move oldFb decl into tighter scopes
authorBrian <brian@yutani.localnet.net>
Thu, 1 Mar 2007 16:40:21 +0000 (09:40 -0700)
committerBrian <brian@yutani.localnet.net>
Thu, 1 Mar 2007 16:40:21 +0000 (09:40 -0700)
src/mesa/main/fbobject.c

index cf8de1e0cbe5bdb6de58b48fa203ee5c6117d20d..a99ff9dc97ec297e75e64b2ef1fad1446c98b0c2 100644 (file)
@@ -938,7 +938,7 @@ check_end_texture_render(GLcontext *ctx, struct gl_framebuffer *fb)
 void GLAPIENTRY
 _mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer)
 {
-   struct gl_framebuffer *newFb, *oldFb;
+   struct gl_framebuffer *newFb;
    GLboolean bindReadBuf, bindDrawBuf;
    GET_CURRENT_CONTEXT(ctx);
 
@@ -1020,7 +1020,7 @@ _mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer)
     */
 
    if (bindReadBuf) {
-      oldFb = ctx->ReadBuffer;
+      struct gl_framebuffer *oldFb = ctx->ReadBuffer;
       if (oldFb && oldFb->Name != 0) {
          _mesa_dereference_framebuffer(&oldFb);
       }
@@ -1028,7 +1028,7 @@ _mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer)
    }
 
    if (bindDrawBuf) {
-      oldFb = ctx->DrawBuffer;
+      struct gl_framebuffer *oldFb = ctx->DrawBuffer;
       if (oldFb && oldFb->Name != 0) {
          /* check if old FB had any texture attachments */
          check_end_texture_render(ctx, oldFb);