return inst;
}
-static struct prog_instruction * emit_op(struct brw_wm_compile *c,
+static struct prog_instruction * emit_tex_op(struct brw_wm_compile *c,
GLuint op,
struct prog_dst_register dest,
GLuint saturate,
}
+static struct prog_instruction * emit_op(struct brw_wm_compile *c,
+ GLuint op,
+ struct prog_dst_register dest,
+ GLuint saturate,
+ struct prog_src_register src0,
+ struct prog_src_register src1,
+ struct prog_src_register src2 )
+{
+ return emit_tex_op(c, op, dest, saturate,
+ 0, 0, /* tex unit, target */
+ src0, src1, src2);
+}
+
+
/***********************************************************************
emit_op(c,
WM_PIXELXY,
dst_mask(pixel_xy, WRITEMASK_XY),
- 0, 0, 0,
+ 0,
payload_r0_depth,
src_undef(),
src_undef());
emit_op(c,
WM_DELTAXY,
dst_mask(delta_xy, WRITEMASK_XY),
- 0, 0, 0,
+ 0,
pixel_xy,
payload_r0_depth,
src_undef());
emit_op(c,
WM_PIXELW,
dst_mask(pixel_w, WRITEMASK_W),
- 0, 0, 0,
+ 0,
interp_wpos,
deltas,
src_undef());
emit_op(c,
WM_WPOSXY,
dst_mask(dst, WRITEMASK_XY),
- 0, 0, 0,
+ 0,
get_pixel_xy(c),
src_undef(),
src_undef());
emit_op(c,
WM_LINTERP,
dst,
- 0, 0, 0,
+ 0,
interp,
deltas,
arg2);
emit_op(c,
WM_CINTERP,
dst,
- 0, 0, 0,
+ 0,
interp,
src_undef(),
src_undef());
emit_op(c,
WM_LINTERP,
dst,
- 0, 0, 0,
+ 0,
interp,
deltas,
src_undef());
emit_op(c,
WM_PINTERP,
dst,
- 0, 0, 0,
+ 0,
interp,
deltas,
get_pixel_w(c));
emit_op(c,
OPCODE_DDX,
inst->DstReg,
- 0, 0, 0,
+ 0,
interp,
get_pixel_w(c),
src_undef());
emit_op(c,
OPCODE_DDY,
inst->DstReg,
- 0, 0, 0,
+ 0,
interp,
get_pixel_w(c),
src_undef());
emit_op(c,
OPCODE_MUL,
dst_mask(dst, WRITEMASK_Y),
- inst->SaturateMode, 0, 0,
+ inst->SaturateMode,
src0,
src1,
src_undef());
swz = emit_op(c,
OPCODE_SWZ,
dst_mask(dst, WRITEMASK_XZ),
- inst->SaturateMode, 0, 0,
+ inst->SaturateMode,
src_swizzle(src0, SWIZZLE_ONE, z, z, z),
src_undef(),
src_undef());
emit_op(c,
OPCODE_MOV,
dst_mask(dst, WRITEMASK_W),
- inst->SaturateMode, 0, 0,
+ inst->SaturateMode,
src1,
src_undef(),
src_undef());
swz = emit_op(c,
OPCODE_SWZ,
dst_mask(dst, WRITEMASK_XW),
- 0, 0, 0,
+ 0,
src_swizzle1(src0, SWIZZLE_ONE),
src_undef(),
src_undef());
emit_op(c,
OPCODE_LIT,
dst_mask(dst, WRITEMASK_YZ),
- inst->SaturateMode, 0, 0,
+ inst->SaturateMode,
src0,
src_undef(),
src_undef());
/* tmpcoord = src0 (i.e.: coord = src0) */
out = emit_op(c, OPCODE_MOV,
tmpcoord,
- 0, 0, 0,
+ 0,
src0,
src_undef(),
src_undef());
/* tmp0 = MAX(coord.X, coord.Y) */
emit_op(c, OPCODE_MAX,
tmp0,
- 0, 0, 0,
+ 0,
src_swizzle1(coord, X),
src_swizzle1(coord, Y),
src_undef());
/* tmp1 = MAX(tmp0, coord.Z) */
emit_op(c, OPCODE_MAX,
tmp1,
- 0, 0, 0,
+ 0,
tmp0src,
src_swizzle1(coord, Z),
src_undef());
/* tmp0 = 1 / tmp1 */
emit_op(c, OPCODE_RCP,
tmp0,
- 0, 0, 0,
+ 0,
tmp1src,
src_undef(),
src_undef());
/* tmpCoord = src0 * tmp0 */
emit_op(c, OPCODE_MUL,
tmpcoord,
- 0, 0, 0,
+ 0,
src0,
tmp0src,
src_undef());
emit_op(c,
OPCODE_MUL,
tmpcoord,
- 0, 0, 0,
+ 0,
inst->SrcReg[0],
scale,
src_undef());
/* tmp = TEX ...
*/
- emit_op(c,
- OPCODE_TEX,
- tmp,
- inst->SaturateMode,
- unit,
- inst->TexSrcTarget,
- coord,
- src_undef(),
- src_undef());
+ emit_tex_op(c,
+ OPCODE_TEX,
+ tmp,
+ inst->SaturateMode,
+ unit,
+ inst->TexSrcTarget,
+ coord,
+ src_undef(),
+ src_undef());
/* tmp.xyz = ADD TMP, C0
*/
emit_op(c,
OPCODE_ADD,
dst_mask(tmp, WRITEMASK_XYZ),
- 0, 0, 0,
+ 0,
tmpsrc,
C0,
src_undef());
emit_op(c,
OPCODE_MUL,
dst_mask(tmp, WRITEMASK_Y),
- 0, 0, 0,
+ 0,
tmpsrc,
src_swizzle1(C0, W),
src_undef());
emit_op(c,
OPCODE_MAD,
dst_mask(dst, WRITEMASK_XYZ),
- 0, 0, 0,
+ 0,
swap_uv?src_swizzle(tmpsrc, Z,Z,X,X):src_swizzle(tmpsrc, X,X,Z,Z),
C1,
src_swizzle1(tmpsrc, Y));
emit_op(c,
OPCODE_MAD,
dst_mask(dst, WRITEMASK_Y),
- 0, 0, 0,
+ 0,
src_swizzle1(tmpsrc, Z),
src_swizzle1(C1, W),
src_swizzle1(src_reg_from_dst(dst), Y));
}
else {
/* ordinary RGBA tex instruction */
- emit_op(c,
- OPCODE_TEX,
- inst->DstReg,
- inst->SaturateMode,
- unit,
- inst->TexSrcTarget,
- coord,
- src_undef(),
- src_undef());
+ emit_tex_op(c,
+ OPCODE_TEX,
+ inst->DstReg,
+ inst->SaturateMode,
+ unit,
+ inst->TexSrcTarget,
+ coord,
+ src_undef(),
+ src_undef());
}
/* For GL_EXT_texture_swizzle: */
emit_op(c, OPCODE_SWZ,
inst->DstReg,
SATURATE_OFF, /* saturate already done above */
- 0, 0, /* tex unit, target N/A */
src_swizzle4(tmpsrc, c->key.tex_swizzles[unit]),
src_undef(),
src_undef());
emit_op(c,
OPCODE_RCP,
dst_mask(tmp, WRITEMASK_W),
- 0, 0, 0,
+ 0,
src_swizzle1(src0, GET_SWZ(src0.Swizzle, W)),
src_undef(),
src_undef());
emit_op(c,
OPCODE_MUL,
dst_mask(tmp, WRITEMASK_XYZ),
- 0, 0, 0,
+ 0,
src0,
src_swizzle1(src_reg_from_dst(tmp), W),
src_undef());
for (i = 0 ; i < brw->state.nr_draw_regions; i++) {
outcolor = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_DATA0 + i);
last_inst = inst = emit_op(c,
- WM_FB_WRITE, dst_mask(dst_undef(),0), 0, 0, 0,
+ WM_FB_WRITE, dst_mask(dst_undef(),0), 0,
outcolor, payload_r0_depth, outdepth);
inst->Sampler = (i<<1);
if (c->fp_fragcolor_emitted) {
outcolor = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_COLR);
last_inst = inst = emit_op(c, WM_FB_WRITE, dst_mask(dst_undef(),0),
- 0, 0, 0, outcolor, payload_r0_depth, outdepth);
+ 0, outcolor, payload_r0_depth, outdepth);
inst->Sampler = (i<<1);
}
}
outcolor = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_COLR);
inst = emit_op(c, WM_FB_WRITE, dst_mask(dst_undef(),0),
- 0, 0, 0, outcolor, payload_r0_depth, outdepth);
+ 0, outcolor, payload_r0_depth, outdepth);
inst->Sampler = 1|(0<<1);
}
}