{
unsigned texture = instr->texture_index;
unsigned sampler = instr->sampler_index;
- fs_reg texture_reg(brw_imm_ud(texture));
- fs_reg sampler_reg(brw_imm_ud(sampler));
- int gather_component = instr->component;
+ fs_reg srcs[TEX_LOGICAL_NUM_SRCS];
- bool is_cube_array = instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE &&
- instr->is_array;
+ srcs[TEX_LOGICAL_SRC_SURFACE] = brw_imm_ud(texture);
+ srcs[TEX_LOGICAL_SRC_SAMPLER] = brw_imm_ud(sampler);
int lod_components = 0;
- fs_reg coordinate, shadow_comparitor, lod, lod2, sample_index, mcs, tex_offset;
-
/* The hardware requires a LOD for buffer textures */
if (instr->sampler_dim == GLSL_SAMPLER_DIM_BUF)
- lod = brw_imm_d(0);
+ srcs[TEX_LOGICAL_SRC_LOD] = brw_imm_d(0);
for (unsigned i = 0; i < instr->num_srcs; i++) {
fs_reg src = get_nir_src(instr->src[i].src);
switch (instr->src[i].src_type) {
case nir_tex_src_bias:
- lod = retype(src, BRW_REGISTER_TYPE_F);
+ srcs[TEX_LOGICAL_SRC_LOD] = retype(src, BRW_REGISTER_TYPE_F);
break;
case nir_tex_src_comparitor:
- shadow_comparitor = retype(src, BRW_REGISTER_TYPE_F);
+ srcs[TEX_LOGICAL_SRC_SHADOW_C] = retype(src, BRW_REGISTER_TYPE_F);
break;
case nir_tex_src_coord:
switch (instr->op) {
case nir_texop_txf:
case nir_texop_txf_ms:
case nir_texop_samples_identical:
- coordinate = retype(src, BRW_REGISTER_TYPE_D);
+ srcs[TEX_LOGICAL_SRC_COORDINATE] = retype(src, BRW_REGISTER_TYPE_D);
break;
default:
- coordinate = retype(src, BRW_REGISTER_TYPE_F);
+ srcs[TEX_LOGICAL_SRC_COORDINATE] = retype(src, BRW_REGISTER_TYPE_F);
break;
}
break;
case nir_tex_src_ddx:
- lod = retype(src, BRW_REGISTER_TYPE_F);
+ srcs[TEX_LOGICAL_SRC_LOD] = retype(src, BRW_REGISTER_TYPE_F);
lod_components = nir_tex_instr_src_size(instr, i);
break;
case nir_tex_src_ddy:
- lod2 = retype(src, BRW_REGISTER_TYPE_F);
+ srcs[TEX_LOGICAL_SRC_LOD2] = retype(src, BRW_REGISTER_TYPE_F);
break;
case nir_tex_src_lod:
switch (instr->op) {
case nir_texop_txs:
- lod = retype(src, BRW_REGISTER_TYPE_UD);
+ srcs[TEX_LOGICAL_SRC_LOD] = retype(src, BRW_REGISTER_TYPE_UD);
break;
case nir_texop_txf:
- lod = retype(src, BRW_REGISTER_TYPE_D);
+ srcs[TEX_LOGICAL_SRC_LOD] = retype(src, BRW_REGISTER_TYPE_D);
break;
default:
- lod = retype(src, BRW_REGISTER_TYPE_F);
+ srcs[TEX_LOGICAL_SRC_LOD] = retype(src, BRW_REGISTER_TYPE_F);
break;
}
break;
case nir_tex_src_ms_index:
- sample_index = retype(src, BRW_REGISTER_TYPE_UD);
+ srcs[TEX_LOGICAL_SRC_SAMPLE_INDEX] = retype(src, BRW_REGISTER_TYPE_UD);
break;
case nir_tex_src_offset: {
if (const_offset) {
unsigned header_bits = brw_texture_offset(const_offset->i32, 3);
if (header_bits != 0)
- tex_offset = brw_imm_ud(header_bits);
+ srcs[TEX_LOGICAL_SRC_OFFSET_VALUE] = brw_imm_ud(header_bits);
} else {
- tex_offset = retype(src, BRW_REGISTER_TYPE_D);
+ srcs[TEX_LOGICAL_SRC_OFFSET_VALUE] =
+ retype(src, BRW_REGISTER_TYPE_D);
}
break;
}
brw_mark_surface_used(prog_data, max_used);
/* Emit code to evaluate the actual indexing expression */
- texture_reg = vgrf(glsl_type::uint_type);
- bld.ADD(texture_reg, src, brw_imm_ud(texture));
- texture_reg = bld.emit_uniformize(texture_reg);
+ fs_reg tmp = vgrf(glsl_type::uint_type);
+ bld.ADD(tmp, src, brw_imm_ud(texture));
+ srcs[TEX_LOGICAL_SRC_SURFACE] = bld.emit_uniformize(tmp);
break;
}
case nir_tex_src_sampler_offset: {
/* Emit code to evaluate the actual indexing expression */
- sampler_reg = vgrf(glsl_type::uint_type);
- bld.ADD(sampler_reg, src, brw_imm_ud(sampler));
- sampler_reg = bld.emit_uniformize(sampler_reg);
+ fs_reg tmp = vgrf(glsl_type::uint_type);
+ bld.ADD(tmp, src, brw_imm_ud(sampler));
+ srcs[TEX_LOGICAL_SRC_SAMPLER] = bld.emit_uniformize(tmp);
break;
}
instr->op == nir_texop_samples_identical) {
if (devinfo->gen >= 7 &&
key_tex->compressed_multisample_layout_mask & (1 << texture)) {
- mcs = emit_mcs_fetch(coordinate, instr->coord_components, texture_reg);
+ srcs[TEX_LOGICAL_SRC_MCS] =
+ emit_mcs_fetch(srcs[TEX_LOGICAL_SRC_COORDINATE],
+ instr->coord_components,
+ srcs[TEX_LOGICAL_SRC_SURFACE]);
} else {
- mcs = brw_imm_ud(0u);
+ srcs[TEX_LOGICAL_SRC_MCS] = brw_imm_ud(0u);
}
}
- enum glsl_base_type dest_base_type =
- brw_glsl_base_type_for_nir_type (instr->dest_type);
+ srcs[TEX_LOGICAL_SRC_COORD_COMPONENTS] = brw_imm_d(instr->coord_components);
+ srcs[TEX_LOGICAL_SRC_GRAD_COMPONENTS] = brw_imm_d(lod_components);
+
+ if (instr->op == nir_texop_query_levels) {
+ /* textureQueryLevels() is implemented in terms of TXS so we need to
+ * pass a valid LOD argument.
+ */
+ assert(srcs[TEX_LOGICAL_SRC_LOD].file == BAD_FILE);
+ srcs[TEX_LOGICAL_SRC_LOD] = brw_imm_ud(0u);
+ }
+
+ if (instr->op == nir_texop_samples_identical) {
+ fs_reg dst = retype(get_nir_dest(instr->dest), BRW_REGISTER_TYPE_D);
+
+ /* If mcs is an immediate value, it means there is no MCS. In that case
+ * just return false.
+ */
+ if (srcs[TEX_LOGICAL_SRC_MCS].file == BRW_IMMEDIATE_VALUE) {
+ bld.MOV(dst, brw_imm_ud(0u));
+ } else if ((key_tex->msaa_16 & (1 << sampler))) {
+ fs_reg tmp = vgrf(glsl_type::uint_type);
+ bld.OR(tmp, srcs[TEX_LOGICAL_SRC_MCS],
+ offset(srcs[TEX_LOGICAL_SRC_MCS], bld, 1));
+ bld.CMP(dst, tmp, brw_imm_ud(0u), BRW_CONDITIONAL_EQ);
+ } else {
+ bld.CMP(dst, srcs[TEX_LOGICAL_SRC_MCS], brw_imm_ud(0u),
+ BRW_CONDITIONAL_EQ);
+ }
- const glsl_type *dest_type =
- glsl_type::get_instance(dest_base_type, nir_tex_instr_dest_size(instr),
- 1);
+ return;
+ }
- ir_texture_opcode op;
+ enum opcode opcode;
switch (instr->op) {
- case nir_texop_lod: op = ir_lod; break;
- case nir_texop_query_levels: op = ir_query_levels; break;
- case nir_texop_tex: op = ir_tex; break;
- case nir_texop_tg4: op = ir_tg4; break;
- case nir_texop_txb: op = ir_txb; break;
- case nir_texop_txd: op = ir_txd; break;
- case nir_texop_txf: op = ir_txf; break;
- case nir_texop_txf_ms: op = ir_txf_ms; break;
- case nir_texop_txl: op = ir_txl; break;
- case nir_texop_txs: op = ir_txs; break;
+ case nir_texop_tex:
+ opcode = SHADER_OPCODE_TEX_LOGICAL;
+ break;
+ case nir_texop_txb:
+ opcode = FS_OPCODE_TXB_LOGICAL;
+ break;
+ case nir_texop_txl:
+ opcode = SHADER_OPCODE_TXL_LOGICAL;
+ break;
+ case nir_texop_txd:
+ opcode = SHADER_OPCODE_TXD_LOGICAL;
+ break;
+ case nir_texop_txf:
+ opcode = SHADER_OPCODE_TXF_LOGICAL;
+ break;
+ case nir_texop_txf_ms:
+ if ((key_tex->msaa_16 & (1 << sampler)))
+ opcode = SHADER_OPCODE_TXF_CMS_W_LOGICAL;
+ else
+ opcode = SHADER_OPCODE_TXF_CMS_LOGICAL;
+ break;
+ case nir_texop_query_levels:
+ case nir_texop_txs:
+ opcode = SHADER_OPCODE_TXS_LOGICAL;
+ break;
+ case nir_texop_lod:
+ opcode = SHADER_OPCODE_LOD_LOGICAL;
+ break;
+ case nir_texop_tg4:
+ if (srcs[TEX_LOGICAL_SRC_OFFSET_VALUE].file != BAD_FILE &&
+ srcs[TEX_LOGICAL_SRC_OFFSET_VALUE].file != IMM)
+ opcode = SHADER_OPCODE_TG4_OFFSET_LOGICAL;
+ else
+ opcode = SHADER_OPCODE_TG4_LOGICAL;
+ break;
case nir_texop_texture_samples: {
fs_reg dst = retype(get_nir_dest(instr->dest), BRW_REGISTER_TYPE_D);
fs_reg tmp = bld.vgrf(BRW_REGISTER_TYPE_D, 4);
fs_inst *inst = bld.emit(SHADER_OPCODE_SAMPLEINFO, tmp,
bld.vgrf(BRW_REGISTER_TYPE_D, 1),
- texture_reg, texture_reg);
+ srcs[TEX_LOGICAL_SRC_SURFACE],
+ srcs[TEX_LOGICAL_SRC_SURFACE]);
inst->mlen = 1;
inst->header_size = 1;
inst->base_mrf = -1;
bld.MOV(dst, tmp);
return;
}
- case nir_texop_samples_identical: op = ir_samples_identical; break;
default:
unreachable("unknown texture opcode");
}
- unsigned num_components = nir_tex_instr_dest_size(instr);
+ fs_reg dst = bld.vgrf(brw_type_for_nir_type(instr->dest_type), 4);
+ fs_inst *inst = bld.emit(opcode, dst, srcs, ARRAY_SIZE(srcs));
- if (instr->dest.is_ssa) {
- uint8_t write_mask = nir_ssa_def_components_read(&instr->dest.ssa);
+ const unsigned dest_size = nir_tex_instr_dest_size(instr);
+ if (devinfo->gen >= 9 &&
+ instr->op != nir_texop_tg4 && instr->op != nir_texop_query_levels) {
+ unsigned write_mask = instr->dest.is_ssa ?
+ nir_ssa_def_components_read(&instr->dest.ssa):
+ (1 << dest_size) - 1;
assert(write_mask != 0); /* dead code should have been eliminated */
- num_components = _mesa_fls(write_mask);
+ inst->regs_written = _mesa_fls(write_mask) * dispatch_width / 8;
+ } else {
+ inst->regs_written = 4 * dispatch_width / 8;
+ }
+
+ if (srcs[TEX_LOGICAL_SRC_SHADOW_C].file != BAD_FILE)
+ inst->shadow_compare = true;
+
+ if (srcs[TEX_LOGICAL_SRC_OFFSET_VALUE].file == IMM)
+ inst->offset = srcs[TEX_LOGICAL_SRC_OFFSET_VALUE].ud;
+
+ if (instr->op == nir_texop_tg4) {
+ if (instr->component == 1 &&
+ key_tex->gather_channel_quirk_mask & (1 << texture)) {
+ /* gather4 sampler is broken for green channel on RG32F --
+ * we must ask for blue instead.
+ */
+ inst->offset |= 2 << 16;
+ } else {
+ inst->offset |= instr->component << 16;
+ }
+
+ if (devinfo->gen == 6)
+ emit_gen6_gather_wa(key_tex->gen6_gather_wa[texture], dst);
+ }
+
+ if (instr->op == nir_texop_query_levels) {
+ /* # levels is in .w */
+ dst = offset(dst, bld, 3);
}
- const bool can_reduce_return_length = devinfo->gen >= 9 &&
- instr->op != nir_texop_tg4 && instr->op != nir_texop_query_levels;
+ bool is_cube_array = instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE &&
+ instr->is_array;
+
+ /* fixup #layers for cube map arrays */
+ if (instr->op == nir_texop_txs && (devinfo->gen < 7 || is_cube_array)) {
+ fs_reg depth = offset(dst, bld, 2);
+ fs_reg fixed_depth = vgrf(glsl_type::int_type);
- emit_texture(op, dest_type, coordinate, instr->coord_components,
- shadow_comparitor, lod, lod2, lod_components, sample_index,
- tex_offset, mcs, gather_component, is_cube_array,
- texture, texture_reg, sampler, sampler_reg,
- can_reduce_return_length ? num_components : 4);
+ if (is_cube_array) {
+ bld.emit(SHADER_OPCODE_INT_QUOTIENT, fixed_depth, depth, brw_imm_d(6));
+ } else if (devinfo->gen < 7) {
+ /* Gen4-6 return 0 instead of 1 for single layer surfaces. */
+ bld.emit_minmax(fixed_depth, depth, brw_imm_d(1), BRW_CONDITIONAL_GE);
+ }
+
+ fs_reg *fixed_payload = ralloc_array(mem_ctx, fs_reg, inst->regs_written);
+ int components = inst->regs_written / (inst->exec_size / 8);
+ for (int i = 0; i < components; i++) {
+ if (i == 2) {
+ fixed_payload[i] = fixed_depth;
+ } else {
+ fixed_payload[i] = offset(dst, bld, i);
+ }
+ }
+ bld.LOAD_PAYLOAD(dst, fixed_payload, components, 0);
+ }
- fs_reg dest = get_nir_dest(instr->dest);
- dest.type = this->result.type;
+ fs_reg nir_dest = get_nir_dest(instr->dest);
+ nir_dest.type = dst.type;
emit_percomp(bld, fs_inst(BRW_OPCODE_MOV, bld.dispatch_width(),
- dest, this->result),
- (1 << num_components) - 1);
+ nir_dest, dst),
+ (1 << dest_size) - 1);
}
void
return dest;
}
-void
-fs_visitor::emit_texture(ir_texture_opcode op,
- const glsl_type *dest_type,
- fs_reg coordinate, int coord_components,
- fs_reg shadow_c,
- fs_reg lod, fs_reg lod2, int grad_components,
- fs_reg sample_index,
- fs_reg offset_value,
- fs_reg mcs,
- int gather_component,
- bool is_cube_array,
- uint32_t surface,
- fs_reg surface_reg,
- uint32_t sampler,
- fs_reg sampler_reg,
- unsigned return_channels)
-{
- fs_inst *inst = NULL;
-
- if (op == ir_query_levels) {
- /* textureQueryLevels() is implemented in terms of TXS so we need to
- * pass a valid LOD argument.
- */
- assert(lod.file == BAD_FILE);
- lod = brw_imm_ud(0u);
- }
-
- if (op == ir_samples_identical) {
- fs_reg dst = vgrf(glsl_type::get_instance(dest_type->base_type, 1, 1));
-
- /* If mcs is an immediate value, it means there is no MCS. In that case
- * just return false.
- */
- if (mcs.file == BRW_IMMEDIATE_VALUE) {
- bld.MOV(dst, brw_imm_ud(0u));
- } else if ((key_tex->msaa_16 & (1 << sampler))) {
- fs_reg tmp = vgrf(glsl_type::uint_type);
- bld.OR(tmp, mcs, offset(mcs, bld, 1));
- bld.CMP(dst, tmp, brw_imm_ud(0u), BRW_CONDITIONAL_EQ);
- } else {
- bld.CMP(dst, mcs, brw_imm_ud(0u), BRW_CONDITIONAL_EQ);
- }
-
- this->result = dst;
- return;
- }
-
- /* Writemasking doesn't eliminate channels on SIMD8 texture
- * samples, so don't worry about them.
- */
- fs_reg dst = vgrf(glsl_type::get_instance(dest_type->base_type, 4, 1));
-
- fs_reg srcs[TEX_LOGICAL_NUM_SRCS];
- srcs[TEX_LOGICAL_SRC_COORDINATE] = coordinate;
- srcs[TEX_LOGICAL_SRC_SHADOW_C] = shadow_c;
- srcs[TEX_LOGICAL_SRC_LOD] = lod;
- srcs[TEX_LOGICAL_SRC_LOD2] = lod2;
- srcs[TEX_LOGICAL_SRC_SAMPLE_INDEX] = sample_index;
- srcs[TEX_LOGICAL_SRC_MCS] = mcs;
- srcs[TEX_LOGICAL_SRC_SURFACE] = surface_reg;
- srcs[TEX_LOGICAL_SRC_SAMPLER] = sampler_reg;
- srcs[TEX_LOGICAL_SRC_OFFSET_VALUE] = offset_value;
- srcs[TEX_LOGICAL_SRC_COORD_COMPONENTS] = brw_imm_d(coord_components);
- srcs[TEX_LOGICAL_SRC_GRAD_COMPONENTS] = brw_imm_d(grad_components);
-
- enum opcode opcode;
- switch (op) {
- case ir_tex:
- opcode = SHADER_OPCODE_TEX_LOGICAL;
- break;
- case ir_txb:
- opcode = FS_OPCODE_TXB_LOGICAL;
- break;
- case ir_txl:
- opcode = SHADER_OPCODE_TXL_LOGICAL;
- break;
- case ir_txd:
- opcode = SHADER_OPCODE_TXD_LOGICAL;
- break;
- case ir_txf:
- opcode = SHADER_OPCODE_TXF_LOGICAL;
- break;
- case ir_txf_ms:
- if ((key_tex->msaa_16 & (1 << sampler)))
- opcode = SHADER_OPCODE_TXF_CMS_W_LOGICAL;
- else
- opcode = SHADER_OPCODE_TXF_CMS_LOGICAL;
- break;
- case ir_txs:
- case ir_query_levels:
- opcode = SHADER_OPCODE_TXS_LOGICAL;
- break;
- case ir_lod:
- opcode = SHADER_OPCODE_LOD_LOGICAL;
- break;
- case ir_tg4:
- opcode = (offset_value.file != BAD_FILE && offset_value.file != IMM ?
- SHADER_OPCODE_TG4_OFFSET_LOGICAL : SHADER_OPCODE_TG4_LOGICAL);
- break;
- default:
- unreachable("Invalid texture opcode.");
- }
-
- inst = bld.emit(opcode, dst, srcs, ARRAY_SIZE(srcs));
- inst->regs_written = return_channels * dispatch_width / 8;
-
- if (shadow_c.file != BAD_FILE)
- inst->shadow_compare = true;
-
- if (offset_value.file == IMM)
- inst->offset = offset_value.ud;
-
- if (op == ir_tg4) {
- if (gather_component == 1 &&
- key_tex->gather_channel_quirk_mask & (1 << surface)) {
- /* gather4 sampler is broken for green channel on RG32F --
- * we must ask for blue instead.
- */
- inst->offset |= 2 << 16;
- } else {
- inst->offset |= gather_component << 16;
- }
-
- if (devinfo->gen == 6)
- emit_gen6_gather_wa(key_tex->gen6_gather_wa[surface], dst);
- }
-
- /* fixup #layers for cube map arrays */
- if (op == ir_txs && (devinfo->gen < 7 || is_cube_array)) {
- fs_reg depth = offset(dst, bld, 2);
- fs_reg fixed_depth = vgrf(glsl_type::int_type);
-
- if (is_cube_array) {
- bld.emit(SHADER_OPCODE_INT_QUOTIENT, fixed_depth, depth, brw_imm_d(6));
- } else if (devinfo->gen < 7) {
- /* Gen4-6 return 0 instead of 1 for single layer surfaces. */
- bld.emit_minmax(fixed_depth, depth, brw_imm_d(1), BRW_CONDITIONAL_GE);
- }
-
- fs_reg *fixed_payload = ralloc_array(mem_ctx, fs_reg, inst->regs_written);
- int components = inst->regs_written / (inst->exec_size / 8);
- for (int i = 0; i < components; i++) {
- if (i == 2) {
- fixed_payload[i] = fixed_depth;
- } else {
- fixed_payload[i] = offset(dst, bld, i);
- }
- }
- bld.LOAD_PAYLOAD(dst, fixed_payload, components, 0);
- }
-
- if (op == ir_query_levels) {
- /* # levels is in .w */
- dst = offset(dst, bld, 3);
- }
-
- this->result = dst;
-}
-
/**
* Apply workarounds for Gen6 gather with UINT/SINT
*/