{
struct r600_resource_texture *rsrc = (struct r600_resource_texture*)src;
struct texture_orig_info orig_info[2];
+ struct pipe_box sbox, *psbox;
boolean restore_orig[2];
/* Fallback for buffers. */
if (util_format_is_compressed(src->format)) {
r600_compressed_to_blittable(src, src_level, &orig_info[0]);
restore_orig[0] = TRUE;
- }
+ sbox.x = util_format_get_nblocksx(orig_info[0].format, src_box->x);
+ sbox.y = util_format_get_nblocksy(orig_info[0].format, src_box->y);
+ sbox.z = src_box->z;
+ sbox.width = util_format_get_nblocksx(orig_info[0].format, src_box->width);
+ sbox.height = util_format_get_nblocksy(orig_info[0].format, src_box->height);
+ sbox.depth = src_box->depth;
+ psbox=&sbox;
+ } else
+ psbox=src_box;
if (util_format_is_compressed(dst->format)) {
r600_compressed_to_blittable(dst, dst_level, &orig_info[1]);
}
r600_hw_copy_region(ctx, dst, dst_level, dstx, dsty, dstz,
- src, src_level, src_box);
+ src, src_level, psbox);
if (restore_orig[0])
r600_reset_blittable_to_compressed(src, src_level, &orig_info[0]);