It's nonsense to drain the pipeline like this.
v2: keep the drain for DMA-buf exports.
v3: flush before the export and after compositing and add TODO comment.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Julien Isorce <j.isorce@samsung.com>
Tested-by: Julien Isorce <j.isorce@samsung.com>
vlVaAcquireBufferHandle(VADriverContextP ctx, VABufferID buf_id,
VABufferInfo *out_buf_info)
{
+ vlVaDriver *drv;
uint32_t i;
uint32_t mem_type;
vlVaBuffer *buf ;
if (!buf->derived_surface.resource)
return VA_STATUS_ERROR_INVALID_BUFFER;
+ drv = VL_VA_DRIVER(ctx);
screen = VL_VA_PSCREEN(ctx);
- if (buf->derived_surface.fence) {
- screen->fence_finish(screen, buf->derived_surface.fence, PIPE_TIMEOUT_INFINITE);
- screen->fence_reference(screen, &buf->derived_surface.fence, NULL);
- }
-
if (buf->export_refcount > 0) {
if (buf->export_state.mem_type != mem_type)
return VA_STATUS_ERROR_INVALID_PARAMETER;
case VA_SURFACE_ATTRIB_MEM_TYPE_DRM_PRIME: {
struct winsys_handle whandle;
+ drv->pipe->flush(drv->pipe, NULL, 0);
+
memset(&whandle, 0, sizeof(whandle));
whandle.type = DRM_API_HANDLE_TYPE_FD;
img_buf->type = VAImageBufferType;
img_buf->size = img->data_size;
img_buf->num_elements = 1;
- img_buf->derived_surface.fence = surf->fence;
pipe_resource_reference(&img_buf->derived_surface.resource, surfaces[0]->texture);
vlVaSurface *src_surface;
VAProcPipelineParameterBuffer *pipeline_param;
struct pipe_surface **surfaces;
- struct pipe_screen *screen;
struct pipe_surface *psurf;
if (!drv || !context)
if (!surfaces || !surfaces[0])
return VA_STATUS_ERROR_INVALID_SURFACE;
- screen = drv->pipe->screen;
-
psurf = surfaces[0];
src_region = vlVaRegionDefault(pipeline_param->surface_region, src_surface->buffer, &def_src_region);
vl_compositor_set_layer_dst_area(&drv->cstate, 0, &dst_rect);
vl_compositor_render(&drv->cstate, &drv->compositor, psurf, NULL, false);
- screen->fence_reference(screen, &src_surface->fence, NULL);
- drv->pipe->flush(drv->pipe, &src_surface->fence, 0);
+ // TODO: figure out why this is necessary for DMA-buf sharing
+ drv->pipe->flush(drv->pipe, NULL, 0);
return VA_STATUS_SUCCESS;
}
vlVaSurface *surf = handle_table_get(drv->htab, surface_list[i]);
if (surf->buffer)
surf->buffer->destroy(surf->buffer);
- if(surf->fence)
- drv->pipe->screen->fence_reference(drv->pipe->screen, &surf->fence, NULL);
util_dynarray_fini(&surf->subpics);
FREE(surf);
handle_table_remove(drv->htab, surface_list[i]);
screen = drv->pipe->screen;
vscreen = drv->vscreen;
- if(surf->fence) {
- screen->fence_finish(screen, surf->fence, PIPE_TIMEOUT_INFINITE);
- screen->fence_reference(screen, &surf->fence, NULL);
- }
-
tex = vscreen->texture_from_drawable(vscreen, draw);
if (!tex)
return VA_STATUS_ERROR_INVALID_DISPLAY;
screen->flush_frontbuffer(screen, tex, 0, 0,
vscreen->get_private(vscreen), NULL);
- screen->fence_reference(screen, &surf->fence, NULL);
- drv->pipe->flush(drv->pipe, &surf->fence, 0);
+ drv->pipe->flush(drv->pipe, NULL, 0);
pipe_resource_reference(&tex, NULL);
pipe_surface_reference(&surf_draw, NULL);
struct {
struct pipe_resource *resource;
struct pipe_transfer *transfer;
- struct pipe_fence_handle *fence;
} derived_surface;
unsigned int export_refcount;
VABufferInfo export_state;
typedef struct {
struct pipe_video_buffer templat, *buffer;
- struct pipe_fence_handle *fence;
struct util_dynarray subpics; /* vlVaSubpicture */
} vlVaSurface;