+2000-09-10 Stephane Carrez <Stephane.Carrez@worldnet.fr>
+
+ * interrupts.c (interrupts_update_pending): Clear the mask of
+ pending interrupts here.
+ (interrupts_get_current): Don't clear the mask of pending interrupts.
+
2000-09-10 Stephane Carrez <Stephane.Carrez@worldnet.fr>
* sim-main.h: Define cycle_to_string.
{
data = ioregs[idef->enable_paddr];
if (!(data & idef->enabled_mask))
- continue;
+ {
+ /* Disable it. */
+ interrupts->pending_mask &= ~(1 << idef->int_number);
+ continue;
+ }
}
/* Interrupt is enabled, see if it's there. */
data = ioregs[idef->int_paddr];
if (!(data & idef->int_mask))
- continue;
+ {
+ /* Disable it. */
+ interrupts->pending_mask &= ~(1 << idef->int_number);
+ continue;
+ }
/* Ok, raise it. */
interrupts->pending_mask |= (1 << idef->int_number);
}
/* Returns the first interrupt number which is pending.
- The interrupt priority is specified by the table `interrupt_order'. */
+ The interrupt priority is specified by the table `interrupt_order'.
+ For these interrupts, the pending mask is cleared when the program
+ performs some actions on the corresponding device. If the device
+ is not reset, the interrupt remains and will be re-raised when
+ we return from the interrupt (see 68HC11 pink book). */
for (i = 0; i < M6811_INT_NUMBER; i++)
{
enum M6811_INT int_number = interrupts->interrupt_order[i];
if (interrupts->pending_mask & (1 << int_number))
{
- interrupts->pending_mask &= ~(1 << int_number);
return int_number;
}
}