/**
- * Validate the texture target enum supplied to glTexImage or
- * glCompressedTexImage.
+ * Validate the texture target enum supplied to glGetTex(ture)Image or
+ * glGetCompressedTex(ture)Image.
*/
static GLboolean
-legal_getteximage_target(struct gl_context *ctx, GLenum target)
+legal_getteximage_target(struct gl_context *ctx, GLenum target, bool dsa)
{
switch (target) {
case GL_TEXTURE_1D:
case GL_TEXTURE_2D:
case GL_TEXTURE_3D:
return GL_TRUE;
- case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
- return ctx->Extensions.ARB_texture_cube_map;
case GL_TEXTURE_RECTANGLE_NV:
return ctx->Extensions.NV_texture_rectangle;
case GL_TEXTURE_1D_ARRAY_EXT:
return ctx->Extensions.EXT_texture_array;
case GL_TEXTURE_CUBE_MAP_ARRAY:
return ctx->Extensions.ARB_texture_cube_map_array;
+
+ /* Section 8.11 (Texture Queries) of the OpenGL 4.5 core profile spec
+ * (30.10.2014) says:
+ * "An INVALID_ENUM error is generated if the effective target is not
+ * one of TEXTURE_1D, TEXTURE_2D, TEXTURE_3D, TEXTURE_1D_ARRAY,
+ * TEXTURE_2D_ARRAY, TEXTURE_CUBE_MAP_ARRAY, TEXTURE_RECTANGLE, one of
+ * the targets from table 8.19 (for GetTexImage and GetnTexImage *only*),
+ * or TEXTURE_CUBE_MAP (for GetTextureImage *only*)." (Emphasis added.)
+ */
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
+ return dsa ? GL_FALSE : ctx->Extensions.ARB_texture_cube_map;
+ case GL_TEXTURE_CUBE_MAP:
+ return dsa ? GL_TRUE : GL_FALSE;
default:
return GL_FALSE;
}
/**
- * Do error checking for a glGetTexImage() call.
+ * Do error checking for a glGetTex(ture)Image() call.
* \return GL_TRUE if any error, GL_FALSE if no errors.
*/
static GLboolean
-getteximage_error_check(struct gl_context *ctx, GLenum target, GLint level,
+getteximage_error_check(struct gl_context *ctx,
+ struct gl_texture_image *texImage,
+ GLenum target, GLint level,
GLenum format, GLenum type, GLsizei clientMemSize,
- GLvoid *pixels )
+ GLvoid *pixels, bool dsa)
{
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
+ assert(texImage);
+
const GLint maxLevels = _mesa_max_texture_levels(ctx, target);
const GLuint dimensions = (target == GL_TEXTURE_3D) ? 3 : 2;
- GLenum baseFormat, err;
-
- if (!legal_getteximage_target(ctx, target)) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(target=0x%x)", target);
- return GL_TRUE;
- }
+ GLenum baseFormat;
+ const char *suffix = dsa ? "ture" : "";
assert(maxLevels != 0);
if (level < 0 || level >= maxLevels) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glGetTexImage(level)" );
- return GL_TRUE;
- }
-
- err = _mesa_error_check_format_and_type(ctx, format, type);
- if (err != GL_NO_ERROR) {
- _mesa_error(ctx, err, "glGetTexImage(format/type)");
- return GL_TRUE;
- }
-
- texObj = _mesa_get_current_tex_object(ctx, target);
-
- if (!texObj) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(target)");
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glGetTex%sImage(level out of range)", suffix);
return GL_TRUE;
}
- texImage = _mesa_select_tex_image(texObj, target, level);
- if (!texImage) {
- /* non-existant texture image */
- return GL_TRUE;
- }
+ /*
+ * Format and type checking has been moved up to GetnTexImage and
+ * GetTextureImage so that it happens before getting the texImage object.
+ */
baseFormat = _mesa_get_format_base_format(texImage->TexFormat);
-
+
/* Make sure the requested image format is compatible with the
* texture's format.
*/
if (_mesa_is_color_format(format)
&& !_mesa_is_color_format(baseFormat)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetTex%sImage(format mismatch)", suffix);
return GL_TRUE;
}
else if (_mesa_is_depth_format(format)
&& !_mesa_is_depth_format(baseFormat)
&& !_mesa_is_depthstencil_format(baseFormat)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetTex%sImage(format mismatch)", suffix);
return GL_TRUE;
}
else if (_mesa_is_stencil_format(format)
&& !ctx->Extensions.ARB_texture_stencil8) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(format=GL_STENCIL_INDEX)");
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glGetTex%sImage(format=GL_STENCIL_INDEX)", suffix);
return GL_TRUE;
}
else if (_mesa_is_ycbcr_format(format)
&& !_mesa_is_ycbcr_format(baseFormat)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetTex%sImage(format mismatch)", suffix);
return GL_TRUE;
}
else if (_mesa_is_depthstencil_format(format)
&& !_mesa_is_depthstencil_format(baseFormat)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetTex%sImage(format mismatch)", suffix);
return GL_TRUE;
}
else if (_mesa_is_enum_format_integer(format) !=
_mesa_is_format_integer(texImage->TexFormat)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetTex%sImage(format mismatch)", suffix);
return GL_TRUE;
}
format, type, clientMemSize, pixels)) {
if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetTexImage(out of bounds PBO access)");
+ "glGetTex%sImage(out of bounds PBO access)", suffix);
} else {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetnTexImageARB(out of bounds access:"
- " bufSize (%d) is too small)", clientMemSize);
+ "%s(out of bounds access:"
+ " bufSize (%d) is too small)",
+ dsa ? "glGetTextureImage" : "glGetnTexImageARB",
+ clientMemSize);
}
return GL_TRUE;
}
/* PBO should not be mapped */
if (_mesa_check_disallowed_mapping(ctx->Pack.BufferObj)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetTexImage(PBO is mapped)");
+ "glGetTex%sImage(PBO is mapped)", suffix);
return GL_TRUE;
}
}
}
-
/**
- * Get texture image. Called by glGetTexImage.
+ * This is the implementation for glGetnTexImageARB, glGetTextureImage,
+ * and glGetTexImage.
+ *
+ * Requires caller to pass in texImage object because _mesa_GetTextureImage
+ * must handle the GL_TEXTURE_CUBE_MAP target.
*
* \param target texture target.
* \param level image level.
* \param type pixel data type for returned image.
* \param bufSize size of the pixels data buffer.
* \param pixels returned pixel data.
+ * \param dsa True when the caller is an ARB_direct_state_access function,
+ * false otherwise
*/
-void GLAPIENTRY
-_mesa_GetnTexImageARB( GLenum target, GLint level, GLenum format,
- GLenum type, GLsizei bufSize, GLvoid *pixels )
+void
+_mesa_get_texture_image(struct gl_context *ctx,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage, GLenum target,
+ GLint level, GLenum format, GLenum type,
+ GLsizei bufSize, GLvoid *pixels, bool dsa)
{
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
- GET_CURRENT_CONTEXT(ctx);
+ assert(texObj);
+ assert(texImage);
FLUSH_VERTICES(ctx, 0);
- if (getteximage_error_check(ctx, target, level, format, type,
- bufSize, pixels)) {
+ /*
+ * Legal target checking has been moved up to GetnTexImage and
+ * GetTextureImage so that it can be caught before receiving a NULL
+ * texImage object and exiting.
+ */
+
+ if (getteximage_error_check(ctx, texImage, target, level, format,
+ type, bufSize, pixels, dsa)) {
return;
}
return;
}
- texObj = _mesa_get_current_tex_object(ctx, target);
- texImage = _mesa_select_tex_image(texObj, target, level);
-
if (_mesa_is_zero_size_texture(texImage))
return;
if (MESA_VERBOSE & (VERBOSE_API | VERBOSE_TEXTURE)) {
- _mesa_debug(ctx, "glGetTexImage(tex %u) format = %s, w=%d, h=%d,"
+ _mesa_debug(ctx, "glGetTex%sImage(tex %u) format = %s, w=%d, h=%d,"
" dstFmt=0x%x, dstType=0x%x\n",
+ dsa ? "ture": "",
texObj->Name,
_mesa_get_format_name(texImage->TexFormat),
texImage->Width, texImage->Height,
_mesa_unlock_texture(ctx, texObj);
}
+/**
+ * Get texture image. Called by glGetTexImage.
+ *
+ * \param target texture target.
+ * \param level image level.
+ * \param format pixel data format for returned image.
+ * \param type pixel data type for returned image.
+ * \param bufSize size of the pixels data buffer.
+ * \param pixels returned pixel data.
+ */
+void GLAPIENTRY
+_mesa_GetnTexImageARB(GLenum target, GLint level, GLenum format,
+ GLenum type, GLsizei bufSize, GLvoid *pixels)
+{
+ struct gl_texture_object *texObj;
+ struct gl_texture_image *texImage;
+ GLenum err;
+ GET_CURRENT_CONTEXT(ctx);
+
+ /*
+ * This has been moved here because a format/type mismatch can cause a NULL
+ * texImage object, which in turn causes the mismatch error to be
+ * ignored.
+ */
+ err = _mesa_error_check_format_and_type(ctx, format, type);
+ if (err != GL_NO_ERROR) {
+ _mesa_error(ctx, err, "glGetnTexImage(format/type)");
+ return;
+ }
+
+ /*
+ * Legal target checking has been moved here to prevent exiting with a NULL
+ * texImage object.
+ */
+ if (!legal_getteximage_target(ctx, target, false)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetnTexImage(target=0x%x)",
+ target);
+ return;
+ }
+
+ texObj = _mesa_get_current_tex_object(ctx, target);
+ if (!texObj)
+ return;
+
+ texImage = _mesa_select_tex_image(texObj, target, level);
+ if (!texImage)
+ return;
+
+ _mesa_get_texture_image(ctx, texObj, texImage, target, level, format, type,
+ bufSize, pixels, false);
+}
+
void GLAPIENTRY
_mesa_GetTexImage( GLenum target, GLint level, GLenum format,
_mesa_GetnTexImageARB(target, level, format, type, INT_MAX, pixels);
}
+/**
+ * Get texture image.
+ *
+ * \param texture texture name.
+ * \param level image level.
+ * \param format pixel data format for returned image.
+ * \param type pixel data type for returned image.
+ * \param bufSize size of the pixels data buffer.
+ * \param pixels returned pixel data.
+ */
+void GLAPIENTRY
+_mesa_GetTextureImage(GLuint texture, GLint level, GLenum format,
+ GLenum type, GLsizei bufSize, GLvoid *pixels)
+{
+ struct gl_texture_object *texObj;
+ struct gl_texture_image *texImage;
+ int i;
+ GLint image_stride;
+ GLenum err;
+ GET_CURRENT_CONTEXT(ctx);
+
+ /*
+ * This has been moved here because a format/type mismatch can cause a NULL
+ * texImage object, which in turn causes the mismatch error to be
+ * ignored.
+ */
+ err = _mesa_error_check_format_and_type(ctx, format, type);
+ if (err != GL_NO_ERROR) {
+ _mesa_error(ctx, err, "glGetTextureImage(format/type)");
+ return;
+ }
+
+ texObj = _mesa_lookup_texture_err(ctx, texture, "glGetTextureImage");
+ if (!texObj)
+ return;
+
+ /*
+ * Legal target checking has been moved here to prevent exiting with a NULL
+ * texImage object.
+ */
+ if (!legal_getteximage_target(ctx, texObj->Target, true)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetTextureImage(target=%s)",
+ _mesa_lookup_enum_by_nr(texObj->Target));
+ return;
+ }
+
+ /* Must handle special case GL_TEXTURE_CUBE_MAP. */
+ if (texObj->Target == GL_TEXTURE_CUBE_MAP) {
+
+ /* Error checking */
+ if (texObj->NumLayers < 6) {
+ /* Not enough image planes for a cube map. The spec does not say
+ * what should happen in this case because the user has always
+ * specified each cube face separately (using
+ * GL_TEXTURE_CUBE_MAP_POSITIVE_X+i) in previous GL versions.
+ * This is addressed in Khronos Bug 13223.
+ */
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetTextureImage(insufficient cube map storage)");
+ return;
+ }
+ for (i = 0; i < 6; ++i) { /* For each face. */
+ if (!texObj->Image[i][level]) {
+ /* Not enough image planes for a cube map. The spec does not say
+ * what should happen in this case because the user has always
+ * specified each cube face separately (using
+ * GL_TEXTURE_CUBE_MAP_POSITIVE_X+i) in previous GL versions.
+ * This is addressed in Khronos Bug 13223.
+ */
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetTextureImage(insufficient cube map storage)");
+ return;
+ }
+ }
+
+ /* Copy each face. */
+ for (i = 0; i < 6; ++i) {
+ texImage = texObj->Image[i][level];
+ _mesa_get_texture_image(ctx, texObj, texImage, texObj->Target, level,
+ format, type, bufSize, pixels, true);
+
+ image_stride = _mesa_image_image_stride(&ctx->Pack, texImage->Width,
+ texImage->Height, format,
+ type);
+ pixels += image_stride;
+ bufSize -= image_stride;
+ }
+ }
+ else {
+ texImage = _mesa_select_tex_image(texObj, texObj->Target, level);
+ if (!texImage)
+ return;
+
+ _mesa_get_texture_image(ctx, texObj, texImage, texObj->Target, level,
+ format, type, bufSize, pixels, true);
+ }
+}
/**
* Do error checking for a glGetCompressedTexImage() call.
const GLint maxLevels = _mesa_max_texture_levels(ctx, target);
GLuint compressedSize, dimensions;
- if (!legal_getteximage_target(ctx, target)) {
+ if (!legal_getteximage_target(ctx, target, false)) {
_mesa_error(ctx, GL_INVALID_ENUM, "glGetCompressedTexImage(target=0x%x)",
target);
return GL_TRUE;