mesa: fix indentation
authorTimothy Arceri <tarceri@itsqueeze.com>
Fri, 5 May 2017 05:09:37 +0000 (15:09 +1000)
committerTimothy Arceri <tarceri@itsqueeze.com>
Thu, 11 May 2017 03:53:39 +0000 (13:53 +1000)
Reviewed-by: Eric Anholt <eric@anholt.net>
src/mesa/main/fbobject.c

index ad49b0ebca44cf7e95adda6614a8694808178947..df7cc1775cba5006705077e48c3eaea37461b546 100644 (file)
@@ -303,7 +303,7 @@ get_fb0_attachment(struct gl_context *ctx, struct gl_framebuffer *fb,
             return &fb->Attachment[BUFFER_BACK_LEFT];
          return &fb->Attachment[BUFFER_FRONT_LEFT];
       case GL_DEPTH:
-      return &fb->Attachment[BUFFER_DEPTH];
+         return &fb->Attachment[BUFFER_DEPTH];
       case GL_STENCIL:
          return &fb->Attachment[BUFFER_STENCIL];
       }