PIPE_CAP_NIR_COMPACT_ARRAYS);
bool use_eye = st->ctx->_Shader->CurrentProgram[MESA_SHADER_VERTEX] != NULL;
- gl_state_index16 clipplane_state[MAX_CLIP_PLANES][STATE_LENGTH];
- for (int i = 0; i < MAX_CLIP_PLANES; ++i) {
- if (use_eye) {
- clipplane_state[i][0] = STATE_CLIPPLANE;
- clipplane_state[i][1] = i;
- } else {
- clipplane_state[i][0] = STATE_INTERNAL;
- clipplane_state[i][1] = STATE_CLIP_INTERNAL;
- clipplane_state[i][2] = i;
+ struct nir_shader *nir = state.ir.nir;
+
+ if (nir->info.outputs_written & VARYING_BIT_CLIP_DIST0)
+ NIR_PASS_V(state.ir.nir, nir_lower_clip_disable, key->lower_ucp);
+ else {
+ gl_state_index16 clipplane_state[MAX_CLIP_PLANES][STATE_LENGTH];
+ for (int i = 0; i < MAX_CLIP_PLANES; ++i) {
+ if (use_eye) {
+ clipplane_state[i][0] = STATE_CLIPPLANE;
+ clipplane_state[i][1] = i;
+ } else {
+ clipplane_state[i][0] = STATE_INTERNAL;
+ clipplane_state[i][1] = STATE_CLIP_INTERNAL;
+ clipplane_state[i][2] = i;
+ }
+ _mesa_add_state_reference(params, clipplane_state[i]);
}
- _mesa_add_state_reference(params, clipplane_state[i]);
- }
- NIR_PASS_V(state.ir.nir, nir_lower_clip_vs, key->lower_ucp,
- true, can_compact, clipplane_state);
- NIR_PASS_V(state.ir.nir, nir_lower_io_to_temporaries,
- nir_shader_get_entrypoint(state.ir.nir), true, false);
- NIR_PASS_V(state.ir.nir, nir_lower_global_vars_to_local);
+ NIR_PASS_V(state.ir.nir, nir_lower_clip_vs, key->lower_ucp,
+ true, can_compact, clipplane_state);
+ NIR_PASS_V(state.ir.nir, nir_lower_io_to_temporaries,
+ nir_shader_get_entrypoint(state.ir.nir), true, false);
+ NIR_PASS_V(state.ir.nir, nir_lower_global_vars_to_local);
+ }
finalize = true;
}