Previously, brw_urb_WRITE() would always generate a URB_WRITE_HWORD
message, we always wanted to write data to the URB in pairs of varying
slots or larger (an HWORD is 32 bytes, which is 2 varying slots).
In order to support geometry shader EndPrimitive functionality, we'll
need the ability to write to just a single OWORD (16 byte) slot, since
we'll only be outputting 32 of the control data bits at a time. So
this patch adds a flag that will cause brw_urb_WRITE to generate a
URB_WRITE_OWORD message.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
#define BRW_MATH_DATA_VECTOR 0
#define BRW_MATH_DATA_SCALAR 1
-#define BRW_URB_OPCODE_WRITE 0
+#define BRW_URB_OPCODE_WRITE_HWORD 0
+#define BRW_URB_OPCODE_WRITE_OWORD 1
#define BRW_URB_SWIZZLE_NONE 0
#define BRW_URB_SWIZZLE_INTERLEAVE 1
*/
BRW_URB_WRITE_USE_CHANNEL_MASKS = 0x20,
+ /**
+ * Indicates that the data should be sent to the URB using the
+ * URB_WRITE_OWORD message rather than URB_WRITE_HWORD (gen == 7). This
+ * causes offsets to be interpreted as multiples of an OWORD instead of an
+ * HWORD, and only allows one OWORD to be written.
+ */
+ BRW_URB_WRITE_OWORD = 0x40,
+
/**
* Convenient combination of flags: end the thread while simultaneously
* marking the given URB entry as complete.
msg_length, response_length, true,
flags & BRW_URB_WRITE_EOT);
if (brw->gen == 7) {
- insn->bits3.urb_gen7.opcode = 0; /* URB_WRITE_HWORD */
+ if (flags & BRW_URB_WRITE_OWORD) {
+ assert(msg_length == 2); /* header + one OWORD of data */
+ insn->bits3.urb_gen7.opcode = BRW_URB_OPCODE_WRITE_OWORD;
+ } else {
+ insn->bits3.urb_gen7.opcode = BRW_URB_OPCODE_WRITE_HWORD;
+ }
insn->bits3.urb_gen7.offset = offset;
assert(swizzle_control != BRW_URB_SWIZZLE_TRANSPOSE);
insn->bits3.urb_gen7.swizzle_control = swizzle_control;