_slang_free(substOld);
_slang_free(substNew);
+#if 0
+ printf("+++++++++++++ inlined asm function %s +++++++++++++\n",
+ (char *) fun->header.a_name);
+ slang_print_tree(inlined, 3);
+ printf("+++++++++++++++++++++++++++++++++++++++++++++++++++\n");
+#endif
+
return inlined;
}
slang_operation **substNew;
GLuint substCount, numCopyIn, i;
slang_function *prevFunction;
+ slang_variable_scope *newScope = NULL;
/* save / push */
prevFunction = A->CurFunction;
_slang_alloc(totalArgs * sizeof(slang_operation *));
#if 0
- printf("Inline call to %s (total vars=%d nparams=%d)\n",
+ printf("\nInline call to %s (total vars=%d nparams=%d)\n",
(char *) fun->header.a_name,
fun->parameters->num_variables, numArgs);
#endif
slang_operation *decl = slang_operation_insert(&inlined->num_children,
&inlined->children,
numCopyIn);
- /*
- printf("COPY_IN %s from expr\n", (char*)p->a_name);
- */
+
decl->type = SLANG_OPER_VARIABLE_DECL;
assert(decl->locals);
decl->locals->outer_scope = inlined->locals;
/* child[0] is the var's initializer */
slang_operation_copy(&decl->children[0], args + i);
+ /* add parameter 'p' to the local variable scope here */
+ {
+ slang_variable *pCopy = slang_variable_scope_grow(inlined->locals);
+ pCopy->type = p->type;
+ pCopy->a_name = p->a_name;
+ pCopy->array_len = p->array_len;
+ }
+
+ newScope = inlined->locals;
numCopyIn++;
}
}
_slang_free(substOld);
_slang_free(substNew);
+ /* Update scoping to use the new local vars instead of the
+ * original function's vars. This is especially important
+ * for nested inlining.
+ */
+ if (newScope)
+ slang_replace_scope(inlined, fun->parameters, newScope);
+
#if 0
- printf("Done Inline call to %s (total vars=%d nparams=%d)\n",
+ printf("Done Inline call to %s (total vars=%d nparams=%d)\n\n",
(char *) fun->header.a_name,
fun->parameters->num_variables, numArgs);
slang_print_tree(top, 0);