09 00:14:13
brianp Exp $
+$Id: VERSIONS,v 1.7
9 2002/01/09 00:30:01
brianp Exp $
Mesa Version History
@@
-937,5
+937,6
@@
Mesa Version History
- GL_ARB_shadow_ambient extension
Bug fixes:
- GL_BLEND with non-black texture env color wasn't always correct
+ - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha)
Changes:
- New spec file and Python code to generate some GL dispatch files