}
-void GLAPIENTRY
-_mesa_BufferStorage(GLenum target, GLsizeiptr size, const GLvoid *data,
- GLbitfield flags)
+void
+_mesa_buffer_storage(struct gl_context *ctx, struct gl_buffer_object *bufObj,
+ GLenum target, GLsizeiptr size, const GLvoid *data,
+ GLbitfield flags, const char *func)
{
- GET_CURRENT_CONTEXT(ctx);
- struct gl_buffer_object *bufObj;
-
if (size <= 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glBufferStorage(size <= 0)");
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(size <= 0)", func);
return;
}
GL_MAP_COHERENT_BIT |
GL_DYNAMIC_STORAGE_BIT |
GL_CLIENT_STORAGE_BIT)) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glBufferStorage(flags)");
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(invalid flag bits set)", func);
return;
}
if (flags & GL_MAP_PERSISTENT_BIT &&
!(flags & (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT))) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glBufferStorage(flags!=READ/WRITE)");
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "%s(PERSISTENT and flags!=READ/WRITE)", func);
return;
}
if (flags & GL_MAP_COHERENT_BIT && !(flags & GL_MAP_PERSISTENT_BIT)) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glBufferStorage(flags!=PERSISTENT)");
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "%s(COHERENT and flags!=PERSISTENT)", func);
return;
}
- bufObj = get_buffer(ctx, "glBufferStorage", target, GL_INVALID_OPERATION);
- if (!bufObj)
- return;
-
if (bufObj->Immutable) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glBufferStorage(immutable)");
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s(immutable)", func);
return;
}
* glBufferStorage is not described in the spec, Graham Sellers
* said that it should behave the same as glBufferData.
*/
- _mesa_error(ctx, GL_INVALID_OPERATION, "glBufferStorage()");
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s", func);
}
else {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBufferStorage()");
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
}
}
}
+void GLAPIENTRY
+_mesa_BufferStorage(GLenum target, GLsizeiptr size, const GLvoid *data,
+ GLbitfield flags)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_buffer_object *bufObj;
+
+ bufObj = get_buffer(ctx, "glBufferStorage", target, GL_INVALID_OPERATION);
+ if (!bufObj)
+ return;
+
+ _mesa_buffer_storage(ctx, bufObj, target, size, data, flags,
+ "glBufferStorage");
+}
+
+void GLAPIENTRY
+_mesa_NamedBufferStorage(GLuint buffer, GLsizeiptr size, const GLvoid *data,
+ GLbitfield flags)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_buffer_object *bufObj;
+
+ bufObj = _mesa_lookup_bufferobj_err(ctx, buffer, "glNamedBufferStorage");
+ if (!bufObj)
+ return;
+
+ /*
+ * In direct state access, buffer objects have an unspecified target since
+ * they are not required to be bound.
+ */
+ _mesa_buffer_storage(ctx, bufObj, GL_NONE, size, data, flags,
+ "glNamedBufferStorage");
+}
+
+
void GLAPIENTRY
_mesa_BufferData(GLenum target, GLsizeiptrARB size,
extern void
_mesa_init_buffer_object_functions(struct dd_function_table *driver);
+extern void
+_mesa_buffer_storage(struct gl_context *ctx, struct gl_buffer_object *bufObj,
+ GLenum target, GLsizeiptr size, const GLvoid *data,
+ GLbitfield flags, const char *func);
+
extern void
_mesa_buffer_unmap_all_mappings(struct gl_context *ctx,
struct gl_buffer_object *bufObj);
_mesa_BufferStorage(GLenum target, GLsizeiptr size, const GLvoid *data,
GLbitfield flags);
+void GLAPIENTRY
+_mesa_NamedBufferStorage(GLuint buffer, GLsizeiptr size, const GLvoid *data,
+ GLbitfield flags);
+
void GLAPIENTRY
_mesa_BufferData(GLenum target, GLsizeiptrARB size,
const GLvoid * data, GLenum usage);