info->num_good_compute_units = 0;
for (i = 0; i < info->max_se; i++) {
for (j = 0; j < info->max_sh_per_se; j++) {
- info->cu_mask[i][j] = amdinfo->cu_bitmap[i][j];
+ /*
+ * The cu bitmap in amd gpu info structure is
+ * 4x4 size array, and it's usually suitable for Vega
+ * ASICs which has 4*2 SE/SH layout.
+ * But for Arcturus, SE/SH layout is changed to 8*1.
+ * To mostly reduce the impact, we make it compatible
+ * with current bitmap array as below:
+ * SE4,SH0 --> cu_bitmap[0][1]
+ * SE5,SH0 --> cu_bitmap[1][1]
+ * SE6,SH0 --> cu_bitmap[2][1]
+ * SE7,SH0 --> cu_bitmap[3][1]
+ */
+ info->cu_mask[i%4][j+i/4] = amdinfo->cu_bitmap[i%4][j+i/4];
info->num_good_compute_units +=
util_bitcount(info->cu_mask[i][j]);
}