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i965/vs: Fix order of source arguments to LRP.
author
Matt Turner
<mattst88@gmail.com>
Sun, 28 Apr 2013 21:35:01 +0000
(14:35 -0700)
committer
Matt Turner
<mattst88@gmail.com>
Sun, 28 Apr 2013 21:38:14 +0000
(14:38 -0700)
The order or arguments matches DirectX, and is backwards from GLSL's
mix() built-in.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=63983
src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
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diff --git
a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
index 88c435ca29245e0ff5a39cfbcee1092cb48ce198..31da01f143bc13c4b89b96db715cf1363daad847 100644
(file)
--- a/
src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
+++ b/
src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
@@
-1631,7
+1631,10
@@
vec4_visitor::visit(ir_expression *ir)
op[0] = fix_3src_operand(op[0]);
op[1] = fix_3src_operand(op[1]);
op[2] = fix_3src_operand(op[2]);
- emit(LRP(result_dst, op[0], op[1], op[2]));
+ /* Note that the instruction's argument order is reversed from GLSL
+ * and the IR.
+ */
+ emit(LRP(result_dst, op[2], op[1], op[0]));
break;
case ir_quadop_vector: