stride = util_format_get_stride(desc->b.b.format, width);
- /* Some IGPs need a minimum stride of 64 bytes, hmm...
- * This doesn't seem to apply to tiled textures, according to r300c. */
- if (!desc->microtile && !desc->macrotile[level] &&
+ /* Some IGPs need a minimum stride of 64 bytes, hmm... */
+ if (!desc->macrotile[level] &&
(screen->caps.family == CHIP_FAMILY_RS600 ||
screen->caps.family == CHIP_FAMILY_RS690 ||
screen->caps.family == CHIP_FAMILY_RS740)) {
- return stride < 64 ? 64 : stride;
+ unsigned min_stride;
+
+ if (desc->microtile) {
+ unsigned tile_height =
+ r300_get_pixel_alignment(desc->b.b.format,
+ desc->b.b.nr_samples,
+ desc->microtile,
+ desc->macrotile[level],
+ DIM_HEIGHT);
+
+ min_stride = 64 / tile_height;
+ } else {
+ min_stride = 64;
+ }
+
+ return stride < min_stride ? min_stride : stride;
}
/* The alignment to 32 bytes is sort of implied by the layout... */