<glx rop="5" large="true"/>
</function>
- <function name="Color3b" vectorequiv="Color3bv"
- deprecated="3.1">
+ <function name="Color3b" vectorequiv="Color3bv" deprecated="3.1">
<param name="red" type="GLbyte"/>
<param name="green" type="GLbyte"/>
<param name="blue" type="GLbyte"/>
<glx rop="6"/>
</function>
- <function name="Color3d" vectorequiv="Color3dv"
- deprecated="3.1">
+ <function name="Color3d" vectorequiv="Color3dv" deprecated="3.1">
<param name="red" type="GLdouble"/>
<param name="green" type="GLdouble"/>
<param name="blue" type="GLdouble"/>
</function>
<function name="Color3f" vectorequiv="Color3fv"
- deprecated="3.1" exec="dynamic">
+ deprecated="3.1" exec="dynamic">
<param name="red" type="GLfloat"/>
<param name="green" type="GLfloat"/>
<param name="blue" type="GLfloat"/>
<glx rop="8"/>
</function>
- <function name="Color3i" vectorequiv="Color3iv"
- deprecated="3.1">
+ <function name="Color3i" vectorequiv="Color3iv" deprecated="3.1">
<param name="red" type="GLint"/>
<param name="green" type="GLint"/>
<param name="blue" type="GLint"/>
<glx rop="9"/>
</function>
- <function name="Color3s" vectorequiv="Color3sv"
- deprecated="3.1">
+ <function name="Color3s" vectorequiv="Color3sv" deprecated="3.1">
<param name="red" type="GLshort"/>
<param name="green" type="GLshort"/>
<param name="blue" type="GLshort"/>
<glx rop="10"/>
</function>
- <function name="Color3ub" vectorequiv="Color3ubv"
- deprecated="3.1">
+ <function name="Color3ub" vectorequiv="Color3ubv" deprecated="3.1">
<param name="red" type="GLubyte"/>
<param name="green" type="GLubyte"/>
<param name="blue" type="GLubyte"/>
<glx rop="11"/>
</function>
- <function name="Color3ui" vectorequiv="Color3uiv"
- deprecated="3.1">
+ <function name="Color3ui" vectorequiv="Color3uiv" deprecated="3.1">
<param name="red" type="GLuint"/>
<param name="green" type="GLuint"/>
<param name="blue" type="GLuint"/>
<glx rop="12"/>
</function>
- <function name="Color3us" vectorequiv="Color3usv"
- deprecated="3.1">
+ <function name="Color3us" vectorequiv="Color3usv" deprecated="3.1">
<param name="red" type="GLushort"/>
<param name="green" type="GLushort"/>
<param name="blue" type="GLushort"/>
<glx rop="13"/>
</function>
- <function name="Color4b" vectorequiv="Color4bv"
- deprecated="3.1">
+ <function name="Color4b" vectorequiv="Color4bv" deprecated="3.1">
<param name="red" type="GLbyte"/>
<param name="green" type="GLbyte"/>
<param name="blue" type="GLbyte"/>
<glx rop="14"/>
</function>
- <function name="Color4d" vectorequiv="Color4dv"
- deprecated="3.1">
+ <function name="Color4d" vectorequiv="Color4dv" deprecated="3.1">
<param name="red" type="GLdouble"/>
<param name="green" type="GLdouble"/>
<param name="blue" type="GLdouble"/>
<glx rop="16"/>
</function>
- <function name="Color4i" vectorequiv="Color4iv"
- deprecated="3.1">
+ <function name="Color4i" vectorequiv="Color4iv" deprecated="3.1">
<param name="red" type="GLint"/>
<param name="green" type="GLint"/>
<param name="blue" type="GLint"/>
<glx rop="17"/>
</function>
- <function name="Color4s" vectorequiv="Color4sv"
- deprecated="3.1">
+ <function name="Color4s" vectorequiv="Color4sv" deprecated="3.1">
<param name="red" type="GLshort"/>
<param name="green" type="GLshort"/>
<param name="blue" type="GLshort"/>
<glx rop="19"/>
</function>
- <function name="Color4ui" vectorequiv="Color4uiv"
- deprecated="3.1">
+ <function name="Color4ui" vectorequiv="Color4uiv" deprecated="3.1">
<param name="red" type="GLuint"/>
<param name="green" type="GLuint"/>
<param name="blue" type="GLuint"/>
<glx rop="20"/>
</function>
- <function name="Color4us" vectorequiv="Color4usv"
- deprecated="3.1">
+ <function name="Color4us" vectorequiv="Color4usv" deprecated="3.1">
<param name="red" type="GLushort"/>
<param name="green" type="GLushort"/>
<param name="blue" type="GLushort"/>
<glx rop="27"/>
</function>
- <function name="Normal3b" vectorequiv="Normal3bv"
- deprecated="3.1">
+ <function name="Normal3b" vectorequiv="Normal3bv" deprecated="3.1">
<param name="nx" type="GLbyte"/>
<param name="ny" type="GLbyte"/>
<param name="nz" type="GLbyte"/>
<glx rop="28"/>
</function>
- <function name="Normal3d" vectorequiv="Normal3dv"
- deprecated="3.1">
+ <function name="Normal3d" vectorequiv="Normal3dv" deprecated="3.1">
<param name="nx" type="GLdouble"/>
<param name="ny" type="GLdouble"/>
<param name="nz" type="GLdouble"/>
<glx rop="30"/>
</function>
- <function name="Normal3i" vectorequiv="Normal3iv"
- deprecated="3.1">
+ <function name="Normal3i" vectorequiv="Normal3iv" deprecated="3.1">
<param name="nx" type="GLint"/>
<param name="ny" type="GLint"/>
<param name="nz" type="GLint"/>
<glx rop="31"/>
</function>
- <function name="Normal3s" vectorequiv="Normal3sv"
- deprecated="3.1">
+ <function name="Normal3s" vectorequiv="Normal3sv" deprecated="3.1">
<param name="nx" type="GLshort"/>
<param name="ny" type="GLshort"/>
<param name="nz" type="GLshort"/>
<glx rop="32"/>
</function>
- <function name="RasterPos2d" vectorequiv="RasterPos2dv"
- deprecated="3.1">
+ <function name="RasterPos2d" vectorequiv="RasterPos2dv" deprecated="3.1">
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
</function>
<glx rop="33"/>
</function>
- <function name="RasterPos2f" vectorequiv="RasterPos2fv"
- deprecated="3.1">
+ <function name="RasterPos2f" vectorequiv="RasterPos2fv" deprecated="3.1">
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
</function>
<glx rop="34"/>
</function>
- <function name="RasterPos2i" vectorequiv="RasterPos2iv"
- deprecated="3.1">
+ <function name="RasterPos2i" vectorequiv="RasterPos2iv" deprecated="3.1">
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
</function>
<glx rop="35"/>
</function>
- <function name="RasterPos2s" vectorequiv="RasterPos2sv"
- deprecated="3.1">
+ <function name="RasterPos2s" vectorequiv="RasterPos2sv" deprecated="3.1">
<param name="x" type="GLshort"/>
<param name="y" type="GLshort"/>
</function>
<glx rop="36"/>
</function>
- <function name="RasterPos3d" vectorequiv="RasterPos3dv"
- deprecated="3.1">
+ <function name="RasterPos3d" vectorequiv="RasterPos3dv" deprecated="3.1">
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
<param name="z" type="GLdouble"/>
<glx rop="37"/>
</function>
- <function name="RasterPos3f" vectorequiv="RasterPos3fv"
- deprecated="3.1">
+ <function name="RasterPos3f" vectorequiv="RasterPos3fv" deprecated="3.1">
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="z" type="GLfloat"/>
<glx rop="38"/>
</function>
- <function name="RasterPos3i" vectorequiv="RasterPos3iv"
- deprecated="3.1">
+ <function name="RasterPos3i" vectorequiv="RasterPos3iv" deprecated="3.1">
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<param name="z" type="GLint"/>
<glx rop="39"/>
</function>
- <function name="RasterPos3s" vectorequiv="RasterPos3sv"
- deprecated="3.1">
+ <function name="RasterPos3s" vectorequiv="RasterPos3sv" deprecated="3.1">
<param name="x" type="GLshort"/>
<param name="y" type="GLshort"/>
<param name="z" type="GLshort"/>
<glx rop="40"/>
</function>
- <function name="RasterPos4d" vectorequiv="RasterPos4dv"
- deprecated="3.1">
+ <function name="RasterPos4d" vectorequiv="RasterPos4dv" deprecated="3.1">
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
<param name="z" type="GLdouble"/>
<glx rop="41"/>
</function>
- <function name="RasterPos4f" vectorequiv="RasterPos4fv"
- deprecated="3.1">
+ <function name="RasterPos4f" vectorequiv="RasterPos4fv" deprecated="3.1">
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="z" type="GLfloat"/>
<glx rop="42"/>
</function>
- <function name="RasterPos4i" vectorequiv="RasterPos4iv"
- deprecated="3.1">
+ <function name="RasterPos4i" vectorequiv="RasterPos4iv" deprecated="3.1">
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<param name="z" type="GLint"/>
<glx rop="43"/>
</function>
- <function name="RasterPos4s" vectorequiv="RasterPos4sv"
- deprecated="3.1">
+ <function name="RasterPos4s" vectorequiv="RasterPos4sv" deprecated="3.1">
<param name="x" type="GLshort"/>
<param name="y" type="GLshort"/>
<param name="z" type="GLshort"/>
<glx rop="45"/>
</function>
- <function name="Rectf" vectorequiv="Rectfv" deprecated="3.1"
- exec="dynamic">
+ <function name="Rectf" vectorequiv="Rectfv" deprecated="3.1" exec="dynamic">
<param name="x1" type="GLfloat"/>
<param name="y1" type="GLfloat"/>
<param name="x2" type="GLfloat"/>
<glx rop="48"/>
</function>
- <function name="TexCoord1d" vectorequiv="TexCoord1dv"
- deprecated="3.1">
+ <function name="TexCoord1d" vectorequiv="TexCoord1dv" deprecated="3.1">
<param name="s" type="GLdouble"/>
</function>
<param name="s" type="GLfloat"/>
</function>
- <function name="TexCoord1fv" deprecated="3.1"
- exec="dynamic">
+ <function name="TexCoord1fv" deprecated="3.1" exec="dynamic">
<param name="v" type="const GLfloat *" count="1"/>
<glx rop="50"/>
</function>
- <function name="TexCoord1i" vectorequiv="TexCoord1iv"
- deprecated="3.1">
+ <function name="TexCoord1i" vectorequiv="TexCoord1iv" deprecated="3.1">
<param name="s" type="GLint"/>
</function>
<glx rop="51"/>
</function>
- <function name="TexCoord1s" vectorequiv="TexCoord1sv"
- deprecated="3.1">
+ <function name="TexCoord1s" vectorequiv="TexCoord1sv" deprecated="3.1">
<param name="s" type="GLshort"/>
</function>
<glx rop="52"/>
</function>
- <function name="TexCoord2d" vectorequiv="TexCoord2dv"
- deprecated="3.1">
+ <function name="TexCoord2d" vectorequiv="TexCoord2dv" deprecated="3.1">
<param name="s" type="GLdouble"/>
<param name="t" type="GLdouble"/>
</function>
<param name="t" type="GLfloat"/>
</function>
- <function name="TexCoord2fv" deprecated="3.1"
- exec="dynamic">
+ <function name="TexCoord2fv" deprecated="3.1" exec="dynamic">
<param name="v" type="const GLfloat *" count="2"/>
<glx rop="54"/>
</function>
- <function name="TexCoord2i" vectorequiv="TexCoord2iv"
- deprecated="3.1">
+ <function name="TexCoord2i" vectorequiv="TexCoord2iv" deprecated="3.1">
<param name="s" type="GLint"/>
<param name="t" type="GLint"/>
</function>
<glx rop="55"/>
</function>
- <function name="TexCoord2s" vectorequiv="TexCoord2sv"
- deprecated="3.1">
+ <function name="TexCoord2s" vectorequiv="TexCoord2sv" deprecated="3.1">
<param name="s" type="GLshort"/>
<param name="t" type="GLshort"/>
</function>
<glx rop="56"/>
</function>
- <function name="TexCoord3d" vectorequiv="TexCoord3dv"
- deprecated="3.1">
+ <function name="TexCoord3d" vectorequiv="TexCoord3dv" deprecated="3.1">
<param name="s" type="GLdouble"/>
<param name="t" type="GLdouble"/>
<param name="r" type="GLdouble"/>
<param name="r" type="GLfloat"/>
</function>
- <function name="TexCoord3fv" deprecated="3.1"
- exec="dynamic">
+ <function name="TexCoord3fv" deprecated="3.1" exec="dynamic">
<param name="v" type="const GLfloat *" count="3"/>
<glx rop="58"/>
</function>
- <function name="TexCoord3i" vectorequiv="TexCoord3iv"
- deprecated="3.1">
+ <function name="TexCoord3i" vectorequiv="TexCoord3iv" deprecated="3.1">
<param name="s" type="GLint"/>
<param name="t" type="GLint"/>
<param name="r" type="GLint"/>
<glx rop="59"/>
</function>
- <function name="TexCoord3s" vectorequiv="TexCoord3sv"
- deprecated="3.1">
+ <function name="TexCoord3s" vectorequiv="TexCoord3sv" deprecated="3.1">
<param name="s" type="GLshort"/>
<param name="t" type="GLshort"/>
<param name="r" type="GLshort"/>
<glx rop="60"/>
</function>
- <function name="TexCoord4d" vectorequiv="TexCoord4dv"
- deprecated="3.1">
+ <function name="TexCoord4d" vectorequiv="TexCoord4dv" deprecated="3.1">
<param name="s" type="GLdouble"/>
<param name="t" type="GLdouble"/>
<param name="r" type="GLdouble"/>
<param name="q" type="GLfloat"/>
</function>
- <function name="TexCoord4fv" deprecated="3.1"
- exec="dynamic">
+ <function name="TexCoord4fv" deprecated="3.1" exec="dynamic">
<param name="v" type="const GLfloat *" count="4"/>
<glx rop="62"/>
</function>
- <function name="TexCoord4i" vectorequiv="TexCoord4iv"
- deprecated="3.1">
+ <function name="TexCoord4i" vectorequiv="TexCoord4iv" deprecated="3.1">
<param name="s" type="GLint"/>
<param name="t" type="GLint"/>
<param name="r" type="GLint"/>
<glx rop="63"/>
</function>
- <function name="TexCoord4s" vectorequiv="TexCoord4sv"
- deprecated="3.1">
+ <function name="TexCoord4s" vectorequiv="TexCoord4sv" deprecated="3.1">
<param name="s" type="GLshort"/>
<param name="t" type="GLshort"/>
<param name="r" type="GLshort"/>
<glx rop="64"/>
</function>
- <function name="Vertex2d" vectorequiv="Vertex2dv"
- deprecated="3.1">
+ <function name="Vertex2d" vectorequiv="Vertex2dv" deprecated="3.1">
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
</function>
<param name="y" type="GLfloat"/>
</function>
- <function name="Vertex2fv" deprecated="3.1"
- exec="dynamic">
+ <function name="Vertex2fv" deprecated="3.1" exec="dynamic">
<param name="v" type="const GLfloat *" count="2"/>
<glx rop="66"/>
</function>
- <function name="Vertex2i" vectorequiv="Vertex2iv"
- deprecated="3.1">
+ <function name="Vertex2i" vectorequiv="Vertex2iv" deprecated="3.1">
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
</function>
<glx rop="67"/>
</function>
- <function name="Vertex2s" vectorequiv="Vertex2sv"
- deprecated="3.1">
+ <function name="Vertex2s" vectorequiv="Vertex2sv" deprecated="3.1">
<param name="x" type="GLshort"/>
<param name="y" type="GLshort"/>
</function>
<glx rop="68"/>
</function>
- <function name="Vertex3d" vectorequiv="Vertex3dv"
- deprecated="3.1">
+ <function name="Vertex3d" vectorequiv="Vertex3dv" deprecated="3.1">
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
<param name="z" type="GLdouble"/>
<param name="z" type="GLfloat"/>
</function>
- <function name="Vertex3fv" deprecated="3.1"
- exec="dynamic">
+ <function name="Vertex3fv" deprecated="3.1" exec="dynamic">
<param name="v" type="const GLfloat *" count="3"/>
<glx rop="70"/>
</function>
- <function name="Vertex3i" vectorequiv="Vertex3iv"
- deprecated="3.1">
+ <function name="Vertex3i" vectorequiv="Vertex3iv" deprecated="3.1">
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<param name="z" type="GLint"/>
<glx rop="71"/>
</function>
- <function name="Vertex3s" vectorequiv="Vertex3sv"
- deprecated="3.1">
+ <function name="Vertex3s" vectorequiv="Vertex3sv" deprecated="3.1">
<param name="x" type="GLshort"/>
<param name="y" type="GLshort"/>
<param name="z" type="GLshort"/>
<glx rop="72"/>
</function>
- <function name="Vertex4d" vectorequiv="Vertex4dv"
- deprecated="3.1">
+ <function name="Vertex4d" vectorequiv="Vertex4dv" deprecated="3.1">
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
<param name="z" type="GLdouble"/>
<param name="w" type="GLfloat"/>
</function>
- <function name="Vertex4fv" deprecated="3.1"
- exec="dynamic">
+ <function name="Vertex4fv" deprecated="3.1" exec="dynamic">
<param name="v" type="const GLfloat *" count="4"/>
<glx rop="74"/>
</function>
- <function name="Vertex4i" vectorequiv="Vertex4iv"
- deprecated="3.1">
+ <function name="Vertex4i" vectorequiv="Vertex4iv" deprecated="3.1">
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<param name="z" type="GLint"/>
<glx rop="75"/>
</function>
- <function name="Vertex4s" vectorequiv="Vertex4sv"
- deprecated="3.1">
+ <function name="Vertex4s" vectorequiv="Vertex4sv" deprecated="3.1">
<param name="x" type="GLshort"/>
<param name="y" type="GLshort"/>
<param name="z" type="GLshort"/>
<glx rop="96"/>
</function>
- <function name="Materialfv" es1="1.0" deprecated="3.1"
- exec="dynamic">
+ <function name="Materialfv" es1="1.0" deprecated="3.1" exec="dynamic">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *" variable_param="pname"/>
<glx rop="150"/>
</function>
- <function name="EvalCoord1d" vectorequiv="EvalCoord1dv"
- deprecated="3.1">
+ <function name="EvalCoord1d" vectorequiv="EvalCoord1dv" deprecated="3.1">
<param name="u" type="GLdouble"/>
</function>
<glx rop="152"/>
</function>
- <function name="EvalCoord2d" vectorequiv="EvalCoord2dv"
- deprecated="3.1">
+ <function name="EvalCoord2d" vectorequiv="EvalCoord2dv" deprecated="3.1">
<param name="u" type="GLdouble"/>
<param name="v" type="GLdouble"/>
</function>
<glx rop="154"/>
</function>
- <function name="EvalMesh1" deprecated="3.1"
- exec="dynamic">
+ <function name="EvalMesh1" deprecated="3.1" exec="dynamic">
<param name="mode" type="GLenum"/>
<param name="i1" type="GLint"/>
<param name="i2" type="GLint"/>
<glx rop="155"/>
</function>
- <function name="EvalPoint1" deprecated="3.1"
- exec="dynamic">
+ <function name="EvalPoint1" deprecated="3.1" exec="dynamic">
<param name="i" type="GLint"/>
<glx rop="156"/>
</function>
- <function name="EvalMesh2" deprecated="3.1"
- exec="dynamic">
+ <function name="EvalMesh2" deprecated="3.1" exec="dynamic">
<param name="mode" type="GLenum"/>
<param name="i1" type="GLint"/>
<param name="i2" type="GLint"/>
<glx rop="157"/>
</function>
- <function name="EvalPoint2" deprecated="3.1"
- exec="dynamic">
+ <function name="EvalPoint2" deprecated="3.1" exec="dynamic">
<param name="i" type="GLint"/>
<param name="j" type="GLint"/>
<glx rop="158"/>
<enum name="ALL_CLIENT_ATTRIB_BITS" value="0xFFFFFFFF"/>
<enum name="CLIENT_ALL_ATTRIB_BITS" value="0xFFFFFFFF"/>
- <function name="ArrayElement" deprecated="3.1"
- exec="dynamic">
+ <function name="ArrayElement" deprecated="3.1" exec="dynamic">
<param name="i" type="GLint"/>
<glx handcode="true"/>
</function>
<glx handcode="true"/>
</function>
- <function name="DisableClientState" es1="1.0"
- deprecated="3.1">
+ <function name="DisableClientState" es1="1.0" deprecated="3.1">
<param name="array" type="GLenum"/>
<glx handcode="true"/>
</function>
- <function name="DrawArrays" es1="1.0" es2="2.0"
- exec="dynamic">
+ <function name="DrawArrays" es1="1.0" es2="2.0" exec="dynamic">
<param name="mode" type="GLenum"/>
<param name="first" type="GLint"/>
<param name="count" type="GLsizei"/>
<glx rop="193" handcode="true"/>
</function>
- <function name="DrawElements" es1="1.0" es2="2.0"
- exec="dynamic">
+ <function name="DrawElements" es1="1.0" es2="2.0" exec="dynamic">
<param name="mode" type="GLenum"/>
<param name="count" type="GLsizei"/>
<param name="type" type="GLenum"/>
<glx rop="4118"/>
</function>
- <function name="Indexub" vectorequiv="Indexubv"
- deprecated="3.1">
+ <function name="Indexub" vectorequiv="Indexubv" deprecated="3.1">
<param name="c" type="GLubyte"/>
</function>
<glx rop="4097"/>
</function>
- <function name="DrawRangeElements" es2="3.0"
- exec="dynamic">
+ <function name="DrawRangeElements" es2="3.0" exec="dynamic">
<param name="mode" type="GLenum"/>
<param name="start" type="GLuint"/>
<param name="end" type="GLuint"/>
<enum name="DOT3_RGB" value="0x86AE"/>
<enum name="DOT3_RGBA" value="0x86AF"/>
- <function name="ActiveTexture" es1="1.0"
- es2="2.0">
+ <function name="ActiveTexture" es1="1.0" es2="2.0">
<param name="texture" type="GLenum"/>
<glx rop="197"/>
</function>
- <function name="ClientActiveTexture"
- es1="1.0" deprecated="3.1">
+ <function name="ClientActiveTexture" es1="1.0" deprecated="3.1">
<param name="texture" type="GLenum"/>
<glx handcode="true"/>
</function>
- <function name="MultiTexCoord1d"
- deprecated="3.1">
+ <function name="MultiTexCoord1d" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="s" type="GLdouble"/>
</function>
- <function name="MultiTexCoord1dv"
- deprecated="3.1">
+ <function name="MultiTexCoord1dv" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="v" type="const GLdouble *" count="1"/>
<glx rop="198"/>
</function>
- <function name="MultiTexCoord1f" alias="MultiTexCoord1fARB"
- deprecated="3.1">
+ <function name="MultiTexCoord1f" alias="MultiTexCoord1fARB" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="s" type="GLfloat"/>
</function>
<param name="v" type="const GLfloat *"/>
</function>
- <function name="MultiTexCoord1i"
- deprecated="3.1">
+ <function name="MultiTexCoord1i" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="s" type="GLint"/>
</function>
- <function name="MultiTexCoord1iv"
- deprecated="3.1">
+ <function name="MultiTexCoord1iv" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="v" type="const GLint *" count="1"/>
<glx rop="200"/>
</function>
- <function name="MultiTexCoord1s"
- deprecated="3.1">
+ <function name="MultiTexCoord1s" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="s" type="GLshort"/>
</function>
- <function name="MultiTexCoord1sv"
- deprecated="3.1">
+ <function name="MultiTexCoord1sv" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="v" type="const GLshort *" count="1"/>
<glx rop="201"/>
</function>
- <function name="MultiTexCoord2d"
- deprecated="3.1">
+ <function name="MultiTexCoord2d" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="s" type="GLdouble"/>
<param name="t" type="GLdouble"/>
</function>
- <function name="MultiTexCoord2dv"
- deprecated="3.1">
+ <function name="MultiTexCoord2dv" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="v" type="const GLdouble *" count="2"/>
<glx rop="202"/>
<param name="v" type="const GLfloat *"/>
</function>
- <function name="MultiTexCoord2i"
- deprecated="3.1">
+ <function name="MultiTexCoord2i" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="s" type="GLint"/>
<param name="t" type="GLint"/>
</function>
- <function name="MultiTexCoord2iv"
- deprecated="3.1">
+ <function name="MultiTexCoord2iv" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="v" type="const GLint *" count="2"/>
<glx rop="204"/>
</function>
- <function name="MultiTexCoord2s"
- deprecated="3.1">
+ <function name="MultiTexCoord2s" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="s" type="GLshort"/>
<param name="t" type="GLshort"/>
</function>
- <function name="MultiTexCoord2sv"
- deprecated="3.1">
+ <function name="MultiTexCoord2sv" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="v" type="const GLshort *" count="2"/>
<glx rop="205"/>
</function>
- <function name="MultiTexCoord3d"
- deprecated="3.1">
+ <function name="MultiTexCoord3d" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="s" type="GLdouble"/>
<param name="t" type="GLdouble"/>
<param name="r" type="GLdouble"/>
</function>
- <function name="MultiTexCoord3dv"
- deprecated="3.1">
+ <function name="MultiTexCoord3dv" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="v" type="const GLdouble *" count="3"/>
<glx rop="206"/>
<param name="v" type="const GLfloat *"/>
</function>
- <function name="MultiTexCoord3i"
- deprecated="3.1">
+ <function name="MultiTexCoord3i" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="s" type="GLint"/>
<param name="t" type="GLint"/>
<param name="r" type="GLint"/>
</function>
- <function name="MultiTexCoord3iv"
- deprecated="3.1">
+ <function name="MultiTexCoord3iv" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="v" type="const GLint *" count="3"/>
<glx rop="208"/>
</function>
- <function name="MultiTexCoord3s"
- deprecated="3.1">
+ <function name="MultiTexCoord3s" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="s" type="GLshort"/>
<param name="t" type="GLshort"/>
<param name="r" type="GLshort"/>
</function>
- <function name="MultiTexCoord3sv"
- deprecated="3.1">
+ <function name="MultiTexCoord3sv" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="v" type="const GLshort *" count="3"/>
<glx rop="209"/>
</function>
- <function name="MultiTexCoord4d"
- deprecated="3.1">
+ <function name="MultiTexCoord4d" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="s" type="GLdouble"/>
<param name="t" type="GLdouble"/>
<param name="q" type="GLdouble"/>
</function>
- <function name="MultiTexCoord4dv"
- deprecated="3.1">
+ <function name="MultiTexCoord4dv" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="v" type="const GLdouble *" count="4"/>
<glx rop="210"/>
<param name="v" type="const GLfloat *"/>
</function>
- <function name="MultiTexCoord4i"
- deprecated="3.1">
+ <function name="MultiTexCoord4i" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="s" type="GLint"/>
<param name="t" type="GLint"/>
<param name="q" type="GLint"/>
</function>
- <function name="MultiTexCoord4iv"
- deprecated="3.1">
+ <function name="MultiTexCoord4iv" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="v" type="const GLint *" count="4"/>
<glx rop="212"/>
</function>
- <function name="MultiTexCoord4s"
- deprecated="3.1">
+ <function name="MultiTexCoord4s" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="s" type="GLshort"/>
<param name="t" type="GLshort"/>
<param name="q" type="GLshort"/>
</function>
- <function name="MultiTexCoord4sv"
- deprecated="3.1">
+ <function name="MultiTexCoord4sv" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="v" type="const GLshort *" count="4"/>
<glx rop="213"/>
</function>
- <function name="LoadTransposeMatrixf"
- deprecated="3.1">
+ <function name="LoadTransposeMatrixf" deprecated="3.1">
<param name="m" type="const GLfloat *"/>
<glx handcode="true"/>
</function>
- <function name="LoadTransposeMatrixd"
- deprecated="3.1">
+ <function name="LoadTransposeMatrixd" deprecated="3.1">
<param name="m" type="const GLdouble *"/>
<glx handcode="true"/>
</function>
- <function name="MultTransposeMatrixf"
- deprecated="3.1">
+ <function name="MultTransposeMatrixf" deprecated="3.1">
<param name="m" type="const GLfloat *"/>
<glx handcode="true"/>
</function>
- <function name="MultTransposeMatrixd"
- deprecated="3.1">
+ <function name="MultTransposeMatrixd" deprecated="3.1">
<param name="m" type="const GLdouble *"/>
<glx handcode="true"/>
</function>
- <function name="SampleCoverage" es1="1.0"
- es2="2.0">
+ <function name="SampleCoverage" es1="1.0" es2="2.0">
<param name="value" type="GLclampf"/>
<param name="invert" type="GLboolean"/>
<glx rop="229"/>
<glx rop="216" handcode="client"/>
</function>
- <function name="CompressedTexImage2D"
- es1="1.0" es2="2.0">
+ <function name="CompressedTexImage2D" es1="1.0" es2="2.0">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="internalformat" type="GLenum"/>
<glx rop="219" handcode="client"/>
</function>
- <function name="CompressedTexSubImage2D"
- es1="1.0" es2="2.0">
+ <function name="CompressedTexSubImage2D" es1="1.0" es2="2.0">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
<glx rop="4125"/>
</function>
- <function name="FogCoordPointer"
- deprecated="3.1">
+ <function name="FogCoordPointer" deprecated="3.1">
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
<glx rop="4222"/>
</function>
- <function name="SecondaryColor3b"
- deprecated="3.1">
+ <function name="SecondaryColor3b" deprecated="3.1">
<param name="red" type="GLbyte"/>
<param name="green" type="GLbyte"/>
<param name="blue" type="GLbyte"/>
</function>
- <function name="SecondaryColor3bv"
- deprecated="3.1">
+ <function name="SecondaryColor3bv" deprecated="3.1">
<param name="v" type="const GLbyte *" count="3"/>
<glx rop="4126"/>
</function>
- <function name="SecondaryColor3d"
- deprecated="3.1">
+ <function name="SecondaryColor3d" deprecated="3.1">
<param name="red" type="GLdouble"/>
<param name="green" type="GLdouble"/>
<param name="blue" type="GLdouble"/>
</function>
- <function name="SecondaryColor3dv"
- deprecated="3.1">
+ <function name="SecondaryColor3dv" deprecated="3.1">
<param name="v" type="const GLdouble *" count="3"/>
<glx rop="4130"/>
</function>
<param name="v" type="const GLfloat *"/>
</function>
- <function name="SecondaryColor3i"
- deprecated="3.1">
+ <function name="SecondaryColor3i" deprecated="3.1">
<param name="red" type="GLint"/>
<param name="green" type="GLint"/>
<param name="blue" type="GLint"/>
</function>
- <function name="SecondaryColor3iv"
- deprecated="3.1">
+ <function name="SecondaryColor3iv" deprecated="3.1">
<param name="v" type="const GLint *" count="3"/>
<glx rop="4128"/>
</function>
- <function name="SecondaryColor3s"
- deprecated="3.1">
+ <function name="SecondaryColor3s" deprecated="3.1">
<param name="red" type="GLshort"/>
<param name="green" type="GLshort"/>
<param name="blue" type="GLshort"/>
</function>
- <function name="SecondaryColor3sv"
- deprecated="3.1">
+ <function name="SecondaryColor3sv" deprecated="3.1">
<param name="v" type="const GLshort *" count="3"/>
<glx rop="4127"/>
</function>
- <function name="SecondaryColor3ub"
- deprecated="3.1">
+ <function name="SecondaryColor3ub" deprecated="3.1">
<param name="red" type="GLubyte"/>
<param name="green" type="GLubyte"/>
<param name="blue" type="GLubyte"/>
</function>
- <function name="SecondaryColor3ubv"
- deprecated="3.1">
+ <function name="SecondaryColor3ubv" deprecated="3.1">
<param name="v" type="const GLubyte *" count="3"/>
<glx rop="4131"/>
</function>
- <function name="SecondaryColor3ui"
- deprecated="3.1">
+ <function name="SecondaryColor3ui" deprecated="3.1">
<param name="red" type="GLuint"/>
<param name="green" type="GLuint"/>
<param name="blue" type="GLuint"/>
</function>
- <function name="SecondaryColor3uiv"
- deprecated="3.1">
+ <function name="SecondaryColor3uiv" deprecated="3.1">
<param name="v" type="const GLuint *" count="3"/>
<glx rop="4133"/>
</function>
- <function name="SecondaryColor3us"
- deprecated="3.1">
+ <function name="SecondaryColor3us" deprecated="3.1">
<param name="red" type="GLushort"/>
<param name="green" type="GLushort"/>
<param name="blue" type="GLushort"/>
</function>
- <function name="SecondaryColor3usv"
- deprecated="3.1">
+ <function name="SecondaryColor3usv" deprecated="3.1">
<param name="v" type="const GLushort *" count="3"/>
<glx rop="4132"/>
</function>
- <function name="SecondaryColorPointer"
- deprecated="3.1">
+ <function name="SecondaryColorPointer" deprecated="3.1">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<glx ignore="true"/>
</function>
- <function name="BufferSubData" es1="1.1"
- es2="2.0">
+ <function name="BufferSubData" es1="1.1" es2="2.0">
<param name="target" type="GLenum"/>
<param name="offset" type="GLintptr"/>
<param name="size" type="GLsizeiptr" counter="true"/>
<glx ignore="true"/>
</function>
- <function name="DeleteBuffers" es1="1.1"
- es2="2.0">
+ <function name="DeleteBuffers" es1="1.1" es2="2.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="buffer" type="const GLuint *" count="n"/>
<glx ignore="true"/>
<glx ignore="true"/>
</function>
- <function name="GetBufferParameteriv"
- es1="1.1" es2="2.0">
+ <function name="GetBufferParameteriv" es1="1.1" es2="2.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
<enum name="STENCIL_BACK_VALUE_MASK" value="0x8CA4"/>
<enum name="STENCIL_BACK_WRITEMASK" value="0x8CA5"/>
- <function name="BlendEquationSeparate"
- es2="2.0">
+ <function name="BlendEquationSeparate" es2="2.0">
<param name="modeRGB" type="GLenum"/>
<param name="modeA" type="GLenum"/>
<glx rop="4228"/>
<glx ignore="true"/>
</function>
- <function name="BindAttribLocation"
- es2="2.0">
+ <function name="BindAttribLocation" es2="2.0">
<param name="program" type="GLuint"/>
<param name="index" type="GLuint"/>
<param name="name" type="const GLchar *"/>
<glx handcode="true"/>
</function>
- <function name="EnableVertexAttribArray"
- es2="2.0">
+ <function name="EnableVertexAttribArray" es2="2.0">
<param name="index" type="GLuint"/>
<glx ignore="true"/>
<glx handcode="true"/>
<glx ignore="true"/>
</function>
- <function name="GetUniformLocation"
- es2="2.0">
+ <function name="GetUniformLocation" es2="2.0">
<param name="program" type="GLuint"/>
<param name="name" type="const GLchar *"/>
<return type="GLint"/>
<glx handcode="client" vendorpriv="1303"/>
</function>
- <function name="GetVertexAttribPointerv"
- es2="2.0">
+ <function name="GetVertexAttribPointerv" es2="2.0">
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="pointer" type="GLvoid **" output="true"/>
<glx rop="4233"/>
</function>
- <function name="VertexAttribPointer"
- es2="2.0">
+ <function name="VertexAttribPointer" es2="2.0">
<param name="index" type="GLuint"/>
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
</function>
<function name="VertexAttrib1fARB"
- vectorequiv="VertexAttrib1fvARB" exec="dynamic">
+ vectorequiv="VertexAttrib1fvARB" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="x" type="GLfloat"/>
</function>
<param name="w" type="GLfloat"/>
</function>
- <function name="ProgramLocalParameter4fvARB"
- deprecated="3.1">
+ <function name="ProgramLocalParameter4fvARB" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="params" type="const GLfloat *" count="4"/>
the ARB_vertex_program protocol to unused padding.
-->
- <function name="GetProgramEnvParameterdvARB"
- deprecated="3.1">
+ <function name="GetProgramEnvParameterdvARB" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="params" type="GLdouble *" output="true" count="4"/>
<glx vendorpriv="1297" handcode="client" doubles_in_order="true"/>
</function>
- <function name="GetProgramEnvParameterfvARB"
- deprecated="3.1">
+ <function name="GetProgramEnvParameterfvARB" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="params" type="GLfloat *" output="true" count="4"/>
<glx vendorpriv="1296" handcode="client"/>
</function>
- <function name="GetProgramLocalParameterdvARB"
- deprecated="3.1">
+ <function name="GetProgramLocalParameterdvARB" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="params" type="GLdouble *" output="true" count="4"/>
<glx vendorpriv="1306" handcode="client" doubles_in_order="true"/>
</function>
- <function name="GetProgramLocalParameterfvARB"
- deprecated="3.1">
+ <function name="GetProgramLocalParameterfvARB" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="params" type="GLfloat *" output="true" count="4"/>
<enum name="MAX_TRANSFORM_FEEDBACK_BUFFERS" value="0x8E70"/>
<enum name="MAX_VERTEX_STREAMS" value="0x8E71"/>
- <function name="DrawTransformFeedbackStream"
- exec="dynamic">
+ <function name="DrawTransformFeedbackStream" exec="dynamic">
<param name="mode" type="GLenum"/>
<param name="id" type="GLuint"/>
<param name="stream" type="GLuint"/>
<xi:include href="ARB_base_instance.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
<category name="GL_ARB_transform_feedback_instanced" number="109">
- <function name="DrawTransformFeedbackInstanced"
- exec="dynamic">
+ <function name="DrawTransformFeedbackInstanced" exec="dynamic">
<param name="mode" type="GLenum"/>
<param name="id" type="GLuint"/>
<param name="primcount" type="GLsizei"/>
</function>
- <function name="DrawTransformFeedbackStreamInstanced"
- exec="dynamic">
+ <function name="DrawTransformFeedbackStreamInstanced" exec="dynamic">
<param name="mode" type="GLenum"/>
<param name="id" type="GLuint"/>
<param name="stream" type="GLuint"/>
<param name="primcount" type="GLsizei"/>
</function>
- <function name="MultiDrawElementsEXT" es1="1.0" es2="2.0"
- exec="dynamic">
+ <function name="MultiDrawElementsEXT" es1="1.0" es2="2.0" exec="dynamic">
<param name="mode" type="GLenum"/>
<param name="count" type="const GLsizei *"/>
<param name="type" type="GLenum"/>
</category>
<category name="GL_EXT_fog_coord" number="149">
- <function name="FogCoordfEXT" vectorequiv="FogCoordfvEXT"
- exec="dynamic">
+ <function name="FogCoordfEXT" vectorequiv="FogCoordfvEXT" exec="dynamic">
<param name="coord" type="GLfloat"/>
</function>
<enum name="MAP2_VERTEX_ATTRIB14_4_NV" value="0x867E"/>
<enum name="MAP2_VERTEX_ATTRIB15_4_NV" value="0x867F"/>
- <function name="AreProgramsResidentNV" deprecated="3.1"
- exec="skip">
+ <function name="AreProgramsResidentNV" deprecated="3.1" exec="skip">
<param name="n" type="GLsizei" counter="true"/>
<param name="ids" type="const GLuint *" count="n"/>
<param name="residences" type="GLboolean *" output="true" count="n"/>
<param name="programs" type="const GLuint *"/>
</function>
- <function name="ExecuteProgramNV" deprecated="3.1"
- exec="skip">
+ <function name="ExecuteProgramNV" deprecated="3.1" exec="skip">
<param name="target" type="GLenum"/>
<param name="id" type="GLuint"/>
<param name="params" type="const GLfloat *" count="4"/>
of these functions.
-->
- <function name="GetProgramParameterdvNV" deprecated="3.1"
- exec="skip">
+ <function name="GetProgramParameterdvNV" deprecated="3.1" exec="skip">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
<glx vendorpriv="1297"/>
</function>
- <function name="GetProgramParameterfvNV" deprecated="3.1"
- exec="skip">
+ <function name="GetProgramParameterfvNV" deprecated="3.1" exec="skip">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
<glx vendorpriv="1296"/>
</function>
- <function name="GetProgramivNV" deprecated="3.1"
- exec="skip">
+ <function name="GetProgramivNV" deprecated="3.1" exec="skip">
<param name="id" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
<glx vendorpriv="1298"/>
</function>
- <function name="GetProgramStringNV" deprecated="3.1"
- exec="skip">
+ <function name="GetProgramStringNV" deprecated="3.1" exec="skip">
<param name="id" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="program" type="GLubyte *" output="true"/>
<glx vendorpriv="1299" handcode="server" always_array="true"/>
</function>
- <function name="GetTrackMatrixivNV" deprecated="3.1"
- exec="skip">
+ <function name="GetTrackMatrixivNV" deprecated="3.1" exec="skip">
<param name="target" type="GLenum"/>
<param name="address" type="GLuint"/>
<param name="pname" type="GLenum"/>
<glx vendorpriv="1300"/>
</function>
- <function name="GetVertexAttribdvNV" deprecated="3.1"
- exec="skip">
+ <function name="GetVertexAttribdvNV" deprecated="3.1" exec="skip">
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLdouble *" output="true" variable_param="pname"/>
<glx vendorpriv="1301"/>
</function>
- <function name="GetVertexAttribfvNV" deprecated="3.1"
- exec="skip">
+ <function name="GetVertexAttribfvNV" deprecated="3.1" exec="skip">
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
<glx vendorpriv="1302"/>
</function>
- <function name="GetVertexAttribivNV" deprecated="3.1"
- exec="skip">
+ <function name="GetVertexAttribivNV" deprecated="3.1" exec="skip">
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
<return type="GLboolean"/>
</function>
- <function name="LoadProgramNV" deprecated="3.1"
- exec="skip">
+ <function name="LoadProgramNV" deprecated="3.1" exec="skip">
<param name="target" type="GLenum"/>
<param name="id" type="GLuint"/>
<param name="len" type="GLsizei" counter="true"/>
<param name="params" type="const GLfloat *"/>
</function>
- <function name="ProgramParameters4dvNV" deprecated="3.1"
- exec="skip">
+ <function name="ProgramParameters4dvNV" deprecated="3.1" exec="skip">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="num" type="GLsizei" counter="true"/>
<glx rop="4187"/>
</function>
- <function name="ProgramParameters4fvNV" deprecated="3.1"
- exec="skip">
+ <function name="ProgramParameters4fvNV" deprecated="3.1" exec="skip">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="num" type="GLsizei" counter="true"/>
<glx rop="4186"/>
</function>
- <function name="RequestResidentProgramsNV"
- deprecated="3.1" exec="skip">
+ <function name="RequestResidentProgramsNV" deprecated="3.1" exec="skip">
<param name="n" type="GLsizei" counter="true"/>
<param name="ids" type="const GLuint *" count="n"/>
<glx rop="4182"/>
</function>
- <function name="TrackMatrixNV" deprecated="3.1"
- exec="skip">
+ <function name="TrackMatrixNV" deprecated="3.1" exec="skip">
<param name="target" type="GLenum"/>
<param name="address" type="GLuint"/>
<param name="matrix" type="GLenum"/>
<glx rop="4188"/>
</function>
- <function name="VertexAttribPointerNV" deprecated="3.1"
- exec="skip">
+ <function name="VertexAttribPointerNV" deprecated="3.1" exec="skip">
<param name="index" type="GLuint"/>
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
</function>
<function name="VertexAttrib1fNV"
- vectorequiv="VertexAttrib1fvNV" deprecated="3.1"
- exec="dynamic">
+ vectorequiv="VertexAttrib1fvNV" deprecated="3.1" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="x" type="GLfloat"/>
</function>
- <function name="VertexAttrib1fvNV" deprecated="3.1"
- exec="dynamic">
+ <function name="VertexAttrib1fvNV" deprecated="3.1" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="v" type="const GLfloat *" count="1"/>
<glx rop="4269"/>
</function>
<function name="VertexAttrib2fNV"
- vectorequiv="VertexAttrib2fvNV" deprecated="3.1"
- exec="dynamic">
+ vectorequiv="VertexAttrib2fvNV" deprecated="3.1" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
</function>
- <function name="VertexAttrib2fvNV" deprecated="3.1"
- exec="dynamic">
+ <function name="VertexAttrib2fvNV" deprecated="3.1" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="v" type="const GLfloat *" count="2"/>
<glx rop="4270"/>
</function>
<function name="VertexAttrib3fNV"
- vectorequiv="VertexAttrib3fvNV" deprecated="3.1"
- exec="dynamic">
+ vectorequiv="VertexAttrib3fvNV" deprecated="3.1" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="z" type="GLfloat"/>
</function>
- <function name="VertexAttrib3fvNV" deprecated="3.1"
- exec="dynamic">
+ <function name="VertexAttrib3fvNV" deprecated="3.1" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="v" type="const GLfloat *" count="3"/>
<glx rop="4271"/>
</function>
<function name="VertexAttrib4fNV"
- vectorequiv="VertexAttrib4fvNV" deprecated="3.1"
- exec="dynamic">
+ vectorequiv="VertexAttrib4fvNV" deprecated="3.1" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="w" type="GLfloat"/>
</function>
- <function name="VertexAttrib4fvNV" deprecated="3.1"
- exec="dynamic">
+ <function name="VertexAttrib4fvNV" deprecated="3.1" exec="dynamic">
<param name="index" type="GLuint"/>
<param name="v" type="const GLfloat *" count="4"/>
<glx rop="4272"/>
<glx ignore="true"/>
</function>
- <function name="SetFragmentShaderConstantATI"
- deprecated="3.1">
+ <function name="SetFragmentShaderConstantATI" deprecated="3.1">
<param name="dst" type="GLuint"/>
<param name="value" type="const GLfloat *"/>
<glx ignore="true"/>
<param name="w" type="GLdouble"/>
</function>
- <function name="ProgramNamedParameter4fvNV"
- deprecated="3.1" exec="skip">
+ <function name="ProgramNamedParameter4fvNV" deprecated="3.1" exec="skip">
<param name="id" type="GLuint"/>
<param name="len" type="GLsizei" counter="true"/>
<param name="name" type="const GLubyte *" count="len"/>
<glx rop="4218"/>
</function>
- <function name="ProgramNamedParameter4dvNV"
- deprecated="3.1" exec="skip">
+ <function name="ProgramNamedParameter4dvNV" deprecated="3.1" exec="skip">
<param name="id" type="GLuint"/>
<param name="len" type="GLsizei" counter="true"/>
<param name="name" type="const GLubyte *" count="len"/>
<glx rop="4219"/>
</function>
- <function name="GetProgramNamedParameterfvNV"
- deprecated="3.1" exec="skip">
+ <function name="GetProgramNamedParameterfvNV" deprecated="3.1" exec="skip">
<param name="id" type="GLuint"/>
<param name="len" type="GLsizei" counter="true"/>
<param name="name" type="const GLubyte *" count="len"/>
<glx vendorpriv="1310" always_array="true"/>
</function>
- <function name="GetProgramNamedParameterdvNV"
- deprecated="3.1" exec="skip">
+ <function name="GetProgramNamedParameterdvNV" deprecated="3.1" exec="skip">
<param name="id" type="GLuint"/>
<param name="len" type="GLsizei" counter="true"/>
<param name="name" type="const GLubyte *" count="len"/>
</category>
<category name="GL_EXT_gpu_program_parameters">
- <function name="ProgramEnvParameters4fvEXT"
- deprecated="3.1">
+ <function name="ProgramEnvParameters4fvEXT" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="count" type="GLsizei"/>
<param name="params" type="const GLfloat *"/>
</function>
- <function name="ProgramLocalParameters4fvEXT"
- deprecated="3.1">
+ <function name="ProgramLocalParameters4fvEXT" deprecated="3.1">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="count" type="GLsizei"/>