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mesa: fix indentation
author
Timothy Arceri
<tarceri@itsqueeze.com>
Fri, 5 May 2017 05:09:37 +0000
(15:09 +1000)
committer
Timothy Arceri
<tarceri@itsqueeze.com>
Thu, 11 May 2017 03:53:39 +0000
(13:53 +1000)
Reviewed-by: Eric Anholt <eric@anholt.net>
src/mesa/main/fbobject.c
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diff --git
a/src/mesa/main/fbobject.c
b/src/mesa/main/fbobject.c
index ad49b0ebca44cf7e95adda6614a8694808178947..df7cc1775cba5006705077e48c3eaea37461b546 100644
(file)
--- a/
src/mesa/main/fbobject.c
+++ b/
src/mesa/main/fbobject.c
@@
-303,7
+303,7
@@
get_fb0_attachment(struct gl_context *ctx, struct gl_framebuffer *fb,
return &fb->Attachment[BUFFER_BACK_LEFT];
return &fb->Attachment[BUFFER_FRONT_LEFT];
case GL_DEPTH:
- return &fb->Attachment[BUFFER_DEPTH];
+
return &fb->Attachment[BUFFER_DEPTH];
case GL_STENCIL:
return &fb->Attachment[BUFFER_STENCIL];
}